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If I had my way I'd dump it in the scrap yard in Novac and be done with the damn thing.Johnson Nash

ED-E My Love is a companion quest in Fallout: New Vegas.

Quick walkthrough[]

Side Quest: Ed-E My Love 
Find and examine ED-E in the Nash residence in Primm. 
Talk to Johnson Nash and mention the robot sitting in his store. 
Repair ED-E with either: 
A Repair skill of 65, or a Science skill of 55 and a subsequent lowered Repair skill of 35. 
1 scrap electronics, 3 scrap metals, and 2 sensor modules
Take ED-E along as a companion
Trigger ED-E's first audio log by setting off a specific trigger. (See below) 
Allow five in-game days to pass. 
Trigger a second audio log by setting off a different trigger than the first trigger. (See below) 
Allow two in-game days to pass. 
A Brotherhood of Steel member named Senior Knight Lorenzo will contact the Courier through ED-E. Subsequently, a member of the Followers of the Apocalypse named April Martimer will also contact them. 
Give ED-E to Senior Knight Lorenzo in the Hidden Valley bunker
Give ED-E to April Martimer in the Old Mormon Fort
Reward: ED-E receives a defensive armor increase. 
Reward: ED-E receives an offensive damage increase. 
With either choice, ED-E will be removed as a companion temporarily. 
After three in-game days, the upgraded ED-E will return to Primm. 
Talk to ED-E to complete the quest. 
Reward: ED-E upgraded by either an offense improvement or a defense improvement. 

Detailed walkthrough[]

Finding and repairing ED-E[]

The inert chassis of the eyebot can be found on a counter in the Nash residence in Primm. This building is on the corner opposite both the Vikki and Vance Casino and the Bison Steve Hotel; it will be on the right if crossing the bridge into Primm from the nearby NCR camp. The Nash residence is also known as the local Mojave Express office, according to the large sign on the roof.

Talk to Johnson Nash, the owner of the store and mention the robot sitting on the counter. He will reveal that he does not know much about it and will offhandedly suggest taking it to the junkyard near Novac.

  • Nash will be inside the Vikki and Vance Casino when he is first met, as the town is overrun with convicts. Once the Courier brings stability to the town, Nash will be found inside his store, sitting at the counter.

Examining the broken robot will reveal that it can be fixed with the appropriate skills, or lacking that, several ingredient items:

  • A Repair skill of 65, or a Science skill of 55 and a subsequent lowered Repair of 35.
  • 1 scrap electronics, 3 scrap metals, and 2 sensor modules. Two scrap metals are right next to the robot while the rest can be easily obtained from Lone Wolf Radio, south of Goodsprings.
    • Note that the robot can be repaired before or after talking to Nash. His dialogue will change slightly, but nothing else will be affected.

After ED-E is repaired, enable its companion protocol.

Playback event triggers[]

There are two pre-recorded messages in ED-E regarding the databanks it is carrying. There is a 5-day waiting period after the first message is triggered before the second can be triggered.

The triggers for these messages are specific words or phrases found in the dialogue of different characters, usually occurring while talking to someone who used to be in (or talks about) the Enclave, or someone who talks about technology.

  • Many individuals on the following lists can be spoken to in order to trigger either audio log 1 or 2. However, once they have triggered the first message, the same person cannot trigger the second. The message will also not be triggered if a quest has been completed for that person.

Audio log 1[]

To trigger the first message, talk to any one of the following:

When the message is triggered, the Courier will be turned to face ED-E and an audio file will begin playing:

Subject E: Diagnosis complete. Begin Recording. My name is Whitley...— ED-E, Audio log 1

After this message (Audio log 1) has been triggered, the quest will be added to the quest log, but Audio log 2 (below) may not be immediately triggered. ED-E will not react to any further keywords until at least five in-game days have passed.

