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Dillon (Fallout 3)
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Knight Dillon serves with Knight Finley, and under Knight Sergeant Wilks. All of which are assigned to guard the interior of the outpost. He is one to help in a pinch and hates super mutants as much as the Lone Wanderer. Naturally he has a high opinion of Galaxy News Radio and obviously a low one of Enclave Radio.
Once the quest to repair the antenna has been completed, he will comment that since the "power came back on" the entire place is brand new. To him even the Wasteland looks brighter. Ecstatic that they can still throw a kink into the Enclave's work with their returned signal reach.
Knight Dillon spends his day guarding the Galaxy News Radio building.
Interactions with the player character
|This character drops an ear when killed (Contract Killer).|
|Brotherhood power armor|
Brotherhood power helmet
N99 10mm pistol
Drops on death
- "Pleased to meet you. I'm Knight Dillon. If there's anything you need here, I'll try and help."
- "You got a Pip-Boy. Tune into Galaxy News Radio and listen. It's the only radio station in the Capital Wasteland that tells it like it really is." (The response to the Lone Wanderer upon questioning the purpose of the outpost.)
Knight Dillon appears only in Fallout 3.
- Fallout 3 Official Game Guide Game of the Year Edition p.80-81: "Knight Dillon
Dillon is one of three Brotherhood Knights charged with defending the G.N.R. Radio Station interior. All knights are employed in the service of Elder Lyons, who resides in the Citadel. Although they're haughty, they'll help you out of a fix and they hate the Super Mutants as much as you do."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)