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Ernest Roe's dialogue

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Ernest Roe's dialogue
Game Information
NPCErnest Roe
Technical
Data FileFallout3.esm
 
Gametitle-FO3.png
Gametitle-FO3.png

Dialogue file table

Dialogue file table
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME SCRIPT NOTES
Topic MS02AboutMechanist What can you tell me about the Mechanist? The Mechanist used to be our town mechanic. Scott Wollinksi, quiet guy, but plenty fierce with a wrench and some solder. MS02_MS02AboutMechanist_0009609F_1
Topic MS02AboutMechanist What can you tell me about the Mechanist? Guy used to take care of a robot that protected the town... until it got torn up in one of the AntAgonizer's lame little attacks. MS02_MS02AboutMechanist_0009609F_3 A little sympathetic to the Mechanist's loss.
Topic MS02AboutMechanist What can you tell me about the Mechanist? I guess he took it personal, because he made a mechanical suit and called himself the Mechanist. Said he would lead a robot army to fight her. MS02_MS02AboutMechanist_0009609F_4 A little sympathetic to the Mechanist's loss.
Topic MS02AboutMechanist What can you tell me about the Mechanist? Now he doesn't even respond to his name, and his "robot army" is more dangerous to the town than the ants ever were. MS02_MS02AboutMechanist_0009609F_5
Topic MS02AboutOther Know anything else that could help me stop them? My nephew Derek might know more about them. I swear, it's all I can do to keep him from running into the fight whenever they come out. MS02_MS02AboutOther_00096099_1 trying to be polite but is done talking about it
Topic MS02AboutOther Know anything else that could help me stop them? He might know more about where you can find them, but don't encourage the poor boy. He's had enough close calls! MS02_MS02AboutOther_00096099_2 sternly trying to protect the boy from getting caught up in trouble
Topic MS02Job MS02Job You still offering that job? I sure am. Two hundred caps, if you can find where the AntAgonizer and the Mechanist hide, and get them to end their pointless fighting in town. MS02_MS02Job_000ADB48_1 like a slick car salesman
Topic MS02Job MS02Job You still offering that job? You only need to stop one of them, really. Nowadays, I think they only stay in Canterbury to fight each other. So, what do you say? MS02_MS02Job_000ADB48_3
Topic MS02Job MS02Job I took care of the Mechanist. There won't be any more fighting in the streets. Excellent! Without him, the AntAgonizer should be on her way, and Canterbury Commons is safe again! Relatively speaking, of course. MS02_MS02Job_000C20C2_1 like a slick car salesman
Topic MS02Job MS02Job I took care of the Mechanist. There won't be any more fighting in the streets. Now, I do believe this is our agreed upon payment for your fine services rendered. Thank you, once again! MS02_MS02Job_000C20C2_3
Topic MS02Job MS02Job I took care of the AntAgonizer. There won't be any more fighting in the streets. Excellent! Without her, the Mechanist should be on his way, and Canterbury Commons is safe again! Relatively speaking, of course. MS02_MS02Job_000A9D65_1 like a slick car salesman
Topic MS02Job MS02Job I took care of the AntAgonizer. There won't be any more fighting in the streets. Now, I do believe this is our agreed upon payment for your fine services rendered. Thank you, once again! MS02_MS02Job_000A9D65_3
Topic MS02Job MS02Job I took care of both of them. There won't be any more fighting in the streets. That's grand! I do believe it's fair to say you've saved Canterbury. And unlike that Mechanist, you did so with significantly less stress all around! MS02_MS02Job_000AE828_4
Topic MS02Job MS02Job I took care of both of them. There won't be any more fighting in the streets. Now, I do believe this is our agreed upon payment for your fine services rendered. And a little bonus, as a special thank-you! MS02_MS02Job_000AE828_3
Topic MS02AboutAntAgonizer What can you tell me about the AntAgonizer? One day there was a crazy woman leading a bunch of ants into town. She said humanity was dead and the ants would inherit the Earth. Stuff like that. MS02_MS02AboutAntAgonizer_00096095_1
Topic MS02AboutAntAgonizer What can you tell me about the AntAgonizer? Well, that gave Dom plenty of time to line up a shot or two on the ants. She ran away, but every once in a while, she'd stage an "attack" again. MS02_MS02AboutAntAgonizer_00096095_2 attack said jokingly, like it's a silly show
Topic MS02AboutAntAgonizer What can you tell me about the AntAgonizer? She wasn't much of a threat, then. In fact, she was sort of entertaining, at first. Gave everyone in town something to talk about. MS02_MS02AboutAntAgonizer_00096095_3
Topic MS02AboutAntAgonizer What can you tell me about the AntAgonizer? But when the Mechanist started fighting her, things got bad. Ants are easy to shoot, but add robots with lasers, and it got real nasty. MS02_MS02AboutAntAgonizer_00096095_4
Topic MS02AboutSupers Do you know anything about the AntAgonizer or the Mechanist? Can I ask you more about the AntAgonizer and the Mechanist? If it'll help, I'm glad to. MS02_MS02AboutSupers_000ADB49_1
Topic CCTraderBoss1 CCTraders1 Have you thought about organizing the traders into a unified group? I had thought about it, but some of these Wasteland traders... well, they aren't exactly the organizational type. DialogueCa_CCTraderBoss1_000593EB_1 Trying to be nice in his criticism, as a euphemism for "they're nuts"
Topic CCTraderBoss1 CCTraders1 Have you thought about organizing the traders into a unified group? It'd take a pretty savvy businessman to make it worth their while to work together. Frankly, I'm not sure even I'm up to the task! DialogueCa_CCTraderBoss1_000593EB_2
Topic CCTraderBoss1 CCTraders1 Let's talk about the trade caravans. Sure thing! Which one would you like to talk about? DialogueCa_CCTraderBoss1_00068E3E_1
Combat AcceptYield AcceptYield Better not try that again. GenericAdult_AcceptYield_00052042_1
Detection AlertIdle AlertIdle Hmm. I was sure I heard something. GenericAdult_AlertIdle_0002FBEB_1
Detection AlertIdle AlertIdle Huh? GenericAdult_AlertIdle_0002FBEC_1
Detection AlertIdle AlertIdle What was that? GenericAdult_AlertIdle_0002FBED_1
Detection AlertIdle AlertIdle Maybe I'm just jumpy. GenericAdult_AlertIdle_0002FBEF_1
Detection AlertIdle AlertIdle Anybody there? GenericAdult_AlertIdle_0002FBF1_1
Detection AlertIdle AlertIdle Hello? Who's there? Generic_AlertIdle_0002FBEE_1
Detection AlertToCombat AlertToCombat Look what we have here. GenericAdult_AlertToCombat_0002FBF3_1
Detection AlertToCombat AlertToCombat Found you! GenericAdult_AlertToCombat_0002FBF4_1
Detection AlertToCombat AlertToCombat Aha! GenericAdult_AlertToCombat_0005200F_1
Detection AlertToCombat AlertToCombat Thought I heard something. GenericAdult_AlertToCombat_00052010_1 emphasis on Thought