Audio log 2[]

After passing at least five in-game days, do any one of the following:

  • Listen to the Brotherhood Scribe (found in a classroom inside the Brotherhood bunker in Hidden Valley) teaching his class.
  • Speak to Michael Angelo about his inspiration which not only will trigger audio log 2, but also starts the quest Classic Inspiration. (If one has completed Michael Angelo's quest, this dialogue option will no longer be available.)
  • Speak with Veronica Santangelo while on the quest I Could Make You Care, and again after accessing Father Elijah's terminal.
  • Interact with the members of the Brotherhood of Steel in Hidden Valley (the knight repairing a turret has worked on at least one occasion).
  • When trying to gain the Brotherhood of Steel's trust (without the help of Veronica), a keyword is spoken after getting rid of the NCR ranger in Hidden Valley.
  • If enough trust has been gained with the Brotherhood, a scribe will give thanks and point out a footlocker containing energy weapon ammunition. Talking to the scribe again will trigger a keyword.
  • Talk to Apprentice Watkins both about her parents and her decision, and ask her about all the computers.
  • Talk to Doctor Hildern and Dr. Williams when starting the quest There Stands the Grass, and go back to Hildern after Williams told the Courier about the danger in Vault 22 to trigger a keyword.
  • Talk to Fantastic at Hoover Dam, he will mention HELIOS One trigger word if That Lucky Old Sun was completed by sending power to Camp McCarran and The Strip.

Some of the characters that can trigger audio log 1 can trigger audio log 2 as well, so long as they weren't used to trigger the first one.

As with the first triggered message, the Courier will be turned to face ED-E and the second audio file will begin playing:

Download complete. Begin recording. Navarro outpost scientists...— ED-E, Audio log 2
Other possible triggers[]
  • Talk to Senior Knight Lorenzo in Hidden Valley.
  • Talk to Quartermaster Mayes at Camp Forlorn Hope about retrieving NCR dogtags.
  • Talk to one of the guards in the room with Elder McNamara in Hidden Valley.

Additional log notes[]

  • Other possible keywords have been reported as being the Enclave, Navarro, Poseidon, HELIOS, Air Force Base, Eden and ARCHIMEDES.
  • A way to incorporate another companion to help in this quest is to have Arcade Gannon present, as his personal quest being undertaken will result in many of the key words being spoken.
    • If the companion quest For Auld Lang Syne has been completed, Doc Henry will no longer be present in the Jacobstown lodge. Instead, Calamity will then trigger the audio log.
  • Using the "wait" feature will also speed up ED-E's speech events. Use the wait feature in increments of 1 hour inside Old Lady Gibson's house and after that, anywhere else.
  • It is possible to get both logs 1 and 2 from Doctor Henry in Jacobstown.
  • It is possible to get both logs 1 and 2 from talking to members of the Brotherhood of Steel.
  • It is possible to be contacted by Brotherhood and the Followers without obtaining both logs.
  • It is possible to get both logs from talking to Michael Angelo on The Strip.
  • It is possible to get both logs from talking to NCR troopers outside HELIOS One.

Upgrading ED-E[]

After both the logs have been triggered, in approximately 2 in-game days, Senior Knight Lorenzo of the Brotherhood of Steel broadcasts a radio transmission through ED-E.

"Uh... Hello. Hi. Are you there? ..." (the message continues, and ends with a Spanish voice-over as a placeholder for Lorenzo)

He goes on to say that he would like to examine ED-E and will ask for it to be brought to a patrol near the REPCONN headquarters. If one has already enter the Hidden Valley bunker for any reason, then he will simply ask them to return to him there. If one has already visited Hidden Valley, Lorenzo's transmission is cut off by April Martimer making her own transmission and requesting that ED-E instead be brought to the Followers of the Apocalypse at the Old Mormon Fort in Freeside. If one has never visited Hidden Valley, then upon traveling there for the first time and reaching the front grate, April should contact the player and the quest will update to offer both upgrade choices.

