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Enclave officer's dialogue

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Enclave officer's dialogue
Game Information
NPCEnclave officer
Technical
Data FileFallout3.esm
 
Gametitle-FO3.png
Gametitle-FO3.png

Dialogue file table

FFEC09Officer

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Detection AlertIdle AlertIdle Possible target in vicinity. GenericEnclave_AlertIdle_00088D7F_1
Detection AlertIdle AlertIdle May have a contact here. Checking. GenericEnclave_AlertIdle_00088D80_1
Detection AlertIdle AlertIdle Target may be in range. GenericEnclave_AlertIdle_00088D81_1
Detection AlertIdle AlertIdle Yellow alert. Keep sharp. GenericEnclave_AlertIdle_00088D82_1
Detection AlertIdle AlertIdle Possible threat detected. GenericEnclave_AlertIdle_00088D83_1
Detection AlertIdle AlertIdle Area may be compromised. Searching. GenericEnclave_AlertIdle_00088D84_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat Target locked! GenericEnc_AlertToCombat_00088DBC_1
Detection AlertToCombat AlertToCombat Tango spotted... open fire! GenericEnc_AlertToCombat_00088DBD_1
Detection AlertToCombat AlertToCombat Enemy reacquired! Code red! GenericEnc_AlertToCombat_00088DBE_1
Detection AlertToCombat AlertToCombat I have positive ID on target. GenericEnc_AlertToCombat_00088DBF_1
Detection AlertToCombat AlertToCombat Target locked! Go weapons hot! GenericEnc_AlertToCombat_00088DC0_1
Detection AlertToCombat AlertToCombat Enemy located! GenericEnc_AlertToCombat_00088DC1_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal Target trace lost. GenericEnc_AlertToNormal_00088DA4_1
Detection AlertToNormal AlertToNormal Got nothing here. GenericEnc_AlertToNormal_00088DA5_1
Detection AlertToNormal AlertToNormal Cancel alert. GenericEnc_AlertToNormal_00088DA6_1
Detection AlertToNormal AlertToNormal Standing down from alert. GenericEnc_AlertToNormal_00088DA7_1
Detection AlertToNormal AlertToNormal Resume standard patrol procedures. GenericEnc_AlertToNormal_00088DA8_1
Detection AlertToNormal AlertToNormal Scope's clean. There's no one here. GenericEnc_AlertToNormal_00088DA9_1
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Attack Attack Contact -- another civilian. Take him down! MQ05_Attack_000AFC00_1
Combat Attack Attack Firing! GenericEnclave_Attack_00088DD7_1
Combat Attack Attack Engaging! GenericEnclave_Attack_00088DD8_1
Combat Attack Attack For the President! GenericEnclave_Attack_00088DD9_1
Combat Attack Attack Attacking! GenericEnclave_Attack_00088DDA_1
Combat Attack Attack Assaulting! GenericEnclave_Attack_00088DDB_1
Combat Attack Attack Charge! GenericEnclave_Attack_00088DDC_1
Combat Attack Attack Target locked! GenericEnclave_Attack_00088DDD_1
Combat Attack Attack Weapons hot! GenericEnclave_Attack_00088DDE_1
Combat Attack Attack Returning fire! GenericEnclave_Attack_00088DDF_1
Combat Attack Attack Eliminate target! GenericEnclave_Attack_00088DE0_1
Combat Attack Attack Go for kill shot! GenericEnclave_Attack_00088DE1_1
Combat Attack Attack Maintaining fire! GenericEnclave_Attack_00088DE2_1
Combat Attack Attack Attack! GenericEnclave_Attack_00088DE3_1
Combat Attack Attack Attack pattern beta! GenericEnclave_Attack_00088DE4_1
Combat Attack Attack Attack pattern alpha! GenericEnclave_Attack_00088DE5_1
Combat Attack Attack Attack pattern gamma! GenericEnclave_Attack_00088DE6_1
Combat Attack Attack Fire! GenericEnclave_Attack_00088DE7_1
Combat Attack Attack Go go go! GenericEnclave_Attack_00088DE8_1
Combat Attack Attack Lethal force authorized! GenericEnclave_Attack_00088DE9_1
Combat Attack Attack Dropping hostile! GenericEnclave_Attack_00088DEA_1
Combat AvoidThreat AvoidThreat Incoming! GenericEnclave_AvoidThreat_00088DD1_1
Combat AvoidThreat AvoidThreat Watch it! GenericEnclave_AvoidThreat_00088DD2_1
Combat AvoidThreat AvoidThreat Watch yourself! GenericEnclave_AvoidThreat_00088DD3_1
Combat AvoidThreat AvoidThreat Explosives! GenericEnclave_AvoidThreat_00088DD4_1
Combat AvoidThreat AvoidThreat Take cover! GenericEnclave_AvoidThreat_00088DD5_1
Combat AvoidThreat AvoidThreat Impact imminent! GenericEnclave_AvoidThreat_00088DD6_1
Service BarterExit BarterExit Did you take something? MS13Slaves_BarterExit_000184C7_1 groggy and confused