Detection AlertToCombat AlertToCombat Hey! GenericAdult_AlertToCombat_00052011_1
Detection AlertToCombat AlertToCombat Aha! There you are! Generic_AlertToCombat_0002FBF2_1
Detection AlertToNormal AlertToNormal Ah, just getting jumpy I guess. GenericAdult_AlertToNormal_0002FBDA_1
Detection AlertToNormal AlertToNormal Whatever it was, I guess it's gone now. GenericAdult_AlertToNormal_0002FBE4_1
Detection AlertToNormal AlertToNormal Hmm. Nothing here after all. GenericAdult_AlertToNormal_00052049_1
Detection AlertToNormal AlertToNormal There's nothing here. GenericAdult_AlertToNormal_0005204A_1 disgusted
Detection AlertToNormal AlertToNormal Whatever. I've got better things to do. GenericAdult_AlertToNormal_0005204B_1 disgusted
Detection AlertToNormal AlertToNormal I guess it was nothing. Generic_AlertToNormal_0002FBD2_1
Combat Assault Assault Now there was no call for that! GenericAdult_Assault_00052035_1
Combat Assault Assault Assault! Assault! GenericAdult_Assault_00052036_1
Combat Assault Assault You dirty coward! GenericAdult_Assault_00052037_1
Combat Assault Assault What the hell?! GenericAdult_Assault_00052038_1
Combat Attack Attack Keep firing! GenericAdult_Attack_00029316_1
Combat Attack Attack Take him out! GenericAdult_Attack_0001511B_1
Combat Attack Attack Light him up! GenericAdult_Attack_0001511D_1
Combat Attack Attack Need some help with this one! GenericAdult_Attack_00015055_1
Combat Attack Attack Did I hit him? GenericAdult_Attack_0004D593_1
Combat Attack Attack Take him down! GenericAdult_Attack_00015057_1
Combat Attack Attack Keep them pinned! GenericAdult_Attack_00015058_1
Combat Attack Attack Yeah?! Yeah?! You want some of this? GenericAdult_Attack_0001511E_1 angry, shooting at someone
Combat Attack Attack Batter up! GenericAdult_Attack_0001505A_1 hitting someone with a baseball bat
Combat Attack Attack Huargh! GenericAdult_Attack_0001511F_1 hitting someone with a baseball bat
Combat Attack Attack Ggrrrr! GenericAdult_Attack_00015120_1 hitting someone with a baseball bat
Combat Attack Attack Arrggh! GenericAdult_Attack_00015121_1 hitting someone with a baseball bat
Combat Attack Attack You like that? GenericAdult_Attack_00029263_1
Combat Attack Attack That's it, that's it. GenericAdult_Attack_0002925D_1 urgently talking to self during combat
Combat Attack Attack What's the matter, huh? Can't stand the sight of your own blood? GenericAdult_Attack_0004D58A_1
Combat Attack Attack Damn it! GenericAdult_Attack_0004D58B_1 cursing at the situation
Combat Attack Attack There's more where that came from. GenericAdult_Attack_0004D58C_1
Combat Attack Attack Yeah! Yeah! GenericAdult_Attack_0004D58D_1 angry yelling
Combat Attack Attack Bring it! GenericAdult_Attack_0004D58E_1
Combat Attack Attack Had enough? GenericAdult_Attack_0004D58F_1
Combat Attack Attack Yeah! GenericAdult_Attack_0004D590_1 shouting at enemy during combat
Combat Attack Attack You like that, you bastard? GenericAdult_Attack_0004D591_1 shouting at enemy during combat
Combat Attack Attack Want some more? GenericAdult_Attack_0004D592_1 shouting at enemy during combat
Combat Attack Attack Steady! GenericAdult_Attack_0004D594_1 shouting encouragement at friends during combat
Combat Attack Attack Don't let them get away! GenericAdult_Attack_0004D595_1 shouting encouragement at friends during combat
Combat AvoidThreat AvoidThreat Look out! GenericAdult_AvoidThreat_0001FB61_1
Combat AvoidThreat AvoidThreat It's gonna blow! GenericAdult_AvoidThreat_0001FB62_1
Combat AvoidThreat AvoidThreat Holy shit! GenericAdult_AvoidThreat_00022A8F_1
Combat AvoidThreat AvoidThreat Be careful! GenericAdult_AvoidThreat_00022A91_1
Combat AvoidThreat AvoidThreat Watch out! GenericAdult_AvoidThreat_00022A92_1
Service BarterExit BarterExit A pleasure doing business with you. GenericAdult_BarterExit_0004C17F_1
Service BarterExit BarterExit Another satisfied customer. GenericAdult_BarterExit_0004C181_1
Service BarterExit BarterExit Give me a shout if you need anything else. GenericAdult_BarterExit_0004C182_1
Service BarterExit BarterExit Thanks. GenericAdult_BarterExit_0004C183_1
Topic CCDirCaravan Where do the caravans set up? When they're in town, you can find the caravan trader out front of the town. DialogueCa_CCDirCaravan_0005BA38_1
Topic CCDirCaravan Where do the caravans set up? They say it's a good way to catch a visitor's eye. DialogueCa_CCDirCaravan_0005BA38_2
Topic CCDirections Can I get some directions around town? Glad to help, glad to help! DialogueCa_CCDirections_0005BA0E_1
Topic CCDirExit That's all I need to know. Enjoy! DialogueCa_CCDirExit_0005BA21_1
Topic CCDirFood Where can I get some food? You'll want to talk with Joe Porter, over in Dot's Diner. DialogueCa_CCDirFood_0005BA46_1
Topic CCDirFood Where can I get some food? I don't know who Dot was, but I'm sure Porter's food does her memory proud! DialogueCa_CCDirFood_0005BA46_2
Topic CCFirstMeeting1A CCFirstMeeting1A Business. My business. So mind your own. Understood, understood. A man doesn't get to be my age without learning when not to pry. DialogueCa_CCFirstMeeting1_000593EF_1
Topic CCFirstMeeting1A CCFirstMeeting1A Business. My business. So mind your own. Long as your business doesn't hurt ours, you're welcome to stay. Otherwise... Well, there's no need to get into unpleasantness, is there? DialogueCa_CCFirstMeeting1_000593EF_3
Topic CCFirstMeeting1A CCFirstMeeting1A I'm all business. What types have you got to offer? Damn near all of 'em, depending on which caravan's in town! Guns, armor, food, junk, pretty much everyone swings by the old circle, eventually. DialogueCa_CCFirstMeeting1_0005BA92_1
Topic CCFirstMeeting1A CCFirstMeeting1A I'm all business. What types have you got to offer? Everyone but Slavers, that is. It's a hassle to transport their wares, as they say. Just as well, eh? Anything else I can do to welcome you to town? DialogueCa_CCFirstMeeting1_0005BA92_2 Not entirely unsympathetic to the slavers
Topic CCFirstMeeting1B CCFirstMeeting1B Pleasure's hard to come by out here. What's on tap? Most of the caravans that come through, their fondest desire is to spend a few days off the road and to get a full stomach. DialogueCa_CCFirstMeeting1_0005BA29_1
Topic CCFirstMeeting1B CCFirstMeeting1B Pleasure's hard to come by out here. What's on tap? We've got good food in the diner, and we try to keep it nice and peaceful here. When that's an option, of course. DialogueCa_CCFirstMeeting1_0005BA29_4 Frustrated that it's not always an option.
Topic CCFirstMeeting1C CCFirstMeeting1C My business and pleasure are the same. And you're not going to like either. In that case, perhaps you ought to leave town, stranger. DialogueCa_CCFirstMeeting1_0005BA2E_1
Topic CCFirstMeeting1C CCFirstMeeting1C My business and pleasure are the same. And you're not going to like either. That'd save Dom the cost of ammo, and it'd save you the cost of being dead. Now, good day. DialogueCa_CCFirstMeeting1_0005BA2E_2 Projecting a tough facade.
