We've Moved! Just as Gamepedia has joined forces with Fandom, this wiki had joined forces with our Fandom equivalent. The wiki has been archived and we ask that readers and editors move to the now combined wiki on Fandom. Click to go to the new wiki.

Edgar Wellington II's dialogue

From The Vault - Fallout Wiki
Jump to: navigation, search


Edgar Wellington II's dialogue
Game Information
NPCEdgar Wellington II
Technical
Data FileFallout3.esm
 
Gametitle-FO3.png
Gametitle-FO3.png

Dialogue file table

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic MS12Basement MS12Basement You ever been to the basement? Why would I ever go to the basement? Talk to Gustavo about such nonsense. MS12_MS12Basement_00017199_1 dismissive
Topic MS12ResidentsGhouls About these Ghouls... Do you know anything useful about those Ghouls? There's a pack of zombies living nearby in some old tunnel. They asked to move in. Naturally, they were told to go to hell. MS12_MS12ResidentsGhouls_000202FF_1 self important snob
Topic MS12ResidentsGhouls About these Ghouls... Do you know anything useful about those Ghouls? Gustavo's hired some additional goons. Seems to be working. Still, makes one a bit fidgety having those loathsome creatures around. MS12_MS12ResidentsGhouls_000202FF_2 self important snob
Topic MS12ResidentsGhouls About these Ghouls... Do you know anything useful about those Ghouls? I wouldn't even want them as slaves! MS12_MS12ResidentsGhouls_000202FF_3 self important snob showing utter disdain
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? I know you've been pressuring people into allowing Ghouls to live here. MS12_MS12ResidentsNeighbor_00022149_1 angry
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? Who do you think you are, harassing honest people like that? You should be ashamed of yourself! I certainly won't allow Ghouls to live here. MS12_MS12ResidentsNeighbor_00022149_2 flustered
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? Haha. You're joking right? You're serious? Of course not! Ghouls can't live here. They're dirty loathsome creatures. MS12_MS12ResidentsNeighbor_00020500_1 self important snob
Topic MS12ResidentsNeighbors How would you feel about having a few Ghoul neighbors? I've already told you no! MS12_MS12ResidentsNeighbor_00022153_1 annoyed
Topic MS12ResidentsBranch What's it like living at Tenpenny Tower? It's THE place to live. The only place one finds any modicum of civilization and breeding. MS12_MS12ResidentsBranch_00020312_1 self important snob
Topic MS12ResidentsBranch What's it like living at Tenpenny Tower? Of course those Ghouls are trying to move in here. Can you fancy that? Disgusting zombies? Living in a place like this? Ahahaha! Really now! MS12_MS12ResidentsBranch_00020312_3 self important snob laughing at the misfortune of others
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat They're coming this way! MS12_AlertToCombat_00018E18_1 scared and about to die
Detection AlertToCombat AlertToCombat We're all going to die! MS12_AlertToCombat_00018E39_1 scared and about to die
Detection AlertToCombat AlertToCombat Somebody, anybody, help me! MS12_AlertToCombat_00018E3A_1 scared and about to die
Detection AlertToCombat AlertToCombat Help! Help. HEEEELLLLLPPPPP! MS12_AlertToCombat_00018E3B_1 scared and about to die
Detection AlertToCombat AlertToCombat Oh my God! DialogueTe_AlertToCombat_00018BDC_1 scared and about to die
Detection AlertToCombat AlertToCombat HEEELLLPPP! DialogueTe_AlertToCombat_00018C18_1 scared and about to die
Detection AlertToCombat AlertToCombat Oh no! DialogueTe_AlertToCombat_00018C45_1 scared and about to die
Detection AlertToCombat AlertToCombat <screaming in fear> DialogueTe_AlertToCombat_00018C46_1 (about to die) blood curdling scream of fear
Detection AlertToCombat AlertToCombat <crying> DialogueTe_AlertToCombat_00018C48_1 (about to die) weeping in complete fear
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal I think it's gone somewhere else! MS12_AlertToNormal_00018913_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal This can't be happening. This just can't be happening. MS12_AlertToNormal_00018930_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Where'd it go? MS12_AlertToNormal_00018B06_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal It's behind me, isn't it? MS12_AlertToNormal_00018B10_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Is it safe now? DialogueTe_AlertToNormal_000186B2_1 relief that I'm safe for now, but still scared to death
