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Fo2 Elmo.png
Biography and appearance
RaceMariposa super mutant
AffiliationUnity (formerly)
Broken Hills
RoleTown drunk
LocationBroken Hills
Dialogue FileHCELMO.MSG
SPECIALStrength: 9
Perception: 9
Endurance: 8
Charisma: 4
Intelligence: 7
Agility: 8
Luck: 8
Derived StatsHit points: 100
Armor class: 28
Action points: 9
Carry weight: 250
Unarmed damage: 0
Melee damage: 4
Sequence: 18
Healing rate: 2
Experience points: 350
Normal DT/DR: 5/40%
Laser DT/DR: 5/40%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/50%
Electrical DT/DR: 2/50%
EMP DT/DR: 0/500%
Explode DT/DR: 6/40%
Tag SkillsSmall Guns: 63%
Big Guns: 80%
Energy Weapons: 70%
Unarmed: 105%
Melee Weapons: 95%
Proto id00000119 (Super Mutant)

Geez...one bourbon, one scotch, and one beer, and suddenly I'm in jail.

Elmo is a super mutant living in Broken Hills in Fallout 2.

Background[edit | edit source]

A bleary-eyed mutant, Elmo is an alcoholic who gets perpetually wasted and ends up in the drunk tank. When the Chosen One finds him, he is recovering from yet another sting, puking his guts up in the cell.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Perk empathy synthesizer.png
This character is involved in quests.

Quests[edit | edit source]

Inventory[edit | edit source]

Icon armored vault suit.png
Assault carbine icon.png
Icon briefcase.png
Carried items
Rot gut
Molotov cocktail
Icon male severed head.png
Drops on death

Behind the scenes[edit | edit source]

Elmo references the song One Bourbon, One Scotch, One Beer when complaining on how he got into jail.[1]

Appearances[edit | edit source]

Elmo appears only in Fallout 2.


  1. Elmo: "{113}{}{Geez...one bourbon, one scotch, and one beer, and suddenly I'm in jail.}"