Topic CCFirstMeeting1C CCFirstMeeting1C Neither. Just wandering through, Roe. In that case, I'm sure you'll find it was providence that brought you here! DialogueCa_CCFirstMeeting1_0005BA2F_1
Topic CCFirstMeeting1C CCFirstMeeting1C Neither. Just wandering through, Roe. Why, have a talk with any trader in town, and I'm sure you'll find just the thing you didn't even realize you needed! DialogueCa_CCFirstMeeting1_0005BA2F_2
Conversation CCGuardTalk1 CCGuardTalk1 Good to hear it. I'm not giving up this whole "living" habit, not at my age. Keep it up. DialogueCa_CCGuardTalk1_0005BA1F_1
Conversation CCGuardTalk1 CCGuardTalk1 Well, you be sure to let us know when we are, all right? DialogueCa_CCGuardTalk1_0005BA20_1
Conversation CCMentor2 CCMentor2 Well, have any big plans for the day? DialogueCa_CCMentor2_0005BA17_1 A little desperate to get a response
Conversation CCMentor2 CCMentor2 You never know what the day may hold, eh boy? DialogueCa_CCMentor2_0005BA18_1 A little desperate to get a response
Conversation CCMentor2 CCMentor2 Well, no worries. Maybe tomorrow will be more exciting, eh? But not too exciting, I hope! Ha! DialogueCa_CCMentor2_0005BA19_1 A little desperate to get a response
Conversation CCMentor2 CCMentor2 Well, there's always tomorrow, isn't there? At least, one hopes, eh? Ha! DialogueCa_CCMentor2_0005BA1A_1 A little desperate to get a response
Topic CCTownHistory1 What can you tell me about Canterbury Commons? Hah! Damn near everything, I suspect! I founded the place myself, and I'm the reason this place stays fat and happy. DialogueCa_CCTownHistory1_000593FC_1 Bursting with pride
Topic CCTownHistory2A CCTownHistory2A Why do the traders come here? Because I asked them to, I suspect. I grew up in these trade caravans; known most of them my whole life. DialogueCa_CCTownHistory2A_000593F6_1
Topic CCTownHistory2A CCTownHistory2A Why do the traders come here? I founded this place with my sister Daisy, back in the day. Perfect stop along the caravan circuit. DialogueCa_CCTownHistory2A_000593F6_2
Topic CCTownHistory2C CCTownHistory2C How organized are the traders? They're just small caravans that make rounds through the Wastes, hawking their wares from Paradise Falls to Rivet City. DialogueCa_CCTownHistory2C_000593F4_1
Topic CCTownHistory2C CCTownHistory2C How organized are the traders? They won't trade with anyone who's hit their friends, but that's about as organized as they get. DialogueCa_CCTownHistory2C_000593F4_2
Topic CCTownHistory2C CCTownHistory2C How organized are the traders? Quite organized, now. Thanks to your guidance, of course! They still travel independently, but I keep track of their investments and such. DialogueCa_CCTownHistory2C_00068E3D_2
Topic CCTownHistory2C CCTownHistory2C How organized are the traders? They make more profits, and supplies get to those that need them most, so everyone wins. Such is the magic of economics! DialogueCa_CCTownHistory2C_00068E3D_4
Topic CCTownHistory2D CCTownHistory2D I think I get the picture. Anytime, my friend. I could talk about my little Canterbury 'till doomsday. DialogueCa_CCTownHistory2D_00068E26_1
Topic CCTownHistory2D CCTownHistory2D I think I get the picture. Course that came and went already, didn't it? DialogueCa_CCTownHistory2D_00068E26_2 Jovial and joking
Topic CCTrade CCTrade Anything to trade around here? You can usually find one of the trade caravans at the entrance to town. They come through every day or two. DialogueCa_CCTrade_000593E5_1
Topic CCTrade CCTrade Anything to trade around here? Other than them, Porter's always got food for sale down at the diner. DialogueCa_CCTrade_000593E5_2
Topic CCTradeArmor1 CCTradeArmor1 Let's talk about armor. I'm afraid I haven't heard from Crow for a while, now. I'm afraid he may have fallen victim to foul play. DialogueCa_CCTradeArmor1_00068E45_1
Topic CCTradeArmor1 CCTradeArmor1 Let's talk about armor. Our man Crow handles most armor and clothing out on the trail. DialogueCa_CCTradeArmor1_00068E46_1
Topic CCTradeArmor1 CCTradeArmor1 Let's talk about armor. He grew up a tribal, but he traded in his loincloth for much snappier apparel long ago. DialogueCa_CCTradeArmor1_00068E46_2
Topic CCTradeArmor1 CCTradeArmor1 Let's talk about armor. What sort of clothing and armor would you like to see from Crow? DialogueCa_CCTradeArmor1_00068E47_1
Topic CCTradeArmorInvest1 CCTradeInvest1 He should expand his inventory. It takes a fair amount of capital to expand into higher quality material, you know. DialogueCa_CCTradeArmorInv_00068E3A_1
Topic CCTradeArmorInvest1 CCTradeInvest1 He should expand his inventory. Improving Crow's wardrobe would require a one-time investment of, say, 200 caps. DialogueCa_CCTradeArmorInv_00068E3A_2
Topic CCTradeArmorInvest1 CCTradeInvest1 He should expand his inventory. Crow's armor is already rather extensive, but I'm sure it could be even more impressive... for a one time investment of 500 caps. DialogueCa_CCTradeArmorInv_00068E3B_1
Topic CCTradeArmorInvest1 CCTradeInvest1 He should expand his inventory. At this point, the merchandise of our man Crow is the best in the Wasteland. I fear it's beyond improvement with further investments. DialogueCa_CCTradeArmorInv_00068E3C_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A Take my advice -- it can be done with only 100 caps. Well, your financial advice has never steered us wrong before. Done! DialogueCa_CCTradeArmorInv_00068E33_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A That's a good investment. Here's 200 caps. Excellent! I'll send word to Crow right away. DialogueCa_CCTradeArmorInv_00068E34_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A That's a good investment. Yes, it is. But if you don't have the capital, it'll have to wait, I'm afraid. DialogueCa_CCTradeArmorInv_00068E35_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A With my guidance, it can be done with only 250 caps. Hmm. I suspect you're right. Done! DialogueCa_CCTradeArmorInv_00068E36_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A That's a good investment. Here's 500 caps. Isn't it, though? I'll send this right along to Crow. DialogueCa_CCTradeArmorInv_00068E37_1
Topic CCTradeArmorInvest2A CCTradeArmorInvest2A That's a good investment. Pricey, but worth it. Perhaps you can do so later, when you have the proper funds on hand. DialogueCa_CCTradeArmorInv_00068E38_1
Topic CCTradeArmorInvest2B CCTradeArmorInvest2B Not worth it. I'll pass. If you insist. DialogueCa_CCTradeArmorInv_00068E2A_1
Topic CCTradeChems1 CCTradeSpec2C Let's talk about food and chems. I'm afraid the good doctor hasn't reported in for quite a while. Quite unfortunate, really. DialogueCa_CCTradeChems1_00068E17_1
Topic CCTradeChems1 CCTradeSpec2C Let's talk about food and chems. Ah, then you'll be wanting Doc Hoff. Or "the good doctor," as he prefers. DialogueCa_CCTradeChems1_00068E18_1
Topic CCTradeChems1 CCTradeSpec2C Let's talk about food and chems. He prescribes everything from a good meal to stimpaks to things that'll make your brain get up and dance. DialogueCa_CCTradeChems1_00068E18_2
Topic CCTradeChems1 CCTradeSpec2C Let's talk about food and chems. What sort of better living would you like from the good doctor's chemistry? DialogueCa_CCTradeChems1_00068E19_1
Topic CCTradeChemsInvest1 CCTradeSpec1 He should expand his inventory. The good doctor's lab equipment isn't cheap. It'll cost about 200 caps for him to offer higher quality material. DialogueCa_CCTradeChemsInv_00068E1D_1
Topic CCTradeChemsInvest1 CCTradeSpec1 He should expand his inventory further. At this point, it would be hard to improve Doc's medicine cabinet without a significant investment. DialogueCa_CCTradeChemsInv_00068E1E_1
Topic CCTradeChemsInvest1 CCTradeSpec1 He should expand his inventory further. Say, 500 caps should suffice for him to offer a whole cornucopia of pharmacopoeia. DialogueCa_CCTradeChemsInv_00068E1E_2
Topic CCTradeChemsInvest1 CCTradeSpec1 He should expand his inventory. As much as it hurts me to say it, there's really only so much that money can buy. The good doctor's supply cannot be improved at this point. DialogueCa_CCTradeChemsInv_00068E1F_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A Take my advice, it can be done with only 100 caps. Well, your financial advice has never steered us wrong before. Done! DialogueCa_CCTradeChemsInv_00068E20_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A That's a good investment. Here's 200 caps. Excellent! I'll send word to the good doctor right away. DialogueCa_CCTradeChemsInv_00068E21_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A That's a good investment. Yes, it is. But if you don't have the capital, it'll have to wait, I'm afraid. DialogueCa_CCTradeChemsInv_00068E22_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A With my guidance, it can be done with only 250 caps. Hmm. I suspect you're right. Done! DialogueCa_CCTradeChemsInv_00068E23_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A That's a good investment. Here's 500 caps. Isn't it, though? I'll send this right along to him. DialogueCa_CCTradeChemsInv_00068E24_1
Topic CCTradeChemsInvest2A CCTradeChemsInvest2A That's a good investment. Pricey, but worth it. Perhaps you can do so later, when you have the proper funds on hand. DialogueCa_CCTradeChemsInv_00068E25_1
Topic CCTradeChemsInvest2B CCTradeChemsInvest2B Not worth it. I'll pass. If you insist. DialogueCa_CCTradeChemsInv_00068E0E_1
Topic CCTradeExit CCArmorExit That's enough about the traders. All right, you're the boss! DialogueCa_CCTradeExit_00068E06_1
Topic CCTradeJunk1 CCTradeSpec2D Let's talk about odds and ends. No word from Crazy Wolfgang for some time now. With him, it could mean anything, but I don't have a good feeling about it. DialogueCa_CCTradeJunk1_00068E10_1
Topic CCTradeJunk1 CCTradeSpec2D Do you have any traders that deal with miscellaneous goods? That'd be Crazy Wolfgang: he does repairs and general supplies. But he prefers to call himself a "junk dealer." DialogueCa_CCTradeJunk1_00068E11_1
Topic CCTradeJunk1 CCTradeSpec2D Do you have any traders that deal with miscellaneous goods? As he says, he's "overjoyed to assist those who have a deep need for his... junk." He's just like that. Says it catches people's attention. DialogueCa_CCTradeJunk1_00068E11_2 Aware and mildly embarrassed by the innuendo.
