Dynamite (Fallout Tactics)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For an overview of dynamite throughout the Fallout series, see Dynamite.
Dynamite
DynamiteTactics.gif
Damage & attacks
Damage100 - 150
Damage TypeExplosive
Other
Weight5
Value$ 450
 
Gametitle-FOT.png
Gametitle-FOT.png
Mini-FOT Logo.pngThe following is based on Fallout Tactics and some details might contradict canon.

Dynamite is an explosive trap in Fallout Tactics.

Background[edit | edit source]

The following section is transcluded from Dynamite. To modify, please edit the source page.

Strictly speaking, dynamite is nitroglycerin-soaked charcoal, pressed into sticks. A dynamite package is a collection of a few sticks, taped together, and wired in parallel to a simple timer. This timer can be set for as little as ten seconds of delay, or up to a few minutes. Dynamite is especially helpful for clearing cave-ins, and can blow most doors apart.

Characteristics[edit | edit source]

Like plastic explosives, this is best used as an explosive amplifier, instead of as a trap on its own. It also works well with remote detonators for destroying stationary targets, such as turrets, or large robots.

Locations[edit | edit source]

Mbox stub.png
Section needed
This section is needed but has not been written yet. You can help The Vault by writing it.
Mbox stub.png
Expansion required
This article is too short to provide more than rudimentary information about the subject. You can help The Vault by expanding it.