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Daarr

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Daarr
FOT Dar.png
Biography and appearance
RaceHuman
AffiliationBeastlords
RoleEmperor
LocationMardin
Dialogue FileMIS 07 Speech.txt
Gameplay
MissionsMardin
Statistics
SPECIALStrength: 10
Perception: 8
Endurance: 8
Charisma: 9
Intelligence: 6
Agility: 10
Luck: 5
Tag SkillsUnarmed: %
Melee Weapons: %
Throwing: %
TraitsHeavy Handed
PerksNone
Level1
 
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Emperor Daarr (sometimes referred simply as Dar) is the leader of the Beastlords in 2197, whose seat is in the cave labyrinth of Mardin.

Background

Daarr is the oldest and strongest surviving member of the original mutated strain of humans. He has the greatest influence on the ability of his fellow Beastlords to control their creatures. However, the greatest of his achievements is an ability to control deathclaws using the captured deathclaw Matriarch.

Daarr is a large, sweaty man in his early forties. He speaks with a hissing lisp that seems to follow those of his clan. Generations of in-breeding have made this man almost completely insane.

Daarr gibbers to himself, talks to imaginary advisers, and leaves tooth-marks on the furniture. His tactics seem to be 'divinely' inspired with an equal chance to hit or miss.

Interactions with the player character

Interactions overview

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Inventory

[[File:|center|auto|link=]]
Icon armored vault suit.png
Apparel
Deathclaw bone and brahmin leather
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Weapon
3x dynamite spear
Icon briefcase.png
Carried items
-
Icon male severed head.png
Drops on death
empty

Appearances

Daarr appears only in Fallout Tactics: Brotherhood of Steel.

Behind the scenes

"Dar" is the name of the Beastmaster, the heroic barbarian who can control and talk with animals from the movie and TV series "Beastmaster".

Gallery