Danny Matinez is a developer who worked at Interplay Entertainment on Fallout 2 as QA Tester and on Fallout Tactics as a QA Senior Tester. He also worked as 3D Artist on Van Buren (the canceled Fallout 3 by Black Isle Studios).
Biography[edit | edit source]
Daniel Martinez started working in the game industry when he got out of high school. He started out on a temporary position of tester in Inteplay Entertainment QA department and worked his way up into the art department for Black Isle Studios. After Interplay he decided to continue his education and started to attend the Art Institute of California. After graduating he worked for different companies, including Obsidian Entertainment.
Daniel's main specialty is in environment art. He also creates weapons and props.
Employment history[edit | edit source]
|2008||2009||Obsidian Entertainment||Quality Assurance|
|2001||2003||Black Isle Studios||Junior 3D Artist|
|1997||2001||Interplay Entertainment||Senior QA Tester|
Credits[edit | edit source]
Fallout series[edit | edit source]
|1998||Fallout 2||QA Tester|
|2001||Fallout Tactics||QA Senior Tester|
Other work (excerpt)[edit | edit source]
|2001||Baldur's Gate II: Throne of Bhaal||Senior Tester|