Service BarterExit BarterExit Hey, what are you doing? MS13Slaves_BarterExit_000184C8_1 groggy and confused
Service BarterExit BarterExit Did you find what you were looking for? MS13Slaves_BarterExit_000184C9_1 groggy and confused
Detection CombatToLost CombatToLost Lost target tracking! GenericEnc_CombatToLost_00088DF5_1
Detection CombatToLost CombatToLost Target lost! Attempting to reacquire. GenericEnc_CombatToLost_00088DF6_1
Detection CombatToLost CombatToLost Enemy out of visual range. Commence sweep. GenericEnc_CombatToLost_00088DF7_1
Detection CombatToLost CombatToLost Negative visual on tango. GenericEnc_CombatToLost_00088DF8_1
Detection CombatToLost CombatToLost Enemy has disengaged and is no longer in sight. GenericEnc_CombatToLost_00088DF9_1
Detection CombatToLost CombatToLost Reporting target has evaded detection. GenericEnc_CombatToLost_00088DFA_1
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal Target eliminated. GenericEnc_CombatToNormal_00088DC8_1
Detection CombatToNormal CombatToNormal Target destroyed. GenericEnc_CombatToNormal_00088DC9_1
Detection CombatToNormal CombatToNormal Area clear. GenericEnc_CombatToNormal_00088DCA_1
Detection CombatToNormal CombatToNormal Resuming standard patrol procedures. GenericEnc_CombatToNormal_00088DCB_1
Detection CombatToNormal CombatToNormal Enemy eliminated. GenericEnc_CombatToNormal_00088DCC_1
Detection CombatToNormal CombatToNormal Situation resolved. Status green. GenericEnc_CombatToNormal_00088DCD_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death I've... failed. GenericEnclave_Death_00088D88_1 dying gasp
Combat Death Death <gurgle> GenericEnclave_Death_00088D89_1 dying gasp
Combat Death Death For... Eden. GenericEnclave_Death_00088D8B_1
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse Man down! Man down! GenericEnc_DeathResponse_00088DFB_1
Combat DeathResponse DeathResponse Unit down! GenericEnc_DeathResponse_00088DFC_1
Combat DeathResponse DeathResponse Rest easy, soldier! GenericEnc_DeathResponse_00088DFD_1
Combat DeathResponse DeathResponse Reporting in... we're down a man. GenericEnc_DeathResponse_00088DFE_1
Combat DeathResponse DeathResponse We have a casualty! GenericEnc_DeathResponse_00088DFF_1
Combat DeathResponse DeathResponse You've done your deed for God and country. GenericEnc_DeathResponse_00088E00_1
Combat FireExplosive FireExplosive Fire in the hole! GenericEnc_FireExplosive_00088D85_1
Combat FireExplosive FireExplosive Firing! GenericEnc_FireExplosive_00088D86_1
Combat FireExplosive FireExplosive Discharging ordnance! GenericEnc_FireExplosive_00088D87_1
Combat Flee Flee Fall back! GenericEnclave_Flee_00088DAA_1
Combat Flee Flee Fall back to regroup! GenericEnclave_Flee_00088DAB_1
Combat Flee Flee Retreating! GenericEnclave_Flee_00088DAF_1
Topic MS13Collar1 MS13Collar1 Start running to Paradise Falls or your head'll explode! That collar is a bomb. I'm a slave now?!?! Don't kill me please! I'm going! MS13Slaves_MS13Collar1_0001DC33_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar1 MS13Collar1 You're a slave now! Better get to Paradise Falls before your head explodes! A slave? I don't remember being a slave... Which way is that again? MS13Slaves_MS13Collar1_0002D6A5_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar1 MS13Collar1 You get moving to Paradise Falls, or that fucking collar will explode! Oh... that sounds painful... Okay, which way is Paradise Falls again? MS13Slaves_MS13Collar1_0002D6A6_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar1 MS13Collar1 Give my regards to the Slavers in Paradise Falls. Move, or your head goes boom! The Slavers? I'm a slave? How did this happen?! MS13Slaves_MS13Collar1_0002D6A7_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 You hiding anything in your pockets? My pockets? I'm not sure. Here take a look... MS13Slaves_MS13Collar2_0002D6D5_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 Give me all your stuff! My stuff? Okay. MS13Slaves_MS13Collar2_0002D6D6_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 You'd better not be holding out on me! Show me what you're carrying. Huh? Sure, take a look. MS13Slaves_MS13Collar2_0002D6D7_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar2 MS13Collar2 Turn