Brotherhood of Steel[]

Once the holotape has been acquired from REPCONN, the Courier will be prompted to go to Hidden Valley, where the Brotherhood bunker is located. If this is the first time visiting, Senior Paladin Ramos greets them at the intercom entrance and strips the Courier of all their belongings before they meet Elder McNamara, triggering Still in the Dark. The elder will require a display of trustworthiness and fits the Courier with an explosive collar to ensure compliance while completing their next task. In order to be trusted by the Brotherhood, McNamara wants the Courier to remove an NCR Ranger who is posing a threat to the Brotherhood's secrecy by patrolling nearby their bunker, Dobson. Getting rid of him by any means necessary will gain the elder's trust and will remove the explosive collar. With free clearance to the bunker, it is then possible to talk to Senior Knight Lorenzo, who will be located on the second lower floor of the bunker.

Alternatively, if the bunker has already been accessed, such as if Veronica is a companion, there will just be a prompt to meet Lorenzo in the bunker.

Lorenzo will upgrade ED-E's armor as compensation for the databanks regarding Poseidon Energy research. This will give ED-E a defense bonus from base 8 DT to 20 DT (+12 Damage Threshold), and a refurbished metallic surface, clean of its stickers and the car license plate. After three to four days, ED-E will return to Primm.

Followers of the Apocalypse[]

Bringing ED-E to the Followers instead will require reaching either of the gates into the northern half of Freeside, where the Old Mormon Fort stands.

Once she's met, April offers to upgrade ED-E's weapon system to compensate for the data being given to the Followers to promote the greater good of the wasteland. ED-E receives an extra laser zapper (+5 DAM, +5 shots/sec, +169 DPS, -0.01 Min Spread, +0.5% Critical Chance and +5 Critical Damage) though retains use of its original laser, now with a tendency to use the new blaster at short-medium range. Its armor will retain the rusted appearance but still be cleared of the stickers and license plate. After three to four days, ED-E will return to Primm.

Additional notes[]

  • Neither option requires nor affects reputation with the Brotherhood of Steel or the Followers of the Apocalypse, so the choice is purely between which upgrade is more appealing.
  • It is possible for only April to make contact if the Old Mormon Fort has been visited beforehand and neither Hidden Valley is visited nor the holotape acquired from REPCONN Headquarters.
  • If Lorenzo has already been killed as a result of The House Always Wins V, Render Unto Caesar, or For the Republic, Part 2, waiting two days and talking to ED-E will trigger April Martimer to make contact without having to travel to the REPCONN Headquarters. Note that April Martimer will not make contact until Hidden Valley has been discovered.
  • If the holotape was obtained previously by exploring REPCONN Headquarters, April won't make contact until the gate in the fence that surrounds Hidden Valley is opened or, if entering through the gap in the fence, until the Brotherhood compound is entered.

Conclusion[]

After three in-game days have passed, the quest advances and a message will appear saying that ED-E has returned to the Mojave Express building in Primm. Once the building is entered, the quest will be completed. However, one will still have to speak to ED-E in order to recruit it again.

Quest stages[]

StageStatusDescription
1 (Optional) Bring ED-E to the Gibson Scrapyard in Novac.
5 ED-E appears to have some Enclave log data stored that is triggered by some keywords.
7 The Followers of the Apocalypse would like to see ED-E to get access to the logs he has stored.
10 Find the patrol Knight Lorenzo told you about to let the Brotherhood of Steel examine ED-E.
12 The patrol Lorenzo mentioned is dead, perhaps there is something on one of the corpses that may be useful.
13 There was a password on one of the Brotherhood corpses. Perhaps that could be used to bring ED-E to Lorenzo.
15 Speak to Knight Lorenzo in Hidden Valley about ED-E.
20 Lorenzo would like to examine the data on ED-E. He offered to upgrade ED-E's armor while he was working on it.
25 Lorenzo is examining ED-E and updating its armor. It should be ready in a few days.
30 April Martimer with the Followers would like access to ED-E's data. She promises to upgrade its weapons while she works on it.
35 April has ED-E and will be working with it for a few days to access the data and upgrade its weapons.
60Quest finishedED-E's upgrades are complete.