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack Somebody help me! DialogueTenpenny_Attack_00017778_1 scared and about to die
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Detection CombatToLost CombatToLost I think it's gone somewhere else! MS12_CombatToLost_00017E1F_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Where'd it go? MS12_CombatToLost_00017E20_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost It's behind me, isn't it? MS12_CombatToLost_00017E32_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Is it safe now? DialogueTe_CombatToLost_00017D03_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost This can't be happening. This just can't be happening. DialogueTe_CombatToLost_00017D04_1 relief that I'm safe for now, but still scared to death
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal There's more of them somewhere, I just know it. MS12_CombatToNormal_00017CED_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal What? Is it over? DialogueTe_CombatToNormal_00017A3C_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal Oh my God. I can't believe that just happened. DialogueTe_CombatToNormal_00017AB9_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal <whimpering> DialogueTe_CombatToNormal_00017ABC_1 relief that I'm safe for now, but still scared to death
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Fine, thank you. You and your men patrolling makes everyone feel safe here. Thanks again. DialogueTe_DialogueTenpenn_00045799_1 sincere
Conversation DialogueTenpennyConv00 DialogueTenpennyConv00 Do you make me nervous? Uh... No, not at all. Of course not. DialogueTe_DialogueTenpenn_000457A1_1 (nervous)
Conversation DialogueTenpennyConv01 DialogueTenpennyConv01 Oh... well... umm... Thank you Susan... er, I mean, Ms. Lancaster. A pleasant day to you. DialogueTe_DialogueTenpenn_000453E5_1 caught off guard by his mistress flirting with him in public
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 Yes, well. You'll think of something I'm sure. Good luck. DialogueTe_DialogueTenpenn_00045666_1 comforting a friend who is having a bad day
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 No, no. Of course not you silly woman. It's just that I... well... I think spending time with the other ladies in the Tower might do you some good. DialogueTe_DialogueTenpenn_00045668_1 (lying) he's really trying to get some breathing room from his wife who follows him constantly
Conversation DialogueTenpennyConv02 DialogueTenpennyConv02 Um... Yes. Right. Of course. Okay then. See you around Ms. Lancaster. DialogueTe_DialogueTenpenn_00045669_1 (embarrassed) caught off guard by something his mistress said in public and trying to make a hasty exit
Conversation DialogueTenpennyConv04 DialogueTenpennyConv04 Very well. If you insist on remaining a social hermit, by all means continue to follow me around all day. DialogueTe_DialogueTenpenn_00047546_1 trying not to be sarcastic but failing
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye Good to see you! DialogueTe_DialogueTenpenn_0004B9D3_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye Hello. DialogueTe_DialogueTenpenn_0004B9D4_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyConvShortGoodbye DialogueTenpennyConvShortGoodbye See you later. DialogueTe_DialogueTenpenn_0004B9D5_1 a greeting in passing, not meant to initiate conversation
Conversation DialogueTenpennyEatStartTopic DialogueTenpennyEatStartTopic Dinner time. DialogueTe_DialogueTenpenn_0002739A_1 hungry and on his way to get food
Conversation DialogueTenpennySleepStartTopic DialogueTenpennySleepStartTopic I'm exhausted. It's time for some shut-eye. DialogueTe_DialogueTenpenn_0002738D_1 tired and heading off to bed
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Thank you! DialogueTe_DialogueTenpenn_0004755C_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Excellent! DialogueTe_DialogueTenpenn_0004755D_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Wonderful. Thank you, dear. DialogueTe_DialogueTenpenn_0004755E_1 genuine appreciation
