Dejen's dialogue

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Dejen's dialogue
Game Information
NPCDejen
Technical
Data FileDLCCoast.esm
Editor IDDLC03Dejen
VoiceDLC03MaleDejen
 
Gametitle-fo4fh.png
Gametitle-fo4fh.png

Full dialogue table[edit | edit source]

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Scene SceneDialogue Custom Player Default: Let's see what you've got. It's not much, but it's the best I can do. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. Don't touch everything, okay? DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: Let's see what you've got. All right, yeah. Take a look. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: Not interested. One less thing for me to worry about, then. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: Not interested. Fine. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: I'll think about it. Sure, fine. Whatever. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: I'll think about it. Your call. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: What can you tell me about Acadia? It's smaller than I'd like it to be, but then... we don't exactly have the numbers to fill someplace larger. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Makes it easier to defend, anyway. Forget it. Did you want something, or not? Player Default: Let's see what you've got. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: What can you tell me about Acadia? I guess there's no harm in talking about it. I escaped the Institute, found the Railroad. They agreed to help get me out of the Commonwealth. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Institute tracked them down, and slaughtered them all. Far as I know, I'm the only one who got away. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom So, I'm here to make sure it wasn't all for nothing. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: What can you tell me about Acadia? I... I don't like talking about it. I made it to Acadia, that's what matters. Now that I'm here I'm going to make sure nothing happens to it. DLC03AcadiaDialogueDejenBaseScene
Scene SceneDialogue Custom Player Default: I'll probably be leaving soon. That's for the best. Dejen: Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: That's a little rude, don't you think? Treat all your guests like this? No. We don't have "guests." Dejen: Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: Gosh, after a weclome this warm, who wouldn't want to just stay forever? This place isn't for you. Dejen: Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: Is there a problem with my being here? Maybe, maybe not. Dejen: Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: That's for the best. Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. Dejen: If there's a synth who needs a safe place, then we take them in. Let them live as a synth, without fear. You don't fit that description. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Dejen: Acadia is only as secure as we make it. We take unnecessary risks, we get careless, and things can go bad. Fast. If there's a synth who needs a safe place, then we take them in. Let them live as a synth, without fear. You don't fit that description. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom That makes you an unnecessary risk. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom It's nothing personal. Minimizing our contact with outsiders is just practical. Player Default: You can relax. I'm not a threat. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: You can relax. I'm not a threat. Just don't cause any trouble. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: Too bad it's not your call to make, isn't it? You're right. DiMA says you can stay, so you can stay. Doesn't mean I have to like it. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: You must have tons of friends with this attitude. I don't need friends. DLC03AcadiaDialogueDejenInitialScene
Scene SceneDialogue Custom Player Default: Is there anything I can say or do to change your mind? Just don't cause any problems. DLC03AcadiaDialogueDejenInitialScene
Combat Combat Taunt Come on!
Combat Combat Taunt You're not takin' me!
Combat Combat Death Ugh.
Combat Combat Hit Agh.
Combat Combat Hit Ungh.
Combat Combat Hit Oof.
Miscellaneous Miscellaneous WaitingForPlayerInput Look, if there's nothing else...
Miscellaneous Miscellaneous WaitingForPlayerInput I really don't have time to just stand around like this.
Miscellaneous Miscellaneous WaitingForPlayerInput ....Well?
Miscellaneous Miscellaneous Greeting Your business is with DiMA. Talk to him. brusque
Miscellaneous Miscellaneous Greeting I assume you're not planning on staying long. Player Default: I'll probably be leaving soon. DLC03AcadiaDialogueDejenInitialScene
Miscellaneous Miscellaneous Greeting You want to buy something, or what? Player Default: Let's see what you've got. DLC03AcadiaDialogueDejenBaseScene
Miscellaneous Miscellaneous Hello It's regrettable, but if it came down to choosing between synths and Far Harbor, I'd side with synths every time. Depressed
Miscellaneous Miscellaneous Hello Supplies will be harder to acquire now, with Far Harbor gone... but at least they can't turn on us. Depressed
Miscellaneous Miscellaneous Hello I don't care what anyone says - the Children of Atom were a threat to all of us, and I'm glad they're gone.
Miscellaneous Miscellaneous Hello Keep to yourself. We don't need any more trouble.
Miscellaneous Miscellaneous Hello I'm trying to get something done here.
Miscellaneous Miscellaneous Hello Just because DiMA trusts you, doesn't mean the rest of us do.
Miscellaneous Miscellaneous Hello Acadia is all we've got. Don't ruin that.
Miscellaneous Miscellaneous Hello Just because things have calmed down doesn't mean it won't start all over again. I still don't trust the Children or Far Harbor.
Miscellaneous Miscellaneous Hello DiMA surrendered to Far Harbor. And they murdered him for it.
Scene SceneDialogue Custom Just wanted to report that the perimeter is all clear. Chase: I appreciate that, Dejen, but we've talked about this. You don't need to worry. DLC03Acadia_Conv_ChaseDejen01Scene
Scene SceneDialogue Custom Chase: I appreciate that, Dejen, but we've talked about this. You don't need to worry. With all due respect, we can never be too safe. Chase: I suppose not. Thank you. DLC03Acadia_Conv_ChaseDejen01Scene
