David Finley

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Developer
David Finley
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Biographical data
Other NamesDave Finley
Involvement in Fallout series
GamesFallout: Brotherhood of Steel
External links
HomepageFinleyGraphics.com
MobyGamesDavid Finley
Other LinksLinkedIn Profile
Facebook Profile
 
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David Finley is a developer who worked at Interplay Entertainment as an artist on Fallout: Brotherhood of Steel. He was responsible for creation and texturing of 3D environmental props including player characters, weapons and pickups. He also assisted with management of art assets.

Employment history[edit | edit source]

FromToCompanyRole
20062009MumboJumboSenior Technical Artist
20052006Zono, Inc.Senior 3D Artist
19952003Interplay EntertainmentSenior 3D Artist

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2004Fallout: Brotherhood of SteelArtist

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2007The Office (video game)Animation Lead
2007Luxor 3Special Thanks

Gallery[edit | edit source]

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