Eric Fenstermaker

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Developer
Eric Fenstermaker
Eric Fenstermaker.jpg
Involvement in Fallout series
GamesFallout: New Vegas
External links
MobyGamesEric Fenstermaker
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Eric Fenstermaker is one of the designers who worked on Fallout: New Vegas at Obsidian Entertainment. His main duties were level design, dialogue writing, and scripting.

He previously worked on Neverwinter Nights 2 (primarily on Act 2) and then on Neverwinter Nights 2: Mask of the Betrayer (Ashenwood and the Academy).

Employment history[edit | edit source]

FromToCompanyRole
April 2005September 2016Obsidian EntertainmentDesigner

Credits[edit | edit source]

Fallout series[edit | edit source]

YearTitleCredited as/for
2010Fallout: New VegasWriter, designer

According to J.E. Sawyer, Fenstermaker was responsible for writing dialogue for Veronica, Boone, a lot of Novac and Helios One (Fantastic), a lot of Camp McCarran (Silus, Curtis, et al.), the White Gloves, Vault 11, and some of Goodsprings.

Other work (excerpt)[edit | edit source]

YearTitleCredited as/for
2006Neverwinter Nights 2Area designer, scripting
2007Neverwinter Nights 2: Mask of the BetrayerDesigner
2014South Park: The Stick of TruthLead writer
2015Pillars of EternityLead narrative designer, lead writer
2016Pillars of Eternity: The White MarchLead narrative designer, lead writer

External links[edit | edit source]