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The Legionary main gate guard is guarding the main gate of The Fort in 2281.

Background

The guard to the main gate, who makes sure that no chems are taken into the fort (as the Legion punishes their use with death), as well as disarming any non-legionary. His armor indicates that he is a prime legionary.

Interactions with the player character

Interactions overview

Interactions
Perk nociception regulator color
This character is essential. Essential characters cannot be killed.
Paving the Way
This character is a permanent companion. They grant the - perk.
25 Strictly Business
This character is a temporary companion.
Icon quest starter
This character starts quests.

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FO76 ui icon quest
This character is involved in quests.

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FO76 vaultboy firstaid
This character is a doctor.
FO76 ui trading team
This character is a merchant. Bottle cap -
Sells: -
2d20 Jury Rigger
This character can repair items. Max Repair condition: -
40 Weaponsmith
This character can modify weapons.

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12 The American Dream
This character rents beds. Bottle cap -.
Probability colored
This character plays Caravan. They can bid caps.

Other interactions

When approaching he'll ask you to surrender your weapons, alcohol and chems should you want to enter The Fort. You can agree, in which case you'll be permitted to continue, or disagree, resulting in the present Legionaries becoming hostile.

Inventory

Apparel Weapon Other items On death
Legion prime armor Machete
Throwing spear
Tier 1 gun
Legion Denarius Weapons footlocker key

Notes

With a Speech check, he can be convinced that you have a heart problem. If convinced, he will let you pass with your chems.

Appearances

The Legionary main gate guard appears only in Fallout: New Vegas.

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