your pockets out, before I get... nasty. Okay, okay. Here. MS13Slaves_MS13Collar2_0002D6D8_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 You're a slave now. Get going to Paradise Falls. Sorry. I needed the money. Money? I'm a slave? Where's this Paradise Falls? This collar will explode won't it? I've heard about these things. MS13Slaves_MS13Collar3_0001DC3F_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 I'm afraid your head will explode if you don't get to Paradise Falls. Sorry. Oh that sounds bad. I need my head. Where's Paradise Falls? MS13Slaves_MS13Collar3_0002D69E_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 Go to Paradise Falls before that collar explodes. Sorry! Huh? Paradise Falls? Where's that? MS13Slaves_MS13Collar3_0002D69F_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Collar3 MS13Collar3 You're a slave now. Nothing personal. Get to Paradise Falls if you want to live. Nothing personal? But I'm a person! ... I'm going, I'm going... don't hurt me! MS13Slaves_MS13Collar3_0002D6A0_1 (suddenly waking up from a daze) shocked and afraid
Topic MS13Mezzed1 MS13Mezzed1 You look exhausted. Let me carry your stuff for a while. Yeah... Good idea. Okay. Here you go. I'm pretty tired all of a sudden. I can't even think straight. MS13Slaves_MS13Mezzed1_0001DC37_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed1 MS13Mezzed1 I think you've got something that belongs to me. I need it back. Huh? ...I do? I don't think so, but go ahead and take a look if you want. MS13Slaves_MS13Mezzed1_0002D697_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed1 MS13Mezzed1 I want to show you a magic trick. You mind if I borrow some of your stuff? Magic trick? Like... like you'll make something disappear? Sure, I'd like to see you do that. MS13Slaves_MS13Mezzed1_0002D698_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed1 MS13Mezzed1 There's a thief about, and you seem distracted. I'll hold onto your gear. A thief? Yeah... I'm feeling a little out of it... Maybe you better hold onto this stuff, you know, to keep it safe or whatever. MS13Slaves_MS13Mezzed1_0002D699_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 Damn. I wish I had a slave collar. I could totally make you a slave right now. Huh? A slave collar? What are you talking about? MS13Slaves_MS13Mezzed2_00022FE9_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 Here. Put on this collar -- I mean, necklace. I think it'll look good on you. Oh... alright... this thing's heavy! MS13Slaves_MS13Mezzed2_0001DC42_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 I'm going to put this collar on you. Just hold real still for a minute. Sure... what's this thing for anyway? MS13Slaves_MS13Mezzed2_0002D6A1_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 This is too easy. Here, put this collar on. Okay... Hey, this thing feels weird. Can I take it off now? MS13Slaves_MS13Mezzed2_0002D6A2_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed2 MS13Mezzed2 I have some friends who want to meet you. Here, put this collar on. Whoa! What is it? It's heavy! Oh... What friends are you talking about? Do I know them? MS13Slaves_MS13Mezzed2_0002D6A3_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 You're just a little dazed. Walk it off. You'll be okay soon. What? Oh. Okay. MS13Slaves_MS13Mezzed3_0001DC3A_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 You're staring into space. You feeling okay? Wake up! I... I don't know... Where am I? MS13Slaves_MS13Mezzed3_0002D6B9_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 Let's hope there's no permanent brain damage. Run along now! Who are you again? MS13Slaves_MS13Mezzed3_0002D6BA_1 (slow speech pattern) confused and groggy
Topic MS13Mezzed3 MS13Mezzed3 Have you been drinking? You'd better go get some rest. Huh? Maybe... Yeah... MS13Slaves_MS13Mezzed3_0002D6BB_1 (slow speech pattern) confused and groggy