Topic CCTradeJunk1 CCTradeSpec2D Let's talk about odds and ends. I'm sure Crazy Wolfgang would be just delighted to hear we're discussing his junk. DialogueCa_CCTradeJunk1_00068E12_1
Topic CCTradeJunkInvest1 CCTradeSpec3A Can he offer a wider variety of junk? With an investment of about 200 caps, I'm sure he could improve the quality of his materials. Or at least, offer more of them. DialogueCa_CCTradeJunkInve_00068E2B_2
Topic CCTradeJunkInvest1 CCTradeSpec3A He should offer even more junk. At this point, it would require another pack brahmin to carry his wares. But for 500 caps, I think he could offer more. DialogueCa_CCTradeJunkInve_00068E2C_1
Topic CCTradeJunkInvest1 CCTradeSpec3A He should expand his wares further. At the moment, Wolfgang's practically carrying an entire junkyard with him. DialogueCa_CCTradeJunkInve_00068E2D_1
Topic CCTradeJunkInvest1 CCTradeSpec3A He should expand his wares further. Anything more, and he'll have trouble with the "traveling" part of being a traveling salesman. DialogueCa_CCTradeJunkInve_00068E2D_2
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A Take my advice -- it can be done with only 100 caps. Well, your financial advice has never steered us wrong before. Done! DialogueCa_CCTradeJunkInve_00068E3F_1
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A That's a good investment. Here's 200 caps. Excellent! I'll see to it right away. DialogueCa_CCTradeJunkInve_00068E40_1
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A That's a good investment. Yes, it is. But if you don't have the capital, it'll have to wait, I'm afraid. DialogueCa_CCTradeJunkInve_00068E41_1
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A With my guidance, it can be done with only 250 caps. Hmm. I suspect you're right. Done! DialogueCa_CCTradeJunkInve_00068E42_1
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A That's a good investment. Here's 500 caps. Isn't it, though? I'll inform Wolfgang immediately. DialogueCa_CCTradeJunkInve_00068E43_1
Topic CCTradeJunkInvest2A CCTradeJunkInvest2A That's a good investment. Pricey, but worth it. Perhaps you can do so later, when you have the proper funds on hand. DialogueCa_CCTradeJunkInve_00068E44_1
Topic CCTradeJunkInvest2B CCTradeJunkInvest2B Not worth it. I'll pass. If you insist. DialogueCa_CCTradeJunkInve_00068E0F_1
Topic CCTraderBoss2A CCShopDeal2A Under my organization, they'd see better profits and more bargaining power. My, my! When it comes to sales, I can see even I've got a few things I could learn from you! DialogueCa_CCTraderBoss2A_00068E2E_1
Topic CCTraderBoss2A CCShopDeal2A Under my organization, they'd see better profits and more bargaining power. Well, in that case, I can act as your representative to the caravans. They'll listen to me, and I'll listen to you. DialogueCa_CCTraderBoss2A_00068E2E_2
Topic CCTraderBoss2A CCShopDeal2A Under my organization, they'd see better profits and more bargaining power. Just let me know what you suggest in the way of specialties, and I'll let them know to focus on that area. DialogueCa_CCTraderBoss2A_00068E2E_3
Topic CCTraderBoss2A CCShopDeal2A Working together would allow specialization in sales, for more reliable profits. Hmm... I think you're right. And the specialization might play to their eccentricities. It could work! DialogueCa_CCTraderBoss2A_00068E2F_1
Topic CCTraderBoss2A CCShopDeal2A Working together would allow specialization in sales, for more reliable profits. And I could act as their representative in this matter. Goodness knows, I've known them for years, so I should be able to speak for them. DialogueCa_CCTraderBoss2A_00068E2F_2
Topic CCTraderBoss2A CCShopDeal2A Working together would allow specialization in sales, for more reliable profits. Just let me know what you suggest in the way of specialties, and I'll let them know to focus on that area. DialogueCa_CCTraderBoss2A_00068E2F_3
Topic CCTraderBoss2A CCShopDeal2A Oh, I'm sure a charismatic fellow like you can get them to follow your lead. Madam, you flatter me! I'm but a humble man of this small community. DialogueCa_CCTraderBoss2A_00068E30_1 Flustered and flattered
Topic CCTraderBoss2A CCShopDeal2A Oh, I'm sure a charismatic fellow like you can get them to follow your lead. But, since it's a trader community, I suppose I can call in a few favors with the caravans. I suppose I am rather persuasive in that way. DialogueCa_CCTraderBoss2A_00068E30_2
Topic CCTraderBoss2A CCShopDeal2A Oh, I'm sure a charismatic fellow like you can get them to follow your lead. So, you just let me know what you'd like to see from the caravans, and I'll let them know what to focus on. DialogueCa_CCTraderBoss2A_00068E30_3
Topic CCTraderBoss2A CCShopDeal2A That's a real shame. I have all these caps, and nowhere to spend them... That... That certainly is quite a lot of caps. It really would be a shame for those to go to waste, wouldn't it? DialogueCa_CCTraderBoss2A_00068E31_1 Palpable greed
Topic CCTraderBoss2A CCShopDeal2A That's a real shame. I have all these caps, and nowhere to spend them... I suppose I can call in a few favors with the caravans, talk with them about their inventory. Must keep the customers happy, right? DialogueCa_CCTraderBoss2A_00068E31_2 Palpable greed
Topic CCTraderBoss2A CCShopDeal2A That's a real shame. I have all these caps, and nowhere to spend them... So, you just let me know what you'd like to see from the caravans, and I'll let them know what to focus on. DialogueCa_CCTraderBoss2A_00068E31_3
Topic CCTraderBoss2A CCShopDeal2A Couldn't they make more money if they worked together? Maybe, but if they were more closely organized, the costs of organization might outweigh the benefits. DialogueCa_CCTraderBoss2A_00068E32_1
Topic CCTraderBoss2A CCShopDeal2A Couldn't they make more money if they worked together? The economics of this sort of trading operation can be rather more complex than your standard store in a settlement, sadly. DialogueCa_CCTraderBoss2A_00068E32_2
Topic CCTraderBoss2C CCBreakDeal2C I suppose you're right. Best to let them stay independent. I agree wholeheartedly. I'd hate to unduly burden a dedicated entrepreneur. DialogueCa_CCTraderBoss2C_00068E04_1
Topic CCTradeRepair Can you repair something for me? We used to have a better mechanic, but that didn't work out so well. I'll see what I can do. DialogueCa_CCTradeRepair_00027D71_1
Topic CCTradeRepair Can you repair something for me? I can give it a look, sure. DialogueCa_CCTradeRepair_00027DA2_1
Topic CCTradeRepair Can you repair something for me? I'll see what I can do. DialogueCa_CCTradeRepair_00027DB3_1
Topic CCTradeSpecExit CCTradeSpec2E Enough about that. Sure thing. Interested in any of the other traders? DialogueCa_CCTradeSpecExit_00068E39_1
Topic CCTradeWeapons1 CCBreakDeal3B Let's talk about weapons. Lucky Harith kind of dropped off the map. Or, knowing his wares, he may have burnt a whole straight through it. DialogueCa_CCTradeWeapons1_00068E0B_1
Topic CCTradeWeapons1 CCBreakDeal3B Let's talk about weapons. Then you'd be looking for Lucky Harith, adventurer, martial artist, and occasional collector of the most deadly items known to mankind. DialogueCa_CCTradeWeapons1_00068E0C_1
Topic CCTradeWeapons1 CCBreakDeal3B Let's talk about weapons. He's a bit of an eccentric, but he deals in more weaponry than you can shake a sharp stick at. In fact, he's probably got a sharp stick, too. DialogueCa_CCTradeWeapons1_00068E0C_2
Topic CCTradeWeapons1 CCBreakDeal3B Let's talk about weapons. What sort of death-dealing implements would you like to see from Harith? DialogueCa_CCTradeWeapons1_00068E0D_1
