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Double-barreled shotgun (Fallout 4)

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Double-Barrel Shotgun
Fo4 Double Barreled Shotgun.png
FO4Shotgun.png
TypeShotgun
Damage
Damage8x45
Damage TypeBallistic
Attacks
Ammo TypeShotgun shell
Ammo Cap.2
Attack Rate3.63 rps 3 sec reload
Range
Sawed-off: 21.93 m (71.96 ft)
Short: 25.59 m (83.96 ft)
Long: 32.9 m (107.94 ft)
Weapon Modification
Slots
Other
Weight6
Value30
Technical
Editor IDDoubleBarrelShotgun
Base ID00092217
 
Gametitle-FO4.png
Gametitle-FO4.png

The double-barreled shotgun is a weapon in Fallout 4.

Background

The following section is transcluded from Shotgun. To modify, please edit the source page.

A shotgun, also called a "scattergun", is a firearm designed to shoot a multitude of projectiles with a single pull of the trigger. This makes it very effective at hunting game, greatly increasing the weapon's hit potential. However, the accuracy and power found at close range diminish rapidly as you get farther away from the target. Shotguns designed for military use are often called "combat shotguns".

Characteristics

A favorite among the raiders of Boston, the double-barreled shotgun is a powerful weapon for the start of the game, trading rate of fire for delivering a big blast of buckshot up front. The sawed-off barrel modification provides a large bonus to critical hit damage, at the cost of making it more or less only effective at point-blank range;[1] otherwise, the long-barrel modification increases accuracy for those who prefer too keep a little distant between themselves and their targets. The Rifleman perk adds a lot of damage to this weapon due to its high damage by default.

Crafting

With the Contraptions Workshop add-on, double-barreled shotguns can be manufactured using a weapon forge.

ComponentsRequirementsProducts
2 Oil

Modifications

All numbers are relative to the base stats.

Receiver

Slot Effects Damage Fire Rate Range Accuracy Weight Value Resources Required Perks
Standard +2.5% +2.5% 1x Gear
2x Oil
1x Screw
2x Steel
None
Light Frame -25% AP cost

-5% aiming speed

-10% -5% iron sights transition -50% +10% 1x Adhesive
2x Aluminum
1x Gear
2x Oil
1x Screw
Heavy Frame +25% AP cost +10% +5% iron sights transition +50% +15% 1x Adhesive
1x Gear
2x Oil
1x Screw
3x Steel
Calibrated +100% critical damage +10% +10% +25% 1x Adhesive
2x Gear
2x Oil
1x Screw
3x Steel
Hardened +25% +15% +35% 2x Adhesive
2x Gear
2x Oil
2x Screw
4x Steel
Hair Trigger -10% AP cost +33% +5% +55% 3x Adhesive
4x Aluminum
2x Gear
2x Oil
3x Screw
Gun Nut 1
Powerful +50% +25% +55% 3x Adhesive
2x Gear
3x Oil
3x Screw
4x Steel
Calibrated Powerful +100% critical damage +50% +10% +35% +70% 4x Adhesive
5x Aluminum
3x Gear
3x Oil
3x Screw
Gun Nut 2
Advanced +75% +45% +85% 4x Adhesive
6x Aluminum
4x Gear
3x Oil
4x Screw

Barrel

Slot Damage Fire Rate Range Accuracy Weight Value Resources Required Perks
Short -10% AP cost 7 x Base +25% (hip fire)

-10% recoil

+25% +10% 1x Adhesive
2x Screw
4x Steel
None
Sawed-Off +200% critical damage multiplier -15% AP cost

-3% iron sights transition

6 x Base +20% 2x Adhesive
2x Screw
2x Steel
Long +10% AP cost 9 x Base +50% (hip fire)

-15% recoil

+50% +20% 2x Adhesive
2x Screw
6x Steel

Stock

Slot Fire Rate Accuracy Weight Value Resources Required Perks
Short Stock +5% iron sights transition +7% stability

-15% recoil

+20% +20% 1x Adhesive
2x Screw
2x Wood
None
Full Stock +20% AP cost

+10% iron sights transition

+7% stability

-20% recoil

+30% +30% 4x Adhesive
4x Screw
5x Wood
Gun Nut 2

Sight

Name Effects Optics Accuracy Weight Value Resources Required Perks
Standard Sights +2.5% +2.5% 1x Adhesive
1x Steel
None
Glow Sights +10% (sighted) +2.5% +10% 2x Adhesive
2x Nuclear Material
2x Steel
Reflex -15% AP cost

-10% iron sight transition

1.5x scope +15% (sighted) +10% +25% 3x Adhesive
4x Glass
3x Nuclear Material
3x Screw

Muzzle

Slot Damage Range Accuracy Weight Value Resources Required Perks
Muzzle Brake -1.5 x Base -20% recoil +20% +75% 3x Adhesive
4x Aluminum
Gun Nut 2
Spiked Muzzle Brake +20% bash damage -1.5 x Base -20% recoil +20% +75% 4x Adhesive
5x Aluminum

Locations

  • Lower level raiders occasionally carry double-barreled shotguns.

References

  1. Fallout 4 loading screen hints: "Because of the "spread" inherent in this class of weapon, shotguns do more damage the closer they are to the target."