|Other Names||Fallout boy|
|Date of Birth||January 22, 1970|
Erik Jamison is one of the original character Artists brought in to 3D Scan, Texture, and Animate the high-res conversations for the first Fallout game at Interplay/Black Isle.
Following Fallout, Erik continued on in his next projects: Star Trek: Secret of Vulcan Fury, Titanic (film), Parasite Eve, Final Fantasy: Spirits Within (film), Area 51, and Gladiator: The Crimson Reign for the hordes that survived Interplay.
|1993||1996||Interplay||Lead Character Artist|
|1996||2000||Square LA||Senior Animator|
|2000||2005||Midway Games / Atari||Art Director|
|1997||Fallout||Artists, Head Animator|
Other work (excerpt)
Behind the scenes
Teamed closely with Leonard Boyarsky and Scott Rodenhizer, Erik took the sketched references and sculpted figure heads to create the talking face-to-face characters in the original Fallout. Utilizing video reference of the Voice actors' in-studio performances, the inhabitants grew to become formidable characters in a method that later evolved as industry-standard for facial motion capture, still ripe with opportunity for artistic enhancement.
Erik better developed these techniques in his next projects: Star Trek: Secret of Vulcan Fury, Titanic (film), Parasite Eve, Final Fantasy: Spirits Within (film), Area 51, and Gladiator: The Crimson Reign for the hordes that followed Interplay.
19931997InterplayLead 3D Character Artist
19972000Square LASenior Animator
20002005Midway Games / AtariArt Director