Daniel Ross is a developer who worked at Bethesda Game Studios on Fallout 3 and Fallout: New Vegas as a quality assurance tester. His duties included working within the Quality Assurance department to identify and eliminate bugs and software issues.
Employment history[]
From | To | Company | Role |
---|---|---|---|
2006 | 2011 | Bethesda Game Studios | Senior QA Tester |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | QA Tester |
2010 | Fallout: New Vegas | QA Tester |
Other work[]
Year | Title | Credited as/for |
---|---|---|
2007 | The Elder Scrolls IV: Oblivion | Additional Quality Assurance |
2011 | Rage | Additional Quality Assurance |
2011 | The Elder Scrolls V: Skyrim | Additional Quality Assurance |