Topic CCTradeWeaponsInvest1 CCTradeSpec3B He should expand his inventory. Harith's got quite a lot of weapons, but I'm sure he could improve his stock. An investment of 200 caps should see to that nicely. DialogueCa_CCTradeWeaponsI_00068E27_1
Topic CCTradeWeaponsInvest1 CCTradeSpec3B He should expand his inventory further. If Harith were a less-reputable man, I'm sure he could use his armory to collect even more weapons. DialogueCa_CCTradeWeaponsI_00068E28_1
Topic CCTradeWeaponsInvest1 CCTradeSpec3B He should expand his inventory further. But he's a merchant, not a raider, so it's legitimate means only. Like a legitimate investment of 500 caps. DialogueCa_CCTradeWeaponsI_00068E28_2
Topic CCTradeWeaponsInvest1 CCTradeSpec3B He should expand his inventory. That simply isn't feasible, I'm afraid. Harith's gear already rivals some mercenary armies - anything further would be asking for trouble. DialogueCa_CCTradeWeaponsI_00068E29_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A Take my advice -- it can be done with only 100 caps. Well, your financial advice has never steered us wrong before. Done! DialogueCa_CCTradeWeaponsI_00068E4D_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A That's a good investment. Here's 200 caps. Excellent! Harith will be delighted! He usually is by most things, really. DialogueCa_CCTradeWeaponsI_00068E4E_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A That's a good investment. Yes, it is. But if you don't have the capital, it'll have to wait, I'm afraid. DialogueCa_CCTradeWeaponsI_00068E4F_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A With my guidance, it can be done with only 250 caps. Hmm. I suspect you're right. Done! DialogueCa_CCTradeWeaponsI_00068E50_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A That's a good investment. Here's 500 caps. An investment in weaponry is usually returned in short order, after all. I'll inform Harith. DialogueCa_CCTradeWeaponsI_00068E51_1
Topic CCTradeWeaponsInvest2A CCTradeWeaponsInvest2A That's a good investment. Pricey, but worth it. Perhaps you can do so later, when you have the proper funds on hand. DialogueCa_CCTradeWeaponsI_00068E52_1
Topic CCTradeWeaponsInvest2B CCTradeWeaponsInvest2B Not worth it. I'll pass. If you insist. DialogueCa_CCTradeWeaponsI_00068E1B_1
Detection CombatToLost CombatToLost Holy shit! A Stealth Boy! GenericAdult_CombatToLost_000604D9_1
Detection CombatToLost CombatToLost A Stealth Boy! Damn it! GenericAdult_CombatToLost_000604DA_1
Detection CombatToLost CombatToLost Damn it. Where'd he go? GenericAdult_CombatToLost_0002FBE8_1 deemphasise the "he" -- this is used for anyone (male or female) that I'm looking for
Detection CombatToLost CombatToLost Let me go take a look around. GenericAdult_CombatToLost_0002FBEA_1
Detection CombatToLost CombatToLost I bet I know where you went. GenericAdult_CombatToLost_00052020_1
Detection CombatToLost CombatToLost Anybody see anything? GenericAdult_CombatToLost_00052021_1 shouting to friends
Detection CombatToLost CombatToLost Split up and search the area. GenericAdult_CombatToLost_00052022_1 shouting to friends
Detection CombatToLost CombatToLost Where'd you go? Generic_CombatToLost_0002FBE9_1
Detection CombatToNormal CombatToNormal That takes care of that. GenericAdu_CombatToNormal_0002FBF5_1
Detection CombatToNormal CombatToNormal Teach you to mess with me. GenericAdu_CombatToNormal_0002FBF7_1
Detection CombatToNormal CombatToNormal Good enough. GenericAdu_CombatToNormal_0005202A_1
Detection CombatToNormal CombatToNormal Well, that's the end of that. GenericAdu_CombatToNormal_0005202B_1
Detection CombatToNormal CombatToNormal Glad that's over. GenericAdu_CombatToNormal_0005202C_1
Detection CombatToNormal CombatToNormal Phew. I'm glad that's over. Generic_CombatToNormal_0002FBFE_1
Combat Death Death Gaaah! Generic_Death_000208D3_1 death scream
Combat Death Death Urgh! Generic_Death_0001FB58_1 death scream
Combat Death Death Urgh! Generic_Death_000208D4_1 death scream
Combat Death Death Aaaah! Generic_Death_0001FB59_1 death scream
Combat Death Death Aaaah! Generic_Death_000208D5_1 death scream
Combat Death Death Nooo! Generic_Death_0001FB5A_1 death scream
Combat Death Death Nooo! Generic_Death_000208D6_1 death scream
Combat Death Death Agggghhh! Generic_Death_00020712_1 death scream
Combat Death Death Ooohhhh! Generic_Death_00020713_1 death scream
Combat DeathResponse DeathResponse They killed him! GenericAdult_DeathResponse_0001FB5F_1
Combat DeathResponse DeathResponse They killed her! GenericAdult_DeathResponse_0001FB60_1
Combat FireExplosive FireExplosive Incoming! GenericAdult_FireExplosive_00022AA2_1
Combat FireExplosive FireExplosive Duck! GenericAdult_FireExplosive_00022AA3_1
Combat FireExplosive FireExplosive Fire in the hole! GenericAdult_FireExplosive_00022AA4_1
Combat FireExplosive FireExplosive Get down! GenericAdult_FireExplosive_00022AA5_1
Combat FireExplosive FireExplosive Look out! GenericAdult_FireExplosive_00022AA6_1
Combat Flee Flee Help! GenericAdult_Flee_00022A76_1 yelling in fear as you run for your life
Combat Flee Flee Run for it! GenericAdult_Flee_0004D556_1
Combat Flee Flee We're outnumbered! GenericAdult_Flee_0004D558_1
Combat Flee Flee This is hopeless! GenericAdult_Flee_0004D559_1 yelling in fear as you run for your life
Combat Flee Flee I'm out of here! GenericAdult_Flee_0004D55B_1 yelling in fear as you run for your life
Combat Flee Flee Let's get out of here! GenericAdult_Flee_00022A78_1
Conversation GenericHelloResponse GenericHelloResponse Oh, just wonderful. Thanks for asking. GenericAdu_GenericHelloRes_00070CF2_1
Conversation GenericHelloResponse GenericHelloResponse Dear, I live in Tenpenny Tower. I'm at the top of the world. He he he he. GenericAdu_GenericHelloRes_00070CF3_1
Conversation GenericHelloResponse GenericHelloResponse I'm quite well, thank you. GenericAdu_GenericHelloRes_00070CF4_1
Conversation GenericHelloResponse GenericHelloResponse Splendid. Simply splendid. Thanks so much for asking. GenericAdu_GenericHelloRes_00070CF5_1
Conversation GenericHelloResponse GenericHelloResponse I'd be better if I could get my hands on some caviar, but what can you do? Ha ha ha ha ha. GenericAdu_GenericHelloRes_00070CF6_1
Topic MS02AboutSupersExit That's enough about them. I most heartily agree! MS02_MS02AboutSupersExit_000ADB4B_1
Topic MS02Greeting0a What was all that about? Who were those people? The, um... Mechanist and the AntAgonizer. That's just what they call themselves. Ridiculous, I know... MS02_MS02Greeting0a_000A6F21_1 A little embarrassed to say the names "Mechanist" and "AntAgonizer".
Topic MS02Greeting0a What was all that about? Who were those people? A while ago, we were attacked by the AntAgonizer - that woman with the ants, obviously. The Mechanist saved the town with his robots. MS02_MS02Greeting0a_000A6F21_2
Topic MS02Greeting0a What was all that about? Who were those people? That was all well and good, but I swear their fights are getting bigger, and it's been driving off the merchants. They simply won't leave! MS02_MS02Greeting0a_000A6F21_3
Topic MS02Greeting0b You seem to be pretty calm, considering there was just war in your streets. That must be the twentieth time I've seen those two go at it. They're our problem citizens: the Mechanist and the AntAgonizer. MS02_MS02Greeting0b_000A6F20_1 like a slick car salesman. A little embarrassed to say the names "Mechanist" and "AntAgonizer".
