|Other Names||Dan Martinez, Dany Martinez, Daniel Martinez|
Danny Matinez is a developer who worked at Interplay Entertainment on Fallout 2 as QA Tester and on Fallout Tactics as a QA Senior Tester. He also worked as 3D Artist on Van Buren (the canceled Fallout 3 by Black Isle Studios).
Daniel Martinez started working in the game industry when he got out of high school. He started out on a temporary position of tester in Inteplay Entertainment QA department and worked his way up into the art department for Black Isle Studios. After Interplay he decided to continue his education and started to attend the Art Institute of California. After graduating he worked for different companies, including Obsidian Entertainment.
Daniel's main specialty is in environment art. He also creates weapons and props.
|2008||2009||Obsidian Entertainment||Quality Assurance|
|2001||2003||Black Isle Studios||Junior 3D Artist|
|1997||2001||Interplay Entertainment||Senior QA Tester|
|1998||Fallout 2||QA Tester|
|2001||Fallout Tactics||QA Senior Tester|
Other work (excerpt)
|2001||Baldur's Gate II: Throne of Bhaal||Senior Tester|