Conversation DialogueTenpennyThankyou DialogueTenpennyThankyou Thanks! DialogueTe_DialogueTenpenn_0004755F_1 genuine appreciation
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 Yes, dear. DialogueTe_DialogueTenpenn_0004754B_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 Oh, I don't know about all that. DialogueTe_DialogueTenpenn_0004754C_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 Is that so? DialogueTe_DialogueTenpenn_0004754D_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 I hadn't noticed. DialogueTe_DialogueTenpenn_0004754E_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 Mm-hmm. DialogueTe_DialogueTenpenn_0004754F_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv02 DialogueTenpennyWellingtonConv02 Right-o. DialogueTe_DialogueTenpenn_00047550_1 (not really paying attention) humoring his chatty wife
Conversation DialogueTenpennyWellingtonConv04 DialogueTenpennyWellingtonConv04 What? DialogueTe_DialogueTenpenn_00047547_1 not paying attention to his wife who is chatting his ear off
Conversation DialogueTenpennyWellingtonConv04 DialogueTenpennyWellingtonConv04 Yes dear. DialogueTe_DialogueTenpenn_00047548_1 not paying attention to his wife who is chatting his ear off
Conversation DialogueTenpennyWellingtonConv04 DialogueTenpennyWellingtonConv04 Uh huh. DialogueTe_DialogueTenpenn_00047549_1 not paying attention to his wife who is chatting his ear off
Conversation DialogueTenpennyWellingtonConv04 DialogueTenpennyWellingtonConv04 Sorry dear... must have dozed off there for a moment. DialogueTe_DialogueTenpenn_0004754A_1 not paying attention to his wife who is chatting his ear off
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee There's got to be someplace safe! DialogueTenpenny_Flee_00017A38_1 scared and about to die
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Conversation GenericHelloResponse GenericHelloResponse Oh, just wonderful. Thanks for asking. GenericAdu_GenericHelloRes_00070CF2_1
Conversation GenericHelloResponse GenericHelloResponse Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he. GenericAdu_GenericHelloRes_00070CF3_1
Conversation GenericHelloResponse GenericHelloResponse I'm quite well, thank you. GenericAdu_GenericHelloRes_00070CF4_1
Conversation GenericHelloResponse GenericHelloResponse Splendid. Simply splendid. Thanks so much for asking. GenericAdu_GenericHelloRes_00070CF5_1
Conversation GenericHelloResponse GenericHelloResponse I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha. GenericAdu_GenericHelloRes_00070CF6_1
Topic MS12BigotNeighbors What if all your other neighbors agree? Don't care. The only way those Ghoul's are getting in is over my dead body. MS12_MS12BigotNeighbors_000204B1_1 self important snob
Topic MS12BigotNevermind Whatever. Quit bothering me with all this nonsense. MS12_MS12BigotNevermind_0002049E_1 self important snob losing patience
Topic MS12BigotSpeech This is happening. You're going to have to deal with it, or get forced out. This is outrageous! Preposterous! Forced out by a bunch of dirty Ghouls, and some bleeding heart activist? Where will I live? How will I get there? MS12_MS12BigotSpeech_000204BC_1 bigot facing retribution
Topic MS12BigotSpeechBad I don't care. Get your stuff together and get out of here. I never forget a slight. Watch your back. I'll be sending someone to pay you a little visit in the future. MS12_MS12BigotSpeechBad_000204C1_1 bigot promising revenge
Topic MS12BigotSpeechGood I'm sure you'll find something suitable, don't worry. I found a comfortable place, but now I must leave. When I die, it will be on your head. MS12_MS12BigotSpeechGood_000204B6_1 defeated bigot promising revenge
Topic MS12BigotSpeechNeutral Good luck. You'll get yours. MS12_MS12BigotSpeechNeutra_000204D5_1 defeated bigot promising revenge
Topic MS12Greeting1 MS12Greeting1 Don't worry. I was let in at the front gate. Hmm... very well. As long as security is aware of your presence. Can't be too careful these days. What with these Ghouls and all. MS12_MS12Greeting1_00020008_1 pompous and suspicious.