Notes[]

  • Talking to Ignacio Rivas about ARCHIMEDES can activate both logs in the same playthrough (although not simultaneously). This can be done even after completing That Lucky Old Sun. If the second log doesn't activate after waiting nine days, try waiting another 24 hours.
  • If everyone in the Hidden Valley bunker is killed, April Martimer will automatically make contact after two game days.
  • The numbers of in-game days listed above do not always work as it is implied they should when using the "wait" feature. However, not receiving a message after waiting does not mean the quest has glitched or failed.
  • If prompted to talk to Senior Knight Lorenzo for the quest Still in the Dark while he is upgrading ED-E, he will not be present until ED-E's upgrades are finished. In the meantime, the quest arrow will point to the spot Lorenzo is usually found in.
  • Any items in ED-E's inventory will disappear when it is upgraded (unless any add-on content has been installed, or playing the Ultimate Edition).

Behind the scenes[]

The name of the quest is a reference to the 1956 song "Eddie My Love" by The Teen Queens.

Bugs[]

  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, if ED-E's laser is upgraded in one save, ED-E may spawn with its upgraded laser in a new save. This enables ED-E to upgrade its armor while having a laser upgrade. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 If the Courier talks to Old Lady Gibson and goes through all the dialogue before recruiting ED-E, the quest marker will point to her but she will no longer trigger the log. Go speak with Ignacio Rivas or any NCR trooper inside HELIOS One instead. This can be resolved on the PC version by using the resetquest 001572e8 setstage 001572e8 10 commands in the console to reset. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Sometimes, when ED-E is given to the Followers, its laser appears to stop working, and trying to change its weapons on the companion wheel shows no name. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 After completing the quest, ED-E may suddenly stop being a follower and be unable to attack, but will still be responsive to dialogue and can still be used as a storage container. It may begin following again after fast travel or going through a door. [verified]
  • Xbox 360Xbox 360 If the upgrade from Followers of the Apocalypse is chosen, ED-E may randomly disappear. Even though ED-E cannot be seen, it is still there to interact and fight, this can be fixed by reloading the save. [verified]
  • Playstation 3Playstation 3Playstation 3 After getting ED-E back from the Brotherhood at Primm and restarting its companion protocol, it is possible to kill it and keep its Enhanced Sensors perk permanently. [verified]
  • Xbox 360Xbox 360 Sometimes, ED-E's inventory doesn't reset when it is returned. [verified]
  • Xbox 360Xbox 360 Sometimes ED-E will not respond to a second quest trigger, though its weapon system will be upgraded. This results with an ED-E covered with bumper stickers firing blue projectiles and the quest being unable to be completed. [verified]
  • Xbox 360Xbox 360 After getting ED-E back from the Followers, there may be no notification if ED-E has died. An upside to this is that the Enhanced Sensors perk will be retained. It will also still count as an active follower, preventing entrance to Caesar's tent. [verified]
  • PCPC After getting ED-E back and talking to it in Primm, if there is a conflict with Rex, ED-E might disappear. It can't be found in the house in Primm, or in The Lucky 38. This can be solved by using the following command:player.moveto <ref_id>. The Courier will appear in the Lucky 38, next to ED-E. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes, ED-E will not be at the Mojave Express building, and instead a random place in the wasteland, follow the quest marker to find it, however it won't actively follow. To fix this and complete the quest, end its companion protocol and it will reset. [verified]
