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Cryo mine (Mothership Zeta)

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Icon disambig.svg
For an overview of mine models used throughout the Fallout series, see Mine.
Cryo mine
CryoMine.png
Cryo mine icon.png
Requirements
SkillExplosives
Attack statistics
Dmg/Attack
1 (6.1) + 0 (5) ExplosionIcon explosion.png
Crit Dmg
0
Crit % Mult
x1
Attacks/Sec
0.5AP35
EffectStun and freeze for 3s
Other
Weight0.5Value25
Item HP5
Editor ID?
Base IDxx006fc0
Perk Effects
Perks (dam.)
Demolition Expert
( +0 ExplosionIcon explosion.png)
Bloody Mess
(+0.1 +0 ExplosionIcon explosion.png)
Ghoul Ecology
(+5 +5 ExplosionIcon explosion.png)
 
Gametitle-FO3 MZ.png
Gametitle-FO3 MZ.png

The cryo mine is a mine in the Fallout 3 add-on Mothership Zeta.

Background

The following section is transcluded from Mine. To modify, please edit the source page.

These devices evolved in two separate occasions, but the result was the same: once triggered, the mine explodes into a cloud of cryogenic gas that freezes nearby targets. Elliot Tercorien used his specialized cryoscience training and the cryogenic compound liquid from the Mothership Zeta cryo lab to create them,[1] while an unknown party was able to scavenge similar cryonic materials around Boston to create another version.

Characteristics

The cryo mine deals a single point of damage to its target, but also freezes them solid and paralyzes them for 3 seconds. Use that time to beat on them with a heavy melee weapon, or score a few headshots with firearms.

Locations

These mines can be obtained from Elliot Tercorien after releasing him from stasis and going through the Cryo Lab with him. He will pick up some cryogenic parts in the area where Beckett and Daniels are frozen which enables him to start making the mines upon return to the Engineering Core. He will give you 3 cryo grenades and 3 cryo mines after you wait an hour for him to make them. After that must wait another 3 hours for him to make 2 more each time you ask.

Behind the scenes

The cryo mine was originally a weapon cut from the final version of Fallout 3 for an unknown reason. It does not exist in the final version of the game, nor does it exist as an unused item in the G.E.C.K. editor. However, the mesh and texture are contained within Fallout 3's BSA files, these files however were not used and new meshes and textures were made to replace them in Mothership Zeta (the original mesh and texture were eventually used in Operation: Anchorage as spider drones). Another cryo weapon, the Cryolator exists only as a mesh and textures in Fallout 3's BSA files.

Bugs

  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png If you are caught in the blast and you are paralyzed, the frost effect will not appear.
  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png After the quest "This Galaxy Aint Big Enough..." Elliot seems to lose the ability to create cryo grenades and mines for the player.
  • PCIcon pc.png PlayStation 3Icon ps3.png Xbox 360Icon xbox360.png Picking up a placed cryo mine will give you a frag mine instead.

Gallery

References

  1. The Lone Wanderer: "Do you think you can make use of that stuff you picked up in the Cryo Labs?"
    Elliot Tercorien: "Yeah, I think so. Before I was shipped out to Anchorage, I was trained in cryoscience. We were hoping to apply that to medicine. The compounds we used weren't that different from this cryogenic liquid. I'm pretty sure I can make us some improvised weapons from it. I'm thinking something along the lines of cryo grenades and cryo mines... I don't know yet. Check back with me in about an hour and I'll see what I can do."
    (Elliot Tercorien's dialogue)