Topic MS02Greeting0b You seem to be pretty calm, considering there was just war in your streets. A while ago, we were attacked by the AntAgonizer -- that woman with the ants, obviously. The Mechanist saved the town with his robots. MS02_MS02Greeting0b_000A6F20_2
Topic MS02Greeting0b You seem to be pretty calm, considering there was just war in your streets. That was all well and good, but I swear their fights are getting bigger, and it's been driving off the merchants. They simply won't leave! MS02_MS02Greeting0b_000A6F20_3
Topic MS02Greeting0c I'm just passing through. Don't bug me with your problems. Please, we really do need someone to stop the Mechanist and the AntAgonizer. We can pay! MS02_MS02Greeting0c_000A6F22_1 A little desperate
Topic MS02Greeting0c I'm just passing through. Don't bug me with your problems. They've been using this town as their battlefield, and now some of the merchants are avoiding us! If something isn't done, the town will be ruined! MS02_MS02Greeting0c_000A6F22_2
Topic MS02Greeting1a MS02Greeting1a I might be able to help. Oh that's terrific! I knew you'd help out. Knew it in my gut, and it's never steered me wrong on a deal, yet! MS02_MS02Greeting1a_00037338_1 like a slick car salesman
Topic MS02Greeting1a MS02Greeting1a I might be able to help. Find where the AntAgonizer and the Mechanist hide, and convince them to stop or otherwise end their hostility, and you'll earn 200 caps. MS02_MS02Greeting1a_00037338_2 like a slick car salesman
Topic MS02Greeting1a MS02Greeting1a I might be able to help. You only need to stop one of them, really. Nowadays, I think they only stay in Canterbury to fight each other. MS02_MS02Greeting1a_00037338_3
Topic MS02Greeting1b MS02Greeting1b How much would a solution be worth to you? 200 caps, if you can find where the AntAgonizer and the Mechanist hide, and convince them to stop their rivalry or otherwise stop fighting. MS02_MS02Greeting1b_0003734A_1 like a slick car salesman "otherwise" is suggesting to kill them
Topic MS02Greeting1b MS02Greeting1b How much would a solution be worth to you? You only need to stop one of them, really. Nowadays, I think they only stay in Canterbury to fight each other. So, what do you say? MS02_MS02Greeting1b_0003734A_3
Topic MS02Greeting1c MS02Greeting1c I don't give a damn. I'm interested in finding supplies. Well, I suppose that's something. Canterbury Commons is known for its trading supplies. For now, at least. MS02_MS02Greeting1c_00037363_1 covering up for his disappointment that the player won't help them
Topic MS02Greeting1c MS02Greeting1c I don't give a damn. I'm interested in finding supplies. Enjoy your stay. But if you find yourself low on caps, my offer still stands. MS02_MS02Greeting1c_00037363_2
Topic MS02Greeting2a MS02Greeting2a Double that, and you've got yourself a deal. Hmm. You drive a hard bargain friend. But seeing how we haven't been able to solve the problem ourselves, fine. You got a deal. But I expect results! MS02_MS02Greeting2a_000B8962_1
Topic MS02Greeting2a MS02Greeting2a Double that, and you've got yourself a deal. Oh, and please, do try to use some discretion. We already have plenty of would-be heroes starting wars in our streets. We don't need another. MS02_MS02Greeting2a_000B8962_2
Topic MS02Greeting2b MS02Greeting2b I'll do it. Great! I'm relieved to know the situation will be quickly resolved. Let me know if I can be of assistance to you. MS02_MS02Greeting2b_00037350_1 like a slick car sales man
Topic MS02Greeting2b MS02Greeting2b I'll do it. Oh, and please, do try to use some discretion. We already have plenty of would-be heroes starting wars in the streets. We don't need another. MS02_MS02Greeting2b_00037350_2 like a slick car sales man
Topic MS02Greeting2c MS02Greeting2c Maybe later. I've got things to attend to. Fine. You're a man who puts his own business before that of others. I can understand that. But, if you change your mind. You let me know. MS02_MS02Greeting2c_0003733E_1 like a slick car salesman
Topic RCTopicPaulieAddict Did you know that Paulie Cantelli is an addict? He's totally strung out. It's going to kill him one of these days. DialogueRi_RCTopicPaulieAd_00095A92_1
Detection StartCombatResponse StartCombatResponse Flank 'em! GenericAdu_StartCombatResp_00080DBB_1
Detection StartCombatResponse StartCombatResponse I've got your back! GenericAdu_StartCombatResp_00080DBC_1
Detection StartCombatResponse StartCombatResponse We'll get 'em. GenericAdu_StartCombatResp_00080DBE_1
Detection StartCombatResponse StartCombatResponse Look out! GenericAdu_StartCombatResp_00080DBF_1
Detection StartCombatResponse StartCombatResponse Where? GenericAdu_StartCombatResp_00080DC0_1
Conversation GOODBYE I have to go now. Good luck with those two troublemakers. MS02_GOODBYE_000A9D16_1
Conversation GOODBYE I have to go now. I'll be on my way. Be back soon! And bring more caps! DialogueCa_GOODBYE_0005BA49_1
Conversation GOODBYE I have to go now. I suppose there's no chance for a nice conversation today, is there. DialogueCa_GOODBYE_0005BA50_1 A little crestfallen
Conversation GOODBYE I have to go now. Yes, well... I guess there's always tomorrow. DialogueCa_GOODBYE_0005BA51_1 A little crestfallen
Conversation GOODBYE I have to go now. Well... Good talking with you, boy, as always. DialogueCa_GOODBYE_0005BA52_1 A little crestfallen
Conversation GOODBYE I have to go now. Yeah. See you. GenericAdult_GOODBYE_0001D5E5_1 Default backup bottom of the stack no condition failsafe goodbye.
Conversation GOODBYE I have to go now. Goodbye. Whatever. GenericAdult_GOODBYE_0004E5DD_1
Conversation GOODBYE I have to go now. I need to get going. Bye. GenericAdult_GOODBYE_0004E5E3_1
Conversation GOODBYE I have to go now. Time for me to go. Later. GenericAdult_GOODBYE_00049E19_1
Conversation GOODBYE I have to go now. See you later. Bye. Generic_GOODBYE_00049E16_1
Topic GREETING GREETING Are you all right? You aren't hurt, are you? I'd like to apologize for the rude welcome. Those two have been a bit of a, um, problem lately. MS02_GREETING_000372A1_1
Topic GREETING GREETING Name's Roe. Uncle Roe, to most. Welcome to Canterbury Commons... for what that's worth. MS02_GREETING_000372A1_2
Topic GREETING GREETING Whew! You wouldn't believe how much trouble those two have caused in this town. We've been looking for someone to get rid of them for a long time. MS02_GREETING_000B2932_3
Topic GREETING GREETING But you just walked in and cleaned up the town, easy as you please! We're in your debt, that's for sure. MS02_GREETING_000B2932_4
Topic GREETING GREETING I'm mayor of Canterbury Commons, think of me as your own Uncle Roe. And take this, as our thanks for cleaning up the town. MS02_GREETING_000B2932_5 Warm and hearty
Topic GREETING GREETING Whew! You wouldn't believe how much trouble those two have caused in this town. We've been looking for someone to get rid of them for a long time. MS02_GREETING_000B2933_3
Topic GREETING GREETING But you just walked in, downed one, and drove off the other, easy as you please! That'll be the last we see of them, you can be sure of that! MS02_GREETING_000B2933_4
Topic GREETING GREETING I'm mayor of Canterbury Commons, think of me as your own Uncle Roe. And take this, as our thanks for cleaning up the town. MS02_GREETING_000B2933_5 Warm and hearty
Topic GREETING GREETING Change your mind yet? You willing to help us deal with the AntAgonizer and Mechanist? MS02_GREETING_00096094_1 like a slick car sales man
Topic GREETING GREETING Ah, new in town? Welcome to Canterbury Commons, home of traders, home of caravaners, and most of all, home of excellent bargains! DialogueCa_GREETING_00059401_1 A little like a ringleader of a circus
Topic GREETING GREETING I'm Ernest Roe, but feel free to think of me as your jolly old Uncle Roe. What brings you to my fine, little town? Here for business, or pleasure? DialogueCa_GREETING_00059401_2
Topic GREETING GREETING With all of that fighting, I never got to give you the official welcome to the town, did I? DialogueCa_GREETING_000A6F1F_1 A little like a ringleader of a circus
Topic GREETING GREETING Welcome to Canterbury Commons, home of traders, caravaners, and most of all, of excellent bargains! Here for business or pleasure? DialogueCa_GREETING_000A6F1F_2
Topic GREETING GREETING What can old Uncle Roe do for you, today? DialogueCa_GREETING_00059402_1
Topic GREETING GREETING What do you need? GenericAdult_GREETING_000038C8_1
Topic GREETING GREETING Yeah? Generic_GREETING_000038C2_1