Topic MS12Greeting1 MS12Greeting1 Don't worry. I was let in at the front gate. Gustavo says he has the situation well in order, but I wonder if he's really trying. Don't suppose you ran into any Ghouls on your way in here? MS12_MS12Greeting1_00020008_2 hinting the player might be able to help with the ghoul problem
Topic MS12Greeting2 MS12Greeting2 I jumped over the walls when no one was looking. How do you think I got in here? There's no need to get snippy with me, boy! MS12_MS12Greeting2_00020029_1 pompous indignation
Topic MS12Greeting2 MS12Greeting2 I jumped over the walls when no one was looking. How do you think I got in here? We're all little perturbed on account of those Ghouls. Don't suppose you know anything about Ghouls, do you? MS12_MS12Greeting2_00020029_2 self important man losing his patience
Topic MS12Greeting2 MS12Greeting2 I jumped over the walls when no one was looking. How do you think I got in here? There's no need to get snippy with me, girl! MS12_MS12Greeting2_00022126_1 pompous indignation
Topic MS12Greeting2 MS12Greeting2 I jumped over the walls when no one was looking. How do you think I got in here? We're all little perturbed because of those Ghouls. Don't suppose you know anything about Ghouls, do you? MS12_MS12Greeting2_00022126_2 self important man losing his patience
Topic MS12Greeting3 MS12Greeting3 <Say nothing.> Someone needs to talk to Tenpenny. I don't think security should let people like you just wander in like that. MS12_MS12Greeting3_00020036_1 pompous snob
Topic MS12Greeting3 MS12Greeting3 <Say nothing.> We all need to be more vigilant with those Ghouls on the loose. Don't suppose you ran into any on your way in here, did you? Hmm? MS12_MS12Greeting3_00020036_2 patronizing
Topic MS12IntroToGhoul1 MS12IntroToGhoul1 I eat Ghouls for breakfast. Oh my. It sounds like you might be just the person we need to take care of the situation. Talk to Gustavo. MS12_MS12IntroToGhoul1_00022161_1 shocked but happy to have a hero
Topic MS12IntroToGhoul2 MS12IntroToGhoul2 I've seen lots of Ghouls. Hated every last one of them. Indeed. Loathsome creatures aren't they? Someone really ought to put them out of their misery. You should talk to Gustavo about exterminating them. MS12_MS12IntroToGhoul2_00022138_1 self important snob
Topic MS12IntroToGhoul3 MS12IntroToGhoul3 I don't consider Ghouls to be a problem. If that's what you're asking. Then you obviously don't know anything about Ghouls. MS12_MS12IntroToGhoul3_0002212E_1 haughtily
Topic MS12ResidentsGhoulsChoice1 MS12ResidentsGhoulsChoiceGood I might be able to take care of your unwanted neighbors. Really? It's your funeral I suppose. You'll want to discuss it with Chief Gustavo first. MS12_MS12ResidentsGhoulsCh_0002031F_1 surprised but happy someone is taking charge
Topic MS12ResidentsGhoulsChoice2 MS12ResidentsGhoulsChoiceBad You ever wonder what those Ghouls think of you, and your snobby friends? Hmph. Well I... I just remembered I have something important to do. Goodbye. MS12_MS12ResidentsGhoulsCh_0002032B_1 self important indignation
Topic MS12ResidentsGhoulsChoice3 MS12ResidentsGhoulsChoiceNeutral Yeah, good luck with that. Thanks. MS12_MS12ResidentsGhoulsCh_00020336_1 self important sarcasm
Topic MS12ResidentsNeighborsBad MS12ResidentsNeighborsBad Yeah. Ghouls are disgusting creatures. Indeed they are. Someone really should put them all out of there misery, don't you think? MS12_MS12ResidentsNeighbor_000204E2_1 self important snob
Topic MS12ResidentsNeighborsGood MS12ResidentsNeighborsGood I've met these Ghouls. They're civilized and pose no threat. I'm afraid that I can't abide by that. I can't imagine Tenpenny would allow it. But I certainly won't. MS12_MS12ResidentsNeighbor_000204F0_1 self important snob
Topic MS12ResidentsNeighborsNeutral MS12ResidentsNeighborsNeutral Whatever. Don't you have somewhere else you can go? Must you bother me? MS12_MS12ResidentsNeighbor_000204CC_1 self important snob
Conversation MS12TillDeath MS12TillDeath What are you talking about dear? Is everything alright? MS12_MS12TillDeath_000291DC_1 husband who is confused by his wife's actions
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? He's totally strung out. It's going to kill him one of these days. DialogueRi_RCTopicPaulieAd_00095A92_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Conversation GOODBYE I have to go now. Nice chit-chatting with you. DialogueTenpenny_GOODBYE_000184B3_1 (sarcastic) self important snob
Conversation GOODBYE I have to go now. Goodbye. DialogueTenpenny_GOODBYE_000184B4_1 (sarcastic) self important snob
Conversation GOODBYE I have to go now. Farewell. DialogueTenpenny_GOODBYE_000184B5_1 (sarcastic) self important snob
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING Help! Don't kill me! MS12_GREETING_000B15C7_1 in the middle of an attack against his town
Topic GREETING GREETING Help! MS12_GREETING_000B15C8_1 in the middle of an attack against his town
Topic GREETING GREETING Don't hurt me! MS12_GREETING_000B15F1_1 in the middle of an attack against his town
Topic GREETING GREETING Help us! MS12_GREETING_000B15F6_1 in the middle of an attack against his town
Topic GREETING GREETING Edgar Wellington the second, at your service. Please excuse my demeanor. My wife recently passed away. MS12_GREETING_000192BB_1 pompous man in emotional pain
Topic GREETING GREETING Hold on there... who let YOU in here? MS12_GREETING_000192BB_2 pompous man suddenly realizing he's talking to a beggar
Topic GREETING GREETING Edgar Wellington the second. Have you met my wife Millicent? MS12_GREETING_000192BA_1 pompous
Topic GREETING GREETING Hold on... who let YOU in here? MS12_GREETING_000192BA_2 pompous man suddenly realizing he's talking to a beggar
Topic GREETING GREETING Edgar Wellington the second, at your service. MS12_GREETING_000192BC_1 pompous man condescending
Topic GREETING GREETING Hold on... who let YOU in here? MS12_GREETING_000192BC_2 pompous man suddenly realizing he's talking to a beggar
Topic GREETING GREETING Good job removing our little pest problem! MS12Fin_GREETING_0001D704_1 Can you close this, there will be no Pretend in Combat for wander...
