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David R. Sullivan

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Game company employee
David R. Sullivan
David Sullivan.jpg
Biographical data
Other NamesDave Sullivan
Date of Birth?
Involvement in Fallout series
GamesFallout: Brotherhood of Steel
External links
MobyGamesDavid R. Sullivan
Other LinksTwitter
LinkedIn Profile

David R. Sullivan is a developer who worked on Fallout: Brotherhood of Steel as a Director of Technology.


David R. Sullivan has been in video games since he was a young kid and worked on titles such as Wing Commander, Road Rash, Soviet Strike, Baldur's Gate: Dark Alliance II and Death, Jr.

He is most recently working for OnLive, Inc. as the Games Service Platform manager on a new video game platform.

David has previously worked for Foundation 9 / Backbone Entertainment as a Technical Director where he was instrumental in growing the studio from less than 40 employees and mostly speciality platforms and GameBoy to a studio with over a hundred employees and SKUs on all platforms.

Before Foundation 9, David worked as Director of Technology at Interplay Entertainment Corp; Technical Director at Electronic Arts; Division Manager at Mindscape; Engineer at Leland Corp. and other contracting and equity positions in small developers.

Employment history

??Interplay EntertainmentDirector of Technology
??Electronic Arts, Inc.Technical Director
??MindscapeDivision Manager
??Leland Corp.Engineer
??Foundation 9 / Backbone EntertainmentTechnical Director
??OnLive, Inc.Games Service Platform Manager


Fallout series

YearTitleCredited as/for
2004Fallout: Brotherhood of SteelDirector of Technology

Other work (excerpt)

YearTitleCredited as/for
1992Wing CommanderProgramming
1995Road RashAudio Programming
1996Soviet StrikeSoftware Engineering
2004Baldur's Gate: Dark Alliance IIDirector of Technology
2005Death, Jr.Lead Engineer