Topic GREETING GREETING Hey there. Generic_GREETING_0004C18B_1
Combat GuardTrespass GuardTrespass You! Get out of here! GenericAdult_GuardTrespass_00022A93_1
Combat GuardTrespass GuardTrespass Back off! GenericAdult_GuardTrespass_00017194_1
Combat GuardTrespass GuardTrespass I'm not warning you again. Leave now. GenericAdult_GuardTrespass_00050FFE_1
Combat GuardTrespass GuardTrespass Last warning. Get out of here. GenericAdult_GuardTrespass_00051000_1
Combat GuardTrespass GuardTrespass You'd better get out of here. GenericAdult_GuardTrespass_00051001_1
Combat GuardTrespass GuardTrespass I told you to leave. You'd better listen. GenericAdult_GuardTrespass_00051003_1
Combat GuardTrespass GuardTrespass You don't belong here. GenericAdult_GuardTrespass_00051008_1
Combat GuardTrespass GuardTrespass Keep moving. GenericAdult_GuardTrespass_00022A96_1
Combat GuardTrespass GuardTrespass You'd better get out of here if you know what's good for you. GenericAdult_GuardTrespass_00017193_1
Conversation HELLO HELLO Whatever you can do to help our town, we'd appreciate it. MS02_HELLO_000A9D8F_1
Conversation HELLO HELLO Town's a lot safer now. Thanks. MS02Fin_HELLO_000A9D68_1
Conversation HELLO HELLO Business is always welcome in Canterbury Commons. Even business with people like you. DialogueCrimeKarma_HELLO_0007D4DA_1
Conversation HELLO HELLO We take property crime very seriously around here. I don't want to hear about any more trouble from you. DialogueCrimeKarma_HELLO_0007D4DB_1
Conversation HELLO HELLO Hello, there! DialogueCa_HELLO_0005BA6A_1 Jovial
Conversation HELLO HELLO How do? DialogueCa_HELLO_0005BA6B_1 Jovial
Conversation HELLO HELLO Morning, sleepyhead! Sleep well, boy? DialogueCa_HELLO_0005BA76_1
Conversation HELLO HELLO Rise and shine! How was your night, my boy? DialogueCa_HELLO_0005BA77_1
Conversation HELLO HELLO Day go well for you, my boy? DialogueCa_HELLO_0005BA78_1
Conversation HELLO HELLO Evening! Get a lot of work done today, boy? DialogueCa_HELLO_0005BA79_1
Conversation HELLO HELLO How're you doing, boy? Is everything all right? DialogueCa_HELLO_0005BA7A_1
Conversation HELLO HELLO Hello, Dom. Everyone behaving themselves? DialogueCa_HELLO_0005BA7B_1
Conversation HELLO HELLO Dom. Any news I should be worried about? DialogueCa_HELLO_0005BA7C_1
Conversation HELLO HELLO Hey there. GenericAdult_HELLO_00070D00_1
Conversation HELLO HELLO Yes? GenericAdult_HELLO_0004D586_1
Conversation HELLO HELLO Welcome to Tenpenny Tower. GenericAdult_HELLO_00070CED_1
Conversation HELLO HELLO Charmed, I'm sure... GenericAdult_HELLO_00070D01_1
Conversation HELLO HELLO Ah, hello! GenericAdult_HELLO_0004D585_1
Conversation HELLO HELLO Good to see you. GenericAdult_HELLO_0004E5FA_1
Conversation HELLO HELLO Hey. GenericAdult_HELLO_0004E5FC_1
Conversation HELLO HELLO Morning. GenericAdult_HELLO_0004E5FE_1
Conversation HELLO HELLO Evening. GenericAdult_HELLO_0004E600_1 abbreviated "Good evening" greeting
Conversation HELLO HELLO How are you? GenericAdult_HELLO_00070CEE_1
Conversation HELLO HELLO Nice to see you. Doing well, I hope? GenericAdult_HELLO_00070CEF_1
Conversation HELLO HELLO How are things? GenericAdult_HELLO_00070CF0_1
Conversation HELLO HELLO And how are you this fine day? GenericAdult_HELLO_00070CF1_1
Conversation HELLO HELLO Hello. Generic_HELLO_00020435_1
Combat Hit Hit This is your last warning before I kill you. GenericFriendlyFire_Hit_000345B3_1 friendly fire
Combat Hit Hit Once more and I'm going to have to kill you. GenericFriendlyFire_Hit_000345B4_1 friendly fire
Combat Hit Hit Don't do that again. Last warning. GenericFriendlyFire_Hit_000345B5_1 friendly fire
Combat Hit Hit What are you doing? GenericFriendlyFire_Hit_000345B6_1 friendly fire
Combat Hit Hit Watch it! GenericFriendlyFire_Hit_000345B7_1 friendly fire
Combat Hit Hit Cut that out! GenericFriendlyFire_Hit_000345B8_1 friendly fire
Combat Hit Hit I'm on your side! GenericFriendlyFire_Hit_000345B9_1 friendly fire
Combat Hit Hit What do you think you're doing? GenericFriendlyFire_Hit_000345BA_1 friendly fire
Combat Hit Hit Careful with that! GenericFriendlyFire_Hit_000345BB_1 friendly fire
Combat Hit Hit I'm hit! GenericAdult_Hit_00015128_1
Combat Hit Hit Damn! GenericAdult_Hit_000208E4_1
Combat Hit Hit Ugh! Generic_Hit_00015122_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_000208D8_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_00015123_1 getting hit/wounded in combat
Combat Hit Hit Oof! Generic_Hit_000208DA_1 getting hit/wounded in combat
Combat Hit Hit Argh! Generic_Hit_00015124_1
Combat Hit Hit Argh! Generic_Hit_000208DC_1
Combat Hit Hit Ahh! Generic_Hit_00015125_1 getting hit/wounded in combat
Combat Hit Hit Ahh! Generic_Hit_000208DE_1 getting hit/wounded in combat
Combat Hit Hit Ugh! Generic_Hit_00015126_1
Combat Hit Hit Ugh! Generic_Hit_000208E0_1
Combat Hit Hit Ugh! Generic_Hit_000208E1_1
Combat Hit Hit Hmph! Generic_Hit_00015127_1
Combat Hit Hit Hmph! Generic_Hit_000208E2_1
Combat Hit Hit Hmph! Generic_Hit_000208E3_1
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CA_1 Muttering to yourself while dreaming
Conversation IdleChatter Idle Chatter Generic_IdleChatter_000459CB_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Conversation IdleChatter Idle Chatter Generic_IdleChatter_00049036_1 <snores> Needs to lead into and out of snoring, since this will be called intermittently. And/or make it really long, repeated snoring.
Detection LostIdle LostIdle I'm going to find you. GenericAdult_LostIdle_0002FC1B_1
Detection LostIdle LostIdle You can't hide from me forever. GenericAdult_LostIdle_0002FC1D_1
Detection LostIdle LostIdle Nothing yet. GenericAdult_LostIdle_0002FC1E_1
Detection LostIdle LostIdle Where did you go? GenericAdult_LostIdle_0002FC21_1
Detection LostIdle LostIdle I've got something for you... GenericAdult_LostIdle_0002FC22_1
Detection LostIdle LostIdle Come out, come out, wherever you are! Generic_LostIdle_0002FC20_1
Detection LostToCombat LostToCombat Thought hiding would save you? GenericAdult_LostToCombat_0002FC1A_1
Detection LostToCombat LostToCombat Aha! GenericAdult_LostToCombat_0005202F_1
Detection LostToCombat LostToCombat You can't hide from me. GenericAdult_LostToCombat_00052030_1
Detection LostToCombat LostToCombat Over here! GenericAdult_LostToCombat_0002FC19_1
Detection LostToCombat LostToCombat There you are! Generic_LostToCombat_0002FC18_1
Detection LostToNormal LostToNormal Must have bugged out. GenericAdult_LostToNormal_0002FBE5_1
Detection LostToNormal LostToNormal Hmm. Oh well. GenericAdult_LostToNormal_0002FBE6_1 puzzled, but relieved.
Detection LostToNormal LostToNormal I can't find anything. GenericAdult_LostToNormal_00052052_1 with decision -- "must not be anybody here"
Detection LostToNormal LostToNormal Cleared out, I guess. GenericAdult_LostToNormal_0002FBE7_1
Detection LostToNormal LostToNormal Stand down. GenericAdult_LostToNormal_00052053_1
Detection LostToNormal LostToNormal I guess we ran 'em off. GenericAdult_LostToNormal_00052054_1
Detection LostToNormal LostToNormal Nobody here anymore. Generic_LostToNormal_00052051_1
Combat Murder Murder What have you done? GenericAdult_Murder_00022A7B_1
Combat Murder Murder Oh my God! GenericAdult_Murder_00022A7C_1
Combat Murder Murder Murderer! GenericAdult_Murder_00022A7D_1
Combat Murder Murder You killed him! GenericAdult_Murder_00022A7E_1
Combat Murder Murder You killed her! GenericAdult_Murder_00022A7F_1
Combat Murder Murder No! GenericAdult_Murder_00022A80_1
Combat Murder Murder You're going to pay for that! GenericAdult_Murder_00050FF3_1
Combat Murder Murder Murdering scum! GenericAdult_Murder_00050FF7_1
Combat MurderNoCrime MurderNoCrime Good riddance. GenericAdult_MurderNoCrime_00022A9E_1
Combat MurderNoCrime MurderNoCrime Better him than me. GenericAdult_MurderNoCrime_00051017_1
Combat MurderNoCrime MurderNoCrime Better her than me. GenericAdult_MurderNoCrime_00051018_1
Detection NormalToAlert NormalToAlert Hello? Who's there? GenericAdult_NormalToAlert_0002FC24_1
Detection NormalToAlert NormalToAlert Huh? GenericAdult_NormalToAlert_0005200A_1
Detection NormalToAlert NormalToAlert Hello? GenericAdult_NormalToAlert_0005200B_1
Detection NormalToAlert NormalToAlert Did you hear something? GenericAdult_NormalToAlert_0005200C_1
Detection NormalToAlert NormalToAlert I'm going to go check it out. GenericAdult_NormalToAlert_0002FC25_1
Detection NormalToAlert NormalToAlert What was that? Generic_NormalToAlert_0002FC23_1
Detection NormalToCombat StartCombat Help me! GenericAdu_NormalToCombat_0001FB67_1