Topic GREETING GREETING Hello friend! MS12Fin_GREETING_0002238B_1 Can you close this, there will be no Pretend in Combat for wander...
Topic GREETING GREETING I have nothing to say to you. Except this: Watch your back! MS12Fin_GREETING_0002238C_1 self important snob confronting the person who ruined his life
Topic GREETING GREETING Hrmph. MS12Fin_GREETING_0001D705_1 self important snob confronting the person who ruined his life
Topic GREETING GREETING I remember you. To what do I owe the pleasure? DialogueTenpenny_GREETING_000192BD_1 mildly sarcastic
Topic GREETING GREETING Yes? Can I help you? DialogueTenpenny_GREETING_0002001D_1 mildly sarcastic
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO You better behave. Gustavo's guards are swift to take care of trouble. DialogueCrimeKarma_HELLO_00080C91_1 warning a trouble maker
Conversation HELLO HELLO Watch your manners. DialogueCrimeKarma_HELLO_00080C92_1 warning a trouble maker
Conversation HELLO HELLO You better not cause any more trouble. DialogueCrimeKarma_HELLO_00080C93_1 warning a trouble maker
Conversation HELLO HELLO You're behaving rather oddly, Mister Dashwood. Perhaps you should go lie down for awhile. DialogueTe_HELLO_0004758F_1 confused and slightly suspicious
Conversation HELLO HELLO You're behaving rather oddly, Mister Dashwood. Perhaps you should go lie down for awhile. DialogueTe_HELLO_00047590_1 confused and slightly suspicious
Conversation HELLO HELLO Still keeping the Wasteland at bay, Chief? DialogueTenpenny_HELLO_000431DB_1 making idle conversation with the security chief
Conversation HELLO HELLO Ms. Primrose. How are you today? DialogueTenpenny_HELLO_000431E4_1 making idle conversation
Conversation HELLO HELLO Millicent, have you ever thought of making friends with the other ladies in the Tower? Not that I mind your constant company, or anything. DialogueTenpenny_HELLO_000431E8_1 (lying) he's trying to get a little breathing room from his wife who follows him everywhere
Conversation HELLO HELLO Are you SURE you don't want to make friends with the other ladies? You know, crochet, or gossip, or whatever it is ladies like to do together? DialogueTenpenny_HELLO_000431E9_1 (straining to be polite) tired of his wife following him around all day
Conversation HELLO HELLO Are you happy, dear? DialogueTenpenny_HELLO_0004757C_1 making idle conversation with his wife
Conversation HELLO HELLO You've something on your mind, dear? DialogueTenpenny_HELLO_0004757D_1 making idle conversation with his wife
Conversation HELLO HELLO Oh. Hello there Susan - er, I mean, Ms. Lancaster. I hope all is well. DialogueTenpenny_HELLO_000431EA_1 (embarrassed) startled by running into his mistress in public
Conversation HELLO HELLO Um... hello Susan. Er.. Ms. Lancaster, rather. Pardon my momentary lapse of manners. DialogueTenpenny_HELLO_000431EB_1 caught off guard but happy to run into his mistress in public
Conversation HELLO HELLO Hello. DialogueTenpenny_HELLO_0004B9D6_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hello, dear. DialogueTenpenny_HELLO_0004B9D7_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hi. DialogueTenpenny_HELLO_0004B9D8_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hey. DialogueTenpenny_HELLO_0004B9D9_1 a greeting in passing, not meant to initiate a conversation
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Welcome to Tenpenny Tower. GenericAdult_HELLO_00070CED_1
Conversation HELLO HELLO Charmed, I'm sure... GenericAdult_HELLO_00070D01_1
Conversation HELLO HELLO Ah, hello! GenericAdult_HELLO_0004D585_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO How are you? GenericAdult_HELLO_00070CEE_1
Conversation HELLO HELLO Nice to see you. Doing well, I hope? GenericAdult_HELLO_00070CEF_1
