Deliverer

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For an overview of 10mm pistol models throughout the Fallout series, see 10mm pistol.
Deliverer
Fo4 Deliverer.png
TypeUnique pistol
Damage
Damage25
Damage TypeBallistic
Attacks
Ammo Type10mm
Ammo Cap.12
Attack Rate6.66 rps
2.3 s reload
Range
Standard: 21.93 m (71.96 ft)
Extended: 32.9 m (107.94 ft)
Weapon Modification
Slots
Other
Weight3
Value125
Technical
Editor IDDeliverer
Base ID000dc8e7
 
Gametitle-FO4.png
Gametitle-FO4.png

The Deliverer is a unique weapon in Fallout 4.

Background[edit | edit source]

The following section is transcluded from 10mm pistol. To modify, please edit the source page.

A cutting edge pre-War design, the Deliverer combines firepower and subtlety in one, compact package.[1] In terms of design, it's a small, concealable pistol designed for police work. It features an exposed hammer, a traditional double-action trigger mechanism, a single-column magazine, and a fixed barrel that also acts as the guide rod for the recoil spring. The shorter grip, barrel, and reduced magazine capacity result in a smaller size than other pistols of a comparable caliber and made better suited to plainclothes or undercover work.[2]

Characteristics[edit | edit source]

The Deliverer is a compact semi-automatic handgun found with a silencer attachment. While it uses the same ammunition as the 10mm, the Deliverer outperforms comparably modified 10mm pistols in almost every area. It also comes with the "V.A.T.S. Enhanced" effect, which grants it increased V.A.T.S. hit chance and 25% lower action point cost. This combined with its low weight and pre-attached silencer, the Deliverer is an excellent sidearm for stealth attack builds, able to take out low to mid-level enemies in one shot, and higher-level enemies with the appropriate perks and modifications. However, there are no scope mods available for this weapon, limiting its range and accuracy. This weapon also has little recoil, allowing for deadly rapid fire.

Modifications[edit | edit source]

Receiver[edit | edit source]

Slot Effects Damage Fire Rate Range Accuracy Weight Value Cost Required perks
Standard +2.5% +2.5% 2x Gear
2x Oil
2x Screw
4x Steel
None
Light Frame -25% AP cost

-5% aiming speed

-10% -5% iron sights transition -50% +10% 2x Adhesive
2x Aluminum
3x Gear
3x Oil
3x Screw
5x Steel
None
Heavy Frame +25% AP cost +10% +5% iron sights transition +50% +15% 3x Adhesive
4x Gear
3x Oil
3x Screw
7x Steel
None
Calibrated +100% critical damage +10% +10% +25% 4x Adhesive
5x Gear
3x Oil
4x Screw
9x Steel
None
Hardened +25% +15% +35% 4x Adhesive
5x Gear
3x Oil
4x Screw
9x Steel
None
Hair Trigger -10% AP cost +33% +5% +55% 5x Adhesive
8x Aluminum
4x Oil
5x Screw
5x Spring
Gun Nut 2
Powerful +50% +25% +55% 5x Adhesive
8x Aluminum
5x Gear
5x Oil
5x Screw
Gun Nut 2
Calibrated Powerful +100% critical damage +50% +10% +35% +70% 6x Adhesive
9x Aluminum
5x Gear
5x Oil
5x Screw
Gun Nut 3
Advanced Receiver +75% -10% AP cost +45% +85% 7x Adhesive
10x Aluminum
6x Gear
6x Screw
Gun Nut 3

Barrel[edit | edit source]

Name Fire rate Range Accuracy Weight Value Cost Required perks
Short -15% AP cost 6 x Base +25% (hip fire) +2.5% 3x Screw
6x Steel
None
Extended -10% AP cost 9 x Base +10% (sighted)

-10% recoil

+25% +10% 3x Adhesive
3x Screw
8x Steel
None

Grip[edit | edit source]

Name Damage Fire rate Accuracy Weight Value Cost Required perks
Standard +50% bash damage -10% AP cost +2.5% +2.5% 2x Screw
4x Steel
None
Comfort +50% bash damage -10% AP cost +5% accuracy (hip fire)

-5% recoil

+5% +10% 3x Adhesive
3x Screw
5x Steel
None
Sharpshooter's +50% bash damage -15% AP cost +15% accuracy (hip fire)

-15% recoil

+10% +25% 4x Adhesive
6x Aluminum
3x Rubber
4x Screw
Gun Nut 2

Magazine[edit | edit source]

Name Capacity Reload time Effects Weight Value Cost Required perks
Standard 12 -5% +5% AP cost

+1% iron sights transition

+15% +10% 4x Spring
2x Steel
None
Large 24 +10% AP cost

+3% iron sights transition

+20% +20% 3x Adhesive
2x Screw
3x Spring
6x Steel
None
Quick eject 12 -25% -5% AP cost

+1% iron sights transition

+20% +45% 4x Adhesive
6x Aluminum
3x Oil
3x Screw
3x Spring
None
Large quick eject 24 -20% +3% iron sights transition +25% +55% 5x Adhesive
8x Aluminum
4x Oil
5x Screw
4x Spring
Gun Nut 3

Sights[edit | edit source]

Name Effect Optics Accuracy Weight Value Cost Required perks
Standard +2.5% +2.5% 4x Steel None
Glow -7.5% AP cost

-5% sighted transition

+10% sighted accuracy +2.5% +10% 3x Adhesive
3x Nuclear material
6x Steel
None

Muzzle[edit | edit source]

Name Effect Range Accuracy Weight Value Cost Required perks
Suppressor Weapon is silenced (Very Quiet) -2.5 x Base -25% recoil +25% +100% 3x Adhesive
6x Aluminum
4x Plastic
3x Screw
None

Locations[edit | edit source]

Behind the scenes[edit | edit source]

  • The Deliverer is based on the Walther PPK, the signature weapon of James Bond.

References

  1. Sole Survivor: "What's so special about the gun?"
    Deacon: "Tinker Tom restored it, you'll meet him later. It's cutting edge Old World tech. It's powerful and more importantly quiet. You'll never find another weapon like it."
  2. Weapon appearance in Fallout 4.