Dynamite (Van Buren)

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For an overview of dynamite throughout the Fallout series, see Dynamite.
Dynamite
Dynamite Van Buren.pngDynamiteVanBuren.pngDynamite2VanBuren.png
In-game game model (left), active item (center), and inventory icon (right).
Damage & attacks
DamageN/A
Damage TypeExplosive
Requirements
StrengthN/A
Hands1
Other
WeightN/A
ValueN/A
 
Gametitle-VB.png
Gametitle-VB.png
Gametitle-VB.pngThe following is based on Van Buren and has not been confirmed by canon sources.

Dynamite is a weapon that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also appears in the Van Buren tech demo game files.

Background[edit | edit source]

The following section is transcluded from Dynamite. To modify, please edit the source page.

Strictly speaking, dynamite is nitroglycerin-soaked charcoal, pressed into sticks. A dynamite package is a collection of a few sticks, taped together, and wired in parallel to a simple timer. This timer can be set for as little as ten seconds of delay, or up to a few minutes. Dynamite is especially helpful for clearing cave-ins, and can blow most doors apart.

Characteristics[edit | edit source]

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Locations[edit | edit source]

Van Buren tech demo[edit | edit source]

  • While it doesn't appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the console command CreateEntity WeaponsDynamite.wea.

Van Buren[edit | edit source]

References

  1. Van Buren Burham Springs design document - Sparky. [1]
  2. Van Buren Burham Springs design document - Get Rid of Lingering Geckos. [1]
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