Detection NormalToCombat StartCombat I've got one! GenericAdu_NormalToCombat_0001FB68_1
Detection NormalToCombat StartCombat Hey! GenericAdu_NormalToCombat_0005201D_1
Detection NormalToCombat StartCombat Opening fire! GenericAdu_NormalToCombat_0001FB69_1
Detection NormalToCombat StartCombat Open fire! GenericAdu_NormalToCombat_0001511C_1
Detection NormalToCombat StartCombat Over here! Generic_NormalToCombat_000208E5_1
Miscellaneous ObserveCombat ObserveCombat Watch out! GenericAdult_ObserveCombat_0004C256_1
Miscellaneous ObserveCombat ObserveCombat Whoa! GenericAdult_ObserveCombat_0004C257_1
Miscellaneous ObserveCombat ObserveCombat Look out! GenericAdult_ObserveCombat_0004C258_1
Miscellaneous ObserveCombat ObserveCombat Damn, it's a fight! GenericAdult_ObserveCombat_0004C25A_1
Miscellaneous ObserveCombat ObserveCombat Ain't none of my business! GenericAdult_ObserveCombat_0004C25B_1
Combat Pickpocket Pickpocket Thief! GenericAdult_Pickpocket_00022AA8_1
Combat Pickpocket Pickpocket A pickpocket! GenericAdult_Pickpocket_00022AA9_1
Combat Pickpocket Pickpocket Stop! Thief! GenericAdult_Pickpocket_00022AAB_1
Combat Pickpocket Pickpocket You can't do that! GenericAdult_Pickpocket_00022AAC_1
Combat Pickpocket Pickpocket You stole that! GenericAdult_Pickpocket_00022AAD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Whoa, whoa! Careful! GenericAdu_PLAYERFIREWEAPO_00022CCD_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Hey, knock it off! GenericAdu_PLAYERFIREWEAPO_00022CCE_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Watch it! GenericAdu_PLAYERFIREWEAPO_00022CCF_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Not so close! GenericAdu_PLAYERFIREWEAPO_0004C1A6_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON I hope you know what you're doing. GenericAdu_PLAYERFIREWEAPO_0004C1A7_1
Topic PLAYERFIREWEAPON PLAYER FIRE WEAPON Cut it out, will you? GenericAdu_PLAYERFIREWEAPO_0004C1A8_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Don't point that thing at me. GenericAdu_PLAYERINIRONSIT_00022CD0_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Hey, knock it off. GenericAdu_PLAYERINIRONSIT_00022CD1_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES What do you think you're doing? GenericAdu_PLAYERINIRONSIT_00022CD3_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Be careful with that! GenericAdu_PLAYERINIRONSIT_00022CD2_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES That's not a good idea. GenericAdu_PLAYERINIRONSIT_0004C16E_1
Topic PLAYERINIRONSITES PLAYER IN IRON SITES Easy there. GenericAdu_PLAYERINIRONSIT_0004C16F_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Watch it, will you? GenericAdu_PLAYERKNOCKOVER_00022CCA_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Oh come on. Pay more attention to what you're doing. GenericAdu_PLAYERKNOCKOVER_00022CCB_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Cut it out. GenericAdu_PLAYERKNOCKOVER_00022CCC_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Hey, be more careful! GenericAdu_PLAYERKNOCKOVER_00022CC9_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS Why don't you look where you're going? GenericAdu_PLAYERKNOCKOVER_0004C163_1
Topic PLAYERKNOCKOVEROBJECTS PLAYER KNOCK OVER OBJECTS What's the big idea? GenericAdu_PLAYERKNOCKOVER_0004C164_1
Topic PLAYERLAYMINE PLAYER LAY MINE You know what you're doing there? GenericAdult_PLAYERLAYMINE_00022CBC_1
Topic PLAYERLAYMINE PLAYER LAY MINE Whoa now. Be careful with that thing. GenericAdult_PLAYERLAYMINE_00022CBD_1
Topic PLAYERLAYMINE PLAYER LAY MINE Don't blow yourself up, okay? GenericAdult_PLAYERLAYMINE_00022CBE_1
Topic PLAYERLAYMINE PLAYER LAY MINE You sure that's a good idea? GenericAdult_PLAYERLAYMINE_0004C15E_1
Topic PLAYERLAYMINE PLAYER LAY MINE I hope you know what you're doing. GenericAdult_PLAYERLAYMINE_0004C15F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Tamper with that, and we're going to have a problem. GenericAdu_PLAYERLOCKEDOBJ_0004D54C_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT I really hope you're not thinking of breaking into there. GenericAdu_PLAYERLOCKEDOBJ_0004D54D_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT It's locked for a reason. Don't get any ideas. GenericAdu_PLAYERLOCKEDOBJ_0004D54E_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Yes, that's locked. And yes, I can see you eyeing it... GenericAdu_PLAYERLOCKEDOBJ_0004D54F_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT Don't even think of breaking into that. GenericAdu_PLAYERLOCKEDOBJ_0004D550_1
Topic PLAYERLOCKEDOBJECT PLAYER LOCKED OBJECT That's secure for a reason. GenericAdu_PLAYERLOCKEDOBJ_0004D551_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Don't even think about it. GenericAdu_PLAYERPICKPOCKE_0004D562_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET What do you think you're doing? GenericAdu_PLAYERPICKPOCKE_0004D563_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET I'm watching you. GenericAdu_PLAYERPICKPOCKE_0004D564_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Keep your hands to yourself. GenericAdu_PLAYERPICKPOCKE_0004D565_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET You won't get away with that. GenericAdu_PLAYERPICKPOCKE_0004D566_1
Topic PLAYERPICKPOCKET PLAYER PICKPOCKET Not a good idea. GenericAdu_PLAYERPICKPOCKE_0004D567_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Watch where you're swinging that, will you? GenericAdu_PLAYERSWINGMELE_00022CC6_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Is that really necessary? GenericAdu_PLAYERSWINGMELE_00022CC8_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Hey, knock it off. GenericAdu_PLAYERSWINGMELE_00022CC7_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Why don't you go swing that somewhere else? GenericAdu_PLAYERSWINGMELE_0004C168_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Careful with that. GenericAdu_PLAYERSWINGMELE_0004C169_1
Topic PLAYERSWINGMELEEWEAPON PLAYER SWING MELEE WEAPON Stop doing that so close to me. GenericAdu_PLAYERSWINGMELE_0004C16A_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Take cover! GenericAdu_PLAYERTHROWGREN_00022CC0_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Watch out! GenericAdu_PLAYERTHROWGREN_00022CC1_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Look out! GenericAdu_PLAYERTHROWGREN_00022CBF_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE What are you doing? GenericAdu_PLAYERTHROWGREN_0004C174_1
Topic PLAYERTHROWGRENADE PLAYER THROW GRENADE Grenade! GenericAdu_PLAYERTHROWGREN_0004C175_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Oh come on. Cut it out. GenericAdu_PLAYERZKEYOBJEC_00022CB9_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Put that down, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBA_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Give it a rest, will you? GenericAdu_PLAYERZKEYOBJEC_00022CBB_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Is that really necessary? GenericAdu_PLAYERZKEYOBJEC_0004C157_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT Are you having fun with that? GenericAdu_PLAYERZKEYOBJEC_0004C158_1
Topic PLAYERZKEYOBJECT PLAYER Z KEY OBJECT You're easily amused, eh? GenericAdu_PLAYERZKEYOBJEC_0004C159_1
Combat PowerAttack PowerAttack Huurrraghh! Generic_PowerAttack_00022AAF_1
Combat PowerAttack PowerAttack Rrrraaahhh! Generic_PowerAttack_00022AB1_1
Combat PowerAttack PowerAttack Yaargh! Generic_PowerAttack_00051FFA_1
Combat PowerAttack PowerAttack Grrrraah! Generic_PowerAttack_00051FFB_1
Topic SpeechChallengeFailure SpeechChallengeFailure I'm afraid that won't do, friend. Are you sure you won't take the generous offer I've already made? MS02_SpeechChallengeFailur_0009609D_1 like a slick car salesman
Topic SpeechChallengeFailure SpeechChallengeFailure That's not going to work on me. GenericAdu_SpeechChallenge_00067566_1
Combat Steal Steal Thief! GenericAdult_Steal_00022AB2_1
Combat Steal Steal You stole that! GenericAdult_Steal_00022AB3_1
Combat Steal Steal Stop! Thief! GenericAdult_Steal_00022AB4_1
Combat Steal Steal You can't just take that! GenericAdult_Steal_00022AB6_1
Combat Steal Steal That doesn't belong to you! GenericAdult_Steal_00022AB7_1
Miscellaneous TimeToGo TimeToGo It's time for you to leave. GenericAdult_TimeToGo_0004C272_1
Miscellaneous TimeToGo TimeToGo You've got to leave now so I can lock up. GenericAdult_TimeToGo_0004C273_1
Miscellaneous TimeToGo TimeToGo I'm locking up, so you'll need to leave. GenericAdult_TimeToGo_0004C275_1