Van Buren article project
Image used as concept design for Enzo Giordano in the Van Buren design document
|The following is based on Van Buren and has not been confirmed by canon sources.|
Background[edit | edit source]
The Giordano triplets are tight-knit brothers who are virtually inseparable. Originally from the town of NCR, they served a small stint in the prison there for petty theft. After serving one year, they decided to use what money they had left over and open the 3-Some Caravan Company. Business did not take off all that well (word quickly got around that they were former inmates), but there was enough commerce and work to keep the newborn company afloat. The Giordanos felt it was their lucky day when their company was recruited to accompany Joseph Dodge to Hoover Dam, carrying supplies to last the journey and set up shop. This was like a second chance for the triplets, a fresh start.
Business fared better for the 3-Some Caravan Company at the Hoover Dam, particularly with the riff-raff and squatters who originally settled there. The Giordanos never did anything illegal, but the impression that they were part of a lower class carried over from the NCR, mostly thanks to the suspicious nature of Joseph Dodge and Alice McLafferty egging on the suspicions.
Enzo Giordano is the speaker of the company, and he is willing to deal with anyone as long as it does not involve hurting anyone else – much. Enzo is honorable and straight forward, and he always keeps his deals.
Interactions with the player character[edit | edit source]
Lately, he and the other brothers have been feeling the pinch since Crimson Caravan has been supplying arms to Dodge and his NCR troops. In addition, there are frequent caravan raids against 3-Some by Brotherhood of Steel soldiers using some kind of cloaking device to hide their approach. Ailis of Crimson said she has been attacked by the same BOS, but strangely it has not affected her shipments or frequency of caravan runs. Enzo is very anxious to find out what Ailis is up to and wants to hire the Prisoner to find out about it.