Conversation HELLO HELLO How are things? GenericAdult_HELLO_00070CF0_1
Conversation HELLO HELLO And how are you this fine day? GenericAdult_HELLO_00070CF1_1
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat It's coming this way! MS12_LostToCombat_00018F91_1 scared and about to die
Detection LostToCombat LostToCombat We're all going to die! MS12_LostToCombat_00018F92_1 scared and about to die
Detection LostToCombat LostToCombat Oh my God! DialogueTe_LostToCombat_00018E3C_1 scared and about to die
Detection LostToCombat LostToCombat HEEELLLPPP! DialogueTe_LostToCombat_00018E3E_1 scared and about to die
Detection LostToCombat LostToCombat Oh no! DialogueTe_LostToCombat_00018E3F_1 scared and about to die
Detection LostToCombat LostToCombat Somebody, anybody, help me! DialogueTe_LostToCombat_00018E40_1 scared and about to die
Detection LostToCombat LostToCombat <screaming in fear> DialogueTe_LostToCombat_00018E48_1 (about to die) blood curdling scream of fear
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal I think it's gone somewhere else! MS12_LostToNormal_000170DF_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Where'd it go? MS12_LostToNormal_000170E2_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal It's behind me, isn't it? MS12_LostToNormal_000170E9_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Is it safe now? DialogueTe_LostToNormal_000170CA_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal This can't be happening. This just can't be happening. DialogueTe_LostToNormal_000170CB_1 relief that I'm safe for now, but still scared to death
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision -- "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert This isn't happening. I'm dreaming. I must be dreaming! MS12_NormalToAlert_000170AD_1 scared and about to die
Detection NormalToAlert NormalToAlert Please God! MS12_NormalToAlert_000170AE_1 scared and about to die
Detection NormalToAlert NormalToAlert Oh no! MS12_NormalToAlert_000170AF_1 scared and about to die
Detection NormalToAlert NormalToAlert <screaming in fear> MS12_NormalToAlert_000170B1_1 (about to die) blood curdling scream of fear
Detection NormalToAlert NormalToAlert <incoherent screams> MS12_NormalToAlert_000170B5_1 (about to die) blood curdling scream of fear
Detection NormalToAlert NormalToAlert <crying> MS12_NormalToAlert_000170B6_1 (about to die) weeping in complete fear
Detection NormalToAlert NormalToAlert Oh my God! DialogueTe_NormalToAlert_00017088_1 scared and about to die
Detection NormalToAlert NormalToAlert I think I heard something! DialogueTe_NormalToAlert_00017089_1 scared and about to die
Detection NormalToAlert NormalToAlert Uhhhuuuhhh. DialogueTe_NormalToAlert_0001708B_1 scared and about to die
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat It's coming this way! MS12_NormalToCombat_00018638_1 scared and about to die
Detection NormalToCombat StartCombat We're all going to die! MS12_NormalToCombat_00018639_1 scared and about to die
Detection NormalToCombat StartCombat Oh my God! DialogueTe_NormalToCombat_00018552_1 scared and about to die
Detection NormalToCombat StartCombat <screaming in fear> DialogueTe_NormalToCombat_00018559_1 (about to die) blood curdling scream of fear
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Topic SpeechChallengeFailure SpeechChallengeFailure Who do you think you are? Tenpenny won't allow it. I'm a paying member of the tower. He'll listen to reason. Get out of here! MS12_SpeechChallengeFailur_000204A4_1 self important snob
Topic SpeechChallengeFailure SpeechChallengeFailure That's not going to work on me. GenericAdu_SpeechChallenge_00067566_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1