Background[edit | edit source]
Working together with Jack Cabot, Edward is a man always looking out to find people who can handle themselves and who can help further his boss' plans. He was originally hired by the Cabot family in November 2058, replacing a previous aide, Daniel. Highly recommended, Edward was groomed as a replacement, gradually eased into managing family affairs ever since his induction. The process was greatly helped by Wilhelmina Cabot, as the notoriously untrusting family matriarch took to young Edward fast. By 2077, Edward became an indispensable asset, integral to the well-being of the family. His contingency plans were instrumental in securing family members, Cabot House, and the Parsons State Insane Asylum in the aftermath of the Great War. His continued excursions, aimed at securing Parsons and the interned family patriarch exposed him to high levels of radiation.
By 2080, Edward's radiation sickness led to his permanent ghoulification. While it would subject him to prejudice, it also meant that Cabots would retain access to his essential skills for as long as necessary. Given that Edward was instrumental in both maintaining the power grid at Parsons and keeping it secure with a mercenary retinue, this was a development as fortuitous as it was lucky. Especially when crisis struck in 2287...
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character starts quests.|
|This character is involved in quests.|
Quests[edit | edit source]
Inventory[edit | edit source]
Drops on death
Gallery[edit | edit source]
Edward Deegan at the Dugout Inn
Appearances[edit | edit source]
Edward Deegan appears only in Fallout 4.