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. Oh... I don't know... okay. Yeah. Do it. It's worth the risk. MS13Slaves_MS13RemoveColla_0002D6C3_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. Well... to hell with it! Go ahead and try. MS13Slaves_MS13RemoveColla_0002D6CF_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. I hope you know what you're doing. MS13Slaves_MS13RemoveColla_0002D6D1_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar I can try getting that collar off. But it might explode if I tinker with it. I'd rather be dead than a slave. Do it! MS13Slaves_MS13RemoveColla_0002D6D4_1 with trepidation and fear, but willing to try because the alternative is worse
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let me try jamming this screwdriver in there. That might work. I have a bad feeling about this. MS13Slaves_MS13RemoveColla_0002D6A8_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Good luck... MS13Slaves_MS13RemoveColla_0002D6A9_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Hey!... I think it worked! MS13Slaves_MS13RemoveColla_0002D6A9_2 relieved
Topic MS13RemoveCollar1a MS13RemoveCollar1a Let's see. I think this might be the right wire to cut. Wish me luck. Uhhh... is it supposed to vibrate like that?! MS13Slaves_MS13RemoveColla_0002D6AA_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Good luck... MS13Slaves_MS13RemoveColla_0002D6AD_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Hey!... I think it worked! MS13Slaves_MS13RemoveColla_0002D6AD_2 relieved
Topic MS13RemoveCollar1a MS13RemoveCollar1a I'm pretty sure cutting this wire will do the trick. Wish me luck! Uhhh... is it supposed to vibrate like that?! MS13Slaves_MS13RemoveColla_0002D6AE_1 afraid and about to die
Topic MS13RemoveCollar1a MS13RemoveCollar1a Okay. I see how this thing works. I just need to tweak this transistor here... I'm alive! You did it! MS13Slaves_MS13RemoveColla_0002D6B0_1 relieved
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. Fine then. You're just going to have to kill me! MS13Slaves_MS13RemoveColla_0002D6B4_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. That's not very funny. I'm a real person you know! MS13Slaves_MS13RemoveColla_0002D6B1_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. You're evil. MS13Slaves_MS13RemoveColla_0002D6B2_1 upset the player is toying with his emotions
Topic MS13RemoveCollar1b I was just kidding. You're a slave. Deal with it. Damn you. MS13Slaves_MS13RemoveColla_0002D6B3_1 upset the player is toying with his emotions
Topic MS13ShutUp You're a slave. Deal with it. Just kill me and get it over with already! MS13Slaves_MS13ShutUp_0002D6B6_1 angry and scared
Topic MS13ShutUp You're a slave. Deal with it. I swear, if I ever get out of this mess, you're dead. MS13Slaves_MS13ShutUp_0002D6B7_1 angry and scared
Topic MS13ShutUp You're a slave. Deal with it. What'd I ever do to you? MS13Slaves_MS13ShutUp_0002D6B5_1 angry and scared
Topic MS13ShutUp You're a slave. Deal with it. Whatever. MS13Slaves_MS13ShutUp_0002D6B8_1 angry and scared
Detection NormalToAlert NormalToAlert Target possibility. Standby. GenericEnc_NormalToAlert_00088DB6_1
Detection NormalToAlert NormalToAlert We may have a breach. Searching. GenericEnc_NormalToAlert_00088DB7_1
Detection NormalToAlert NormalToAlert Position may be compromised. GenericEnc_NormalToAlert_00088DB8_1
Detection NormalToAlert NormalToAlert Investigating possible target. GenericEnc_NormalToAlert_00088DB9_1
Detection NormalToAlert NormalToAlert Danger. Possible threat. GenericEnc_NormalToAlert_00088DBA_1
Detection NormalToAlert NormalToAlert Enemy target may be in vicinity. Checking. GenericEnc_NormalToAlert_00088DBB_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat Engaging hostile! GenericEnc_NormalToCombat_00088D98_1
Detection NormalToCombat StartCombat Positive ID on target! GenericEnc_NormalToCombat_00088D99_1
Detection NormalToCombat StartCombat Commencing attack! GenericEnc_NormalToCombat_00088D9A_1
Detection NormalToCombat StartCombat Tango spotted! GenericEnc_NormalToCombat_00088D9B_1
Detection NormalToCombat StartCombat Security breach! GenericEnc_NormalToCombat_00088D9C_1
Detection NormalToCombat StartCombat Threat engaged! GenericEnc_NormalToCombat_00088D9D_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? He's totally strung out. It's going to kill him one of these days. DialogueRi_RCTopicPaulieAd_00095A92_1
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? Is Paulie really addicted to chems? Oh, yeah. He's a mess. I'm glad I'm not in Cindy's shoes. DialogueRi_RCTopicPaulieAd_000A6F6F_1