  • Xbox 360Xbox 360 Sometimes, after upgrading ED-E's weapon, he will appear to not have the upgraded weapon, this can be fixed by switching its weapon back and forth. [verified]
  • PCPC Xbox 360Xbox 360 Sometimes, after receiving the call by the brotherhood of steel for studying ED-E, the voice during the conversation will change and afterward it will be impossible to move as if still in conversation. Further play will be impossible because ED-E will keep chasing the Courier to trigger the conversation, stopping movement again. [verified]
  • PCPC Xbox 360Xbox 360 If the player experiences death immediately after the call from the Brotherhood occurs and the game is allowed to automatically restart from the last save or autosave, the call may not occur again, and neither will the follow-up call from the Followers. This can be fixed by manually loading the last save from before the call/death. [verified]
  • PCPC If the player saves the game files in the Steam Cloud, (this is performed automatically) and proceeds to load the same files onto another computer, (this includes DLC) it is possible that the quest will renew upon a keyword. This occurs even if ED-E has already been upgraded. [verified]
  • PCPC Xbox 360Xbox 360 Sometimes the player will only get contacted by Senior Knight Lorenzo. If that happens, travelling to the Hidden Valley results in the player getting the message from April Martimer. [verified]
Main quests
Act 1Ain't That a Kick in the Head · Back in the Saddle · By a Campfire on the Trail · They Went That-a-Way · Ring-a-Ding-Ding!
Act 2Wild Card (Wild Card: Ace in the Hole, Change in Management, You and What Army?, Side Bets, Finishing Touches) · The House Always Wins (I, II, III, IV, V, VI, VII, VIII) · Render Unto Caesar · Et Tumor, Brute? · Things That Go Boom · Kings' Gambit · For the Republic, Part 2 · You'll Know It When It Happens/Arizona Killer
Act 3No Gods, No Masters · All or Nothing · Veni, Vidi, Vici · Eureka!
Side quests
New California RepublicAnywhere I Wander · Back in Your Own Backyard · Bitter Springs Infirmary Blues · Boulder City Showdown · Can You Find it in Your Heart? · Climb Ev'ry Mountain · Don't Tread on the Bear! · Emergency Radio · Eye for an Eye · Flags of Our Foul-Ups · Hard Luck Blues · I Don't Hurt Anymore · I Put a Spell on You · Keep Your Eyes on the Prize · Medical Mystery · No, Not Much · Pressing Matters · Restoring Hope · Return to Sender · That Lucky Old Sun · The White Wash · There Stands the Grass · Three-Card Bounty · We Will All Go Together · You Can Depend on Me
Caesar's LegionBeware the Wrath of Caesar! · Caesar's Favor · Caesar's Foe · Caesar's Hire · Cold, Cold Heart · I Hear You Knocking · The Finger of Suspicion · We Are Legion
The StripBeyond the Beef · Bye Bye Love · Classic Inspiration · How Little We Know · Pheeble Will · Talent Pool · The House Has Gone Bust! · The Moon Comes Over the Tower
Freeside & Outer VegasBirds of a Feather · Bleed Me Dry · Debt Collector · G.I. Blues · High Times · Someone to Watch Over Me · The Coyotes · Wang Dang Atomic Tango
BoomersAnt Misbehavin' · Sunshine Boogie · Volare! · Young Hearts
Great KhansAba Daba Honeymoon · Cry Me a River · Don't Make a Beggar of Me · Oh My Papa
Powder GangBooted · I Fought the Law · Run Goodsprings Run · Why Can't We Be Friends?
Brotherhood of SteelEyesight to the Blind · Still in the Dark · Tend to Your Business
