The infobox template in this article is missing some required data. You can help The Vault by filling it in.
A template in this article or section is missing some data. You can help The Vault by filling it in.
This article has missing audio files. You can help The Vault by uploading them.
So you're the lucky scab gathering ingots for me today, huh?”
Background[edit | edit source]
Sleazy and prone to bouts of psychotic behavior, Everett enjoys leading Pitt Slaves to their doom, running the Ingot-collection offices near the abandoned area between the Mill and the Steelyard. He’s an equipment hoarder and collector, and he barters for any found Ingots.
Everett is the Mill's foreman, residing in his own office with a door leading to the abandoned area. He regularly sends slaves to collect steel ingots from the steelyard. He usually spends all day in his office.
Interactions with the player character[edit | edit source]
Interactions overview[edit | edit source]
|This character is essential. Essential characters cannot be killed.|
|This character starts quests.|
|This character is involved in quests.|
Quests[edit | edit source]
- Unsafe Working Conditions: He is the person that the player reports to for Steelyard duty. He also rewards the player for turning in steel ingots; 10 are required for this quest.
- Mill Worker: You can choose to continue collecting ingots beyond the minimum required for "Unsafe Working Conditions". With every 10 ingots gathered, he will reward you with a piece of equipment.
Effects of player actions[edit | edit source]
- Regardless of who you side with, Everett will remain friendly. If you choose to free the slaves, Wernher will tell you that Everett is still alive and taking ingots from the player, although he never mentions why they didn't kill him.
Inventory[edit | edit source]
|.32 Hunting rifle|
Drops on death
Notes[edit | edit source]
- Despite being a Pitt raider, Everett is not considered to be an Evil character, so killing him will result in a reduction of Karma.
Notable quotes[edit | edit source]
- "[You got anything for me?] Well, I'll be damned. That makes 100 ingots you found. And here I remember thinking you'd be lucky to bring back any at all. Ain't no question, you earned the treasure of my collection. This armor goes all the way back to when the Brotherhood tried to wipe out The Pitt. Some of the tribals who worshipped Ashur made it to look like their god. Try it on, and you'll feel a little like a god, yourself!"
- "[I can't find any more ingots out there.] Yup, guess you got every last one out there. You're one hell of a steeler, kid."
- "[You got anything for me?] All the metal you're bringing in, I suppose it's worth giving you something to really help with those Trogs. Here, this thing's mauled Trogs and Ghouls from here to Monroeville. Give it a whirl."
- "[You got anything for me?] Guess you earned this. Used to belong to a desert priest. Said wearing it made him bulletproof. Course, that didn't stand up to a little testing. But damn if it wasn't a gloriously fun time."
- "[You got anything for me?] I probably shouldn't, but damn if you ain't earned it. Here. This is the best gun I ever had. A little slower on the trigger, but she makes up for it in power and accuracy. Use her in good health."
- "So you're the lucky scab gathering ingots for me today, huh?"
- "[Yup, that's me!] Good to see a little enthusiasm, for once! Well, follow me!"
- "[Sure, if I have to.] That you do. This ain't no union shop."
- "Well now, look who made it back. I'll take those ingots, scab. You just get back in there and get about your business. You got a real knack for this! Here, this might help you work a little harder. Original owner can't use it anymore, on account of decapitation."
- "[You got anything for me?] How about I give you some metal this time? Here. This armor was a special order for one of the Hole fighters. Great against bullets, but didn't help him when he got pushed off the bridge."
- "[You got anything for me?] Sure thing. Bit of a weird one, here - found it from some sucker out of town. Some genius got to tinkering with his laser. Polished metal barrel, a few prisms in there, and he got this lethal light show."
- "[You got anything for me?] You bet I do! Check out this cutting edge of fashion! Wear this armor, and everyone's going to want to get close to you. Which just means they'll be inside your blast radius, huh?"
- "So Steelyard duty, eh? Who'd you piss off to get that death sentence? Actually, don't even tell me. It's not like you'll be alive for long anyways."
- "See that fella up there? You'll be seeing lots of those. And if you survive them, you'll probably run into those crazies that live up on the blast furnace. Tell you what, why don't you do me a favor and get killed close to the door? That way I won't have to walk so far to loot your corpse. Heh."
- "Here's the door. Get out there and grab some ingots. Don't come back without at least ten! Turn them in to me and I'll see if I can't slip a little something your way."
Appearances[edit | edit source]
Bugs[edit | edit source]
- Sometimes he will stand in front of the entrance to the Steelyard and say "Go away", thus not giving you a chance to collect all unique weapons if hadn't done since then. Attacking him and then holster your weapon might fix this. Otherwise, console commands might also help.
- He may randomly disappear.
- Sometimes he may be found in the Abandoned area rather than his office. (Experienced on the 360 during first playthrough of The Pitt).
- Fallout 3 Official Game Guide Game of the Year Edition p.72: "Everett
Sleazy and prone to bouts of psychotic behavior, Everett enjoys leading Pitt Slaves to their doom, running the Ingot-collection offices near the abandoned area between the Mill and the Steelyard. He's an equipment hoarder and collector, and he barters for any found Ingots."
(Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)