Dennis Presnell
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Developer Dennis Presnell | ||||||||||||||||||||||||||||||
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Dennis Presnell is a developer who worked at Interplay Entertainment on Fallout and Fallout 2 and was listed in Special Thanks section of Fallout: New Vegas alternative credits. He also worked on Van Buren (Black Isle Studios cancelled Fallout 3 project) as Artist.[1]
Contents
Background
Dennis Presnell started his videogame career as a game tester at Interplay, and after a little less than two years he became a senior level tester. He then moved on to a designer internship at Black Isle Studios which eventually led him to taking position of an artist. After Black Isle had been closed Dennis joined Obsidian Entertainment.
Employment history
From | To | Company | Role |
---|---|---|---|
2003 | Present | Obsidian Entertainment | Senior Environment Artist |
Credits
Fallout series
Year | Title | Credited as/for |
---|---|---|
1997 | Fallout | QA Tester |
1998 | Fallout 2 | QA Tester |
2010 | Fallout: New Vegas | Special Thanks |
- | Van Buren | Artist |
Other work (excerpt)
Year | Title | Credited as/for |
---|---|---|
? | Baldur's Gate: Dark Alliance II | ? |
External links
References
- ↑ In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile
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