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Dynamite (Van Buren)

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For an overview of dynamite throughout the Fallout series, see Dynamite.
Dynamite
Dynamite Van Buren.pngDynamiteVanBuren.pngDynamite2VanBuren.png
In-game game model (left), active item (center), and inventory icon (right).
Damage & attacks
DamageN/A
Damage TypeExplosive
Requirements
StrengthN/A
Hands1
Other
WeightN/A
ValueN/A
 
Gametitle-VB.png
Gametitle-VB.png
Gametitle-VB.pngThe following is based on Van Buren and has not been confirmed by canon sources.

Dynamite is a weapon that was to appear in Van Buren, the canceled Fallout 3 by Black Isle Studios. It also appears in the Van Buren tech demo game files.

Background

The following section is transcluded from Dynamite. To modify, please edit the source page.

Strictly speaking, dynamite is nitroglycerin-soaked charcoal, pressed into sticks. A dynamite package is a collection of a few sticks, taped together, and wired in parallel to a simple timer. This timer can be set for as little as ten seconds of delay, or up to a few minutes. Dynamite is especially helpful for clearing cave-ins, and can blow most doors apart.

Characteristics

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Locations

Van Buren tech demo

  • While it doesn't appear in the Van Buren tech demo, it is still present in the game files and can be spawned with the console command CreateEntity WeaponsDynamite.wea.

Van Buren

References

  1. Van Buren Burham Springs design document - Sparky. [1]
  2. Van Buren Burham Springs design document - Get Rid of Lingering Geckos. [1]
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