Fairfax ruins

From The Vault - Fallout Wiki
Jump to: navigation, search
Fallout 3 locations project.png
Fallout 3 locations project
This article is within the scope of the Fallout 3 locations project. This project is dedicated to standardizing Fallout 3 location articles. If you want to participate, please check the project page.
Fairfax ruins
Fo3 Fairfax NW.pngFo3 Fairfax NE.png
Fo3 Fairfax SW.pngFo3 Fairfax SE.png
Fo3 Fairfax Main ST.png
Icon settlement medium.png
Fairfax main street (bottom) and external shots (clockwise: from the northeast, southeast, southwest, northwest)
Site
Fairfax