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Developer Eric Fenstermaker |
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Eric Fenstermaker is one of the designers who worked on Fallout: New Vegas at Obsidian Entertainment. His main duties were level design, dialogue writing, and scripting.
He previously worked on Neverwinter Nights 2 (primarily on Act 2) and then on Neverwinter Nights 2: Mask of the Betrayer (Ashenwood and the Academy).
Employment history
From | To | Company | Role |
April 2005 | September 2016 | Obsidian Entertainment | Designer |
Credits
Fallout series
Year | Title | Credited as/for |
2010 | Fallout: New Vegas | Writer, designer |
According to J.E. Sawyer, Fenstermaker was responsible for writing dialogue for Veronica, Boone, a lot of Novac and Helios One (Fantastic), a lot of Camp McCarran (Silus, Curtis, et al.), the White Gloves, Vault 11, and some of Goodsprings.
Other work (excerpt)
Year | Title | Credited as/for |
2006 | Neverwinter Nights 2 | Area designer, scripting |
2007 | Neverwinter Nights 2: Mask of the Betrayer | Designer |
2014 | South Park: The Stick of Truth | Lead writer |
2015 | Pillars of Eternity | Lead narrative designer, lead writer |
2016 | Pillars of Eternity: The White March | Lead narrative designer, lead writer |
External links