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Dan Spitzley

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Developer
Dan Spitzley
Dan Spitzley.jpg
Involvement in Fallout series
GamesFallout 2
Van Buren
External links
MobyGamesDan Spitzley
Other LinksFacebook Profile
 
Gametitle-FO2.pngGametitle-VB.png
Gametitle-FO2.pngGametitle-VB.png

Dan Spitzley is a developer who worked at Interplay Entertainment on Fallout 2 as a programmer. He also worked on Van Buren (Black Isle Studios' cancelled Fallout 3 project).

Employment history

FromToCompanyRole
2003PresentObsidian EntertainmentSenior programmer
19952003Interplay / Black Isle StudiosSenior programmer

Credits

Fallout series

YearTitleCredited as/for
1998Fallout 2Programmer
Van BurenProgrammer

Other work

YearTitleCredited as/for
2016TyrannyLead programmer
2015Pillars of EternityAdditional programming
2014South Park: The Stick of TruthLead programmer
2011Dungeon Siege IIIAdditional development
2010Alpha ProtocolLead programmer
2006Neverwinter Nights 2Programmer
2004Star Wars: Knights of the Old Republic II – The Sith LordsProgrammer
1999Planescape: TormentLead programmer
Project JeffersonProgrammer
TORNProgrammer

External links