OtherCome Fly With Me · Crazy, Crazy, Crazy · Ghost Town Gunfight · Guess Who I Saw Today · Left My Heart · My Kind of Town · The Legend of the Star and A Valuable Lesson · Unfriendly Persuasion · Wheel of Fortune
Companion questsED-E My Love · For Auld Lang Syne · Heartache by the Number · I Could Make You Care · I Forgot to Remember to Forget · Nothin' But a Hound Dog · One for My Baby
Unmarked questsA Bit of Slap and Tickle · A Final Plan for Esteban · Access Powers · All Fired Up! · An Ear to the Ground · Andy and Charlie · Arachnophobia · Arizona Scavenger · Barton the Fink · Bear Necessities · Big Winner (Atomic Wrangler, The Gomorrah, The Tops, Ultra-Luxe, Vikki & Vance) · Bounty Killer (I, II) · Brotherhood Bond (I, II) · Caching in at the Cove · Cajoling a Cudgel · Claws Mended · Claws Out · Dealing with Contreras · Defacing the Humble Stone · Democracy Inaction · Don't Poke at the Bear! · Eddie's Emissary · Exhumin' Nature · Fight Night · Flogging a Dead Corpse · Friend of the Followers · Gland for Some Home Cooking · Harder, Better, Faster, Stronger · Hat's Entertainment · Help for Halford · Hidden Valley computer virus · Highway to the Danger Zone (I, II) · Honorary Rocketeer · I Love Bananas · Iron and Stealing · Keith's Caravan Charade · Laurifer Gladiator · Lenk's Bad Debts · Lily and Leo · Long-Term Care · Malleable Mini Boomer Minds · Maud's Muggers · Meeting an Equal · Missing a Few Missiles · Most Wanted · Not Worth a Hill of Corn and Beans · Old School Ghoul · A Pair of Dead Desperados (I, II) · Papers, Please · Pistol Packing · Playing on the Old Joana · Powder to the People · Power to the People · Razzle Dazzle! · Reach for the Sky, Mister! · Rest and Resupply · Ringo's Caravan Rules · Rotface's Loose Lips · Saving (or Savaging) Sergeant Teddy · The Screams of Brahmin · Silus Treatment · Short-Term Treatment · Smooth-Talking Criminal · The Star Showdown · Strategic Nuclear Moose · Straus Calls · Strip Search · Suits You, Sarah · Tags of Our Fallen · A Team of Moronic Mercenaries · Thought for the Day · Tourist Traipse · Trudy's Radio Repair · A Trusted Aide · Useless Baubles or Fancy Trinkets? · We Must Stop Beating Like This · We Must Stop Meeting Like This · Wind-Brahmin Wrangler · You Gotta Break Out a Few Eggs · You Make Me Feel Like a Woman
Add-on quests
Dead MoneySierra Madre Grand Opening! · Find Collars (8: "Dog", 12: Christine, 14: Dean Domino) · Fires in the Sky · Strike Up the Band · Mixed Signals · Trigger the Gala Event · Put the Beast Down · Last Luxuries · Curtain Call at the Tampico · Heist of the Centuries · Big Winner, Sierra Madre
Honest HeartsA Family Affair · Arrival at Zion · Bighorners of the Eastern Virgin · Chaos in Zion · Civilized Man's Burden · Crush the White Legs · Deliverer of Sorrows  · Departing Paradise · Flight from Zion · Gathering Storms · Gone Fishin' · Happy Trails Expedition · Prisoners of War · Retake the Bridge · River Monsters · Rite of Passage · Roadside Attraction · Sanctity of the Dead · The Advance Scouts  · The Treacherous Road · The Grand Staircase · Tourist Trap
Old World BluesAll My Friends Have Off Switches · A Brain's Best Friend · Coming Out of Her Shell · Field Research · He Came... And Went · Influencing People · Midnight Science Fiction Feature! · Old World Blues · On the Same Wavelength · Picking Your Brains · Project X-13 · Sonic Emitter Upgrade · Welcome to the Big Empty · What's in a Name? · When Visitors Attack! · X-2: Strange Transmissions! · X-8 Data Retrieval Test · X-8: High School Horror! · X-13: Attack of the Infiltrator!
Lonesome RoadThe Reunion · The Silo · The Job · The Launch · The Tunnelers · The Divide · The Courier · The End · The Apocalypse
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