Dennis Presnell

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Developer
Dennis Presnell
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Involvement in Fallout series
GamesFallout
Fallout 2
Fallout: New Vegas
Van Buren
External links
MobyGamesDennis Presnell
Other LinksLinkedIn Profile
 
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Dennis Presnell is a developer who worked at Interplay Entertainment on Fallout and Fallout 2 and was listed in Special Thanks section of Fallout: New Vegas alternative credits. He also worked on Van Buren (Black Isle Studios cancelled Fallout 3 project) as Artist.[1]

Background[edit | edit source]

Dennis Presnell started his videogame career as a game tester at Interplay, and after a little less than two years he became a senior level tester. He then moved on to a designer internship at Black Isle Studios which eventually led him to taking position of an artist. After Black Isle had been closed Dennis joined Obsidian Entertainment.

Employment history[edit | edit source]

FromToCompanyRole
2003PresentObsidian EntertainmentSenior Environment Artist

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
1997FalloutQA Tester
1998Fallout 2QA Tester
2010Fallout: New VegasSpecial Thanks
-Van BurenArtist

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
?Baldur's Gate: Dark Alliance II?

External links[edit | edit source]

References[edit | edit source]

  1. In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile
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