Scene SceneDialogue Custom Chase: Your trips to Far Harbor have been uneventful, I hope? No incidents to report, ma'am. Chase: You don't have to call me "ma'am," Dejen. We're all friends here. DLC03Acadia_Conv_ChaseDejen02Scene
Scene SceneDialogue Custom Chase: You don't have to call me "ma'am," Dejen. We're all friends here. Yes. Right. Sorry. Chase: It's all right. You don't have to be sorry either. Just stay safe on your trips. DLC03Acadia_Conv_ChaseDejen02Scene
Scene SceneDialogue Custom Chase: It's all right. You don't have to be sorry either. Just stay safe on your trips. Of course, ma'am. Dammit, sorry. DLC03Acadia_Conv_ChaseDejen02Scene
Scene SceneDialogue Custom DLC03MaleDejen: I need to talk to you. Look, it's no secret that I don't exactly trust outsiders. Anyone. But... I need help. The kind of help that stays quiet. Dejen: I have my own set of contacts, folks that warn me when things are about to go bad. And they're telling me that Chase screwed up. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Dejen: Look, it's no secret that I don't exactly trust outsiders. Anyone. But... I need help. The kind of help that stays quiet. I have my own set of contacts, folks that warn me when things are about to go bad. And they're telling me that Chase screwed up. Dejen: Somethin' she did the last time she was in the Commonwealth got the Institute's attention, and they're on her trail. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Dejen: I have my own set of contacts, folks that warn me when things are about to go bad. And they're telling me that Chase screwed up. Somethin' she did the last time she was in the Commonwealth got the Institute's attention, and they're on her trail. Dejen: There's a Courser sniffing around, and it won't be long before he finds Acadia. Can't let that happen. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Dejen: Somethin' she did the last time she was in the Commonwealth got the Institute's attention, and they're on her trail. There's a Courser sniffing around, and it won't be long before he finds Acadia. Can't let that happen. Dejen: You've proven you can handle yourself. Can you stop him? DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Dejen: There's a Courser sniffing around, and it won't be long before he finds Acadia. Can't let that happen. You've proven you can handle yourself. Can you stop him? Player Default: I'll find him before he finds you. Don't worry. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Player Default: I'll find him before he finds you. Don't worry. I know this means you putting your life in danger for me... for us. I want you to know that it's not for nothing. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Player Default: Sorry, this isn't my fight. Yeah, that's about what I expected. Thanks for nothing. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Player Default: Coursers? Wouldn't be the first time I've taken one down. Shit. Should've guessed it, I suppose. All right, so you're the real deal. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom That means you're in, yeah? Player Default: I'll find him before he finds you. Don't worry. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom Player Default: Chase is a Courser. Why not let them fight it out? If he so much as sees Chase, he knows he's on the right trail. Someone who's not a synth, nothing to do with Acadia, can't give us up. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom So, are you in? Player Default: I'll find him before he finds you. Don't worry. DLC03AcadiaM02DejenStartScene
Scene SceneDialogue Custom PlayerVoiceFemale01: Hey, Dejen. Tell me you've got good news. Player Default: Don't worry. The Courser's dead; you're safe. anxious / Concerned DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: Don't worry. The Courser's dead; you're safe. That is good news. Dejen: Look, you've fought one. You know how tough they are. Most of the synths here, they wouldn't have stood a chance. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: Relax, pal. I got rid of the Courser, and saved your asses. Yeah, yeah. You're a real hero. Dejen: Look, you've fought one. You know how tough they are. Most of the synths here, they wouldn't have stood a chance. Disgust DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: Good news? No, terrible news. He got me. I'm dead, and now my ghost will haunt you forever. OoooooOOOooooo! Don't be an asshole. Player Default: Don't worry. The Courser's dead; you're safe. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: Sorry, news about what? The Courser! Come on, don't play games with me. Player Default: Don't worry. The Courser's dead; you're safe. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: That is good news. Look, you've fought one. You know how tough they are. Most of the synths here, they wouldn't have stood a chance. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Couldn't risk having him take any of us in, or even report our location. Dejen: I know it was asking a lot. And I won't forget that you did it. If nothing else, you've earned yourself a discount. Thanks, friend. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Player Default: That is good news. Even if it's true, and the Institute really is gone, there are still Coursers out there trying to complete their mission. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Most of the synths here wouldn't be able to hold their own in a fight. Dejen: I know it was asking a lot. And I won't forget that you did it. If nothing else, you've earned yourself a discount. Thanks, friend. DLC03AcadiaM02DejenFinishScene
Scene SceneDialogue Custom Dejen: Couldn't risk having him take any of us in, or even report our location. I know it was asking a lot. And I won't forget that you did it. If nothing else, you've earned yourself a discount. Thanks, friend. DLC03AcadiaM02DejenFinishScene
Miscellaneous Miscellaneous Greeting That Courser's out there... If he finds us, we're dead.
Miscellaneous Miscellaneous Greeting None of us are safe if the Institute is hunting us.
Miscellaneous Miscellaneous Greeting I need to talk to you. Dejen: Look, it's no secret that I don't exactly trust outsiders. Anyone. But... I need help. The kind of help that stays quiet. DLC03AcadiaM02DejenStartScene