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Eric (Broken Hills)

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Eric
Fo2 Eric.png
Biography and appearance
RaceGhoul
GenderMale
AffiliationBroken Hills
RoleCitizen
LocationBroken Hills
Dialogue FileHceric.msg
Gameplay
QuestsDivert more electrical power to Eric's home.
Statistics
SPECIALStrength: 6
Perception: 5
Endurance: 6
Charisma: 3
Intelligence: 5
Agility: 6
Luck: 4
Derived StatsHit points: 53
Armor class: 6
Action points: 8
Carry weight: 175
Unarmed damage: 0
Melee damage: 1
Sequence: 10
Healing rate: 2
Experience points: 150
Normal DT/DR: 0/0%
Laser DT/DR: 0/0%
Fire DT/DR: 0/0%
Plasma DT/DR: 0/0%
Electrical DT/DR: 0/0%
EMP DT/DR: 0/500%
Explode DT/DR: 0/0%
Tag SkillsSmall Guns: 79%
Big Guns: 35%
Energy Weapons: 16%
Unarmed: 90%
Melee Weapons: 90%
Throwing: 46%
First Aid: 35%
Technical
Proto id00000159 (Generic Ghoul)
 
Gametitle-FO2.png
Gametitle-FO2.png

I've tried that. I've tried everything. The only thing that keeps the flies off me is not to sweat... and when I don't have enough power to keep cool, I can't.

Eric is a miserable ghoul living in Broken Hills in Fallout 2.

Background

A greasy, sweating man, Eric suffers due to a peculiar condition his mutation brought upon him: His body produces fly nutrients, which attract flies en masse. The sweating makes it all the worse, meaning that the only way to stay safe from the damn flies is to have the air conditioning turned all the way up.

Flies have tormented him his entire life. He ran a hotel in downtown Broken Hills, but had to sell it because of the flies. Then he ran a tavern, but had to sell it too. He tried to be the power generator foreman, but the flies kept flying into the machine, so he dropped out of that too. His life is a path of misery, in other words.

Interactions with the player character

Interactions overview

GoodNatured.png
This character starts quests.

Quests

Inventory

x
Icon armored vault suit.png
Apparel
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
5 Buffout
Mentats
$ 150
Icon male severed head.png
Drops on death
empty

Appearances

Eric appears only in Fallout 2.