Dynamite (Fallout Tactics)
|For an overview of dynamite throughout the Fallout series, see Dynamite.|
|The following is based on Fallout Tactics and some details might contradict canon.|
Strictly speaking, dynamite is nitroglycerin-soaked charcoal, pressed into sticks. A dynamite package is a collection of a few sticks, taped together, and wired in parallel to a simple timer. This timer can be set for as little as ten seconds of delay, or up to a few minutes. Dynamite is especially helpful for clearing cave-ins, and can blow most doors apart.
Like plastic explosives, this is best used as an explosive amplifier, instead of as a trap on its own. It also works well with remote detonators for destroying stationary targets, such as turrets, or large robots.
This section is needed but has not been written yet. You can help The Vault by writing it.
This article is too short to provide more than rudimentary information about the subject. You can help The Vault by expanding it.