Danny Martinez

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Developer
Danny Martinez
Danny Martinez.jpg
Biographical data
Other NamesDan Martinez, Dany Martinez, Daniel Martinez
Involvement in Fallout series
GamesFallout 2
Fallout Tactics
Van Buren
External links
HomepageDanielAlexanderArt.com
MobyGamesDanny Martinez
Other LinksFacebook Profile
LinkedIn Profile
 
Gametitle-FO2.pngGametitle-FOT.pngGametitle-VB.png
Gametitle-FO2.pngGametitle-FOT.pngGametitle-VB.png

Danny Matinez is a developer who worked at Interplay Entertainment on Fallout 2 as QA Tester and on Fallout Tactics as a QA Senior Tester. He also worked as 3D Artist on Van Buren (the canceled Fallout 3 by Black Isle Studios).

Biography[edit | edit source]

Daniel Martinez started working in the game industry when he got out of high school. He started out on a temporary position of tester in Inteplay Entertainment QA department and worked his way up into the art department for Black Isle Studios. After Interplay he decided to continue his education and started to attend the Art Institute of California. After graduating he worked for different companies, including Obsidian Entertainment.

Daniel's main specialty is in environment art. He also creates weapons and props.

Employment history[edit | edit source]

FromToCompanyRole
20082009Obsidian EntertainmentQuality Assurance
20012003Black Isle StudiosJunior 3D Artist
19972001Interplay EntertainmentSenior QA Tester

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
1998Fallout 2QA Tester
2001Fallout TacticsQA Senior Tester
-Van BurenArtist

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2001Baldur's Gate II: Throne of BhaalSenior Tester