Detection StartCombatResponse StartCombatResponse Affirmative! Engaging! GenericEnc_StartCombatResp_00088D9E_1
Detection StartCombatResponse StartCombatResponse Ten-four! Going weapons hot! GenericEnc_StartCombatResp_00088D9F_1
Detection StartCombatResponse StartCombatResponse Roger that! Firing! GenericEnc_StartCombatResp_00088DA0_1
Detection StartCombatResponse StartCombatResponse Go go go! GenericEnc_StartCombatResp_00088DA1_1
Detection StartCombatResponse StartCombatResponse Commencing attack! GenericEnc_StartCombatResp_00088DA2_1
Detection StartCombatResponse StartCombatResponse Target locked! Attack! GenericEnc_StartCombatResp_00088DA3_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING I uh... don't feel so good. MS13Slaves_GREETING_0002D6DB_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING Am I drunk? I think I'm drunk... Do I seem drunk to you? MS13Slaves_GREETING_0002D6D9_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING Whoa!!! Is it me, or is the world spinning? MS13Slaves_GREETING_0003D1F8_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING Who are you again? MS13Slaves_GREETING_0002D6DC_1 (slow speech pattern) confused and groggy
Topic GREETING GREETING I don't want to be a slave! I was just confused before! Take it off! MS13Slaves_GREETING_0001DC3C_1
Topic GREETING GREETING Please! You got to let me go! MS13Slaves_GREETING_0001DC3D_1
Topic GREETING GREETING I'm begging you! Let me go! MS13Slaves_GREETING_0001DC3E_1
Topic GREETING GREETING If you're supposed to be meeting the President, then go do it. Get away from me. MQ09_GREETING_0004B141_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit My leg! GenericEnclave_Hit_00088E04_1
Combat Hit Hit My arm! GenericEnclave_Hit_00088E06_1
Combat Hit Hit My eyes! GenericEnclave_Hit_00088E08_1
Combat Hit Hit I'm hit! GenericEnclave_Hit_00088E0A_1
Combat Hit Hit Medic! GenericEnclave_Hit_00088E0B_1
Combat Hit Hit Taking fire! GenericEnclave_Hit_00088E0C_1
Combat Hit Hit Medic! GenericEnclave_Hit_00088E0D_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter What... what's happening? MS13Slaves_IdleChatter_0001B178_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Why's everything all blurry? MS13Slaves_IdleChatter_0001B179_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Whoa... what's going on? MS13Slaves_IdleChatter_0001B17A_1 groggy and confused by mesmetron
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle Expanding search pattern. GenericEnclave_LostIdle_00088D92_1
Detection LostIdle LostIdle Switching to pattern zeta-seven-four. GenericEnclave_LostIdle_00088D93_1
Detection LostIdle LostIdle Still no go on targets. GenericEnclave_LostIdle_00088D94_1
Detection LostIdle LostIdle Still no sign of target. GenericEnclave_LostIdle_00088D95_1
Detection LostIdle LostIdle Scope still negative. No tangos. GenericEnclave_LostIdle_00088D96_1
Detection LostIdle LostIdle Zero targets detected. GenericEnclave_LostIdle_00088D97_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat Tango reacquired! GenericEnc_LostToCombat_00088DC2_1
Detection LostToCombat LostToCombat Positive ID on lost target acquired! GenericEnc_LostToCombat_00088DC3_1
Detection LostToCombat LostToCombat Reengaging target! GenericEnc_LostToCombat_00088DC4_1
Detection LostToCombat LostToCombat Target found! Firing! GenericEnc_LostToCombat_00088DC5_1
Detection LostToCombat LostToCombat We've got the target! GenericEnc_LostToCombat_00088DC6_1
Detection LostToCombat LostToCombat Target relocated! Engaging! GenericEnc_LostToCombat_00088DC7_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal Reporting enemy has escaped. GenericEnc_LostToNormal_00088D8C_1
Detection LostToNormal LostToNormal Cancel alarm. GenericEnc_LostToNormal_00088D8D_1
Detection LostToNormal LostToNormal Target has escaped. GenericEnc_LostToNormal_00088D8E_1
Detection LostToNormal LostToNormal Resume normal procedures. GenericEnc_LostToNormal_00088D8F_1
Detection LostToNormal LostToNormal Enemy has evaded detection. Standing down. GenericEnc_LostToNormal_00088D90_1
Detection LostToNormal LostToNormal Contact with tango lost. GenericEnc_LostToNormal_00088D91_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1