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Disarm Traps for the Facility.

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Disarm Traps for the Facility.
DisarmTrapsForTheFacility.png
Quest data
LocationWest Tek Research Facility
Given ByZAX 1.2
RewardNone
Related quests
Become an Initiate.
Turn on power for the Glow.
 
Gametitle-FO1.png
Gametitle-FO1.png
Icon cut content.pngThe following is based on Fallout cut content and has not been confirmed by canon sources.

Disarm Traps for the Facility is a cut side quest in Fallout.

Background[edit | edit source]

This quest pops up in your Pip-Boy after getting ZAX 1.2 to deactivate the robots in the Glow.

Walkthrough[edit | edit source]

Although electrified elevator doors can be disabled and this appears to trigger several traps on the lower level (both scripted and physical explosive/gas/laser traps much like the mayhem recorded in the fallen Brotherhood soldier's holodisk) there seems to be no way to complete this quest.

Note[edit | edit source]

  • Reactivating security will remove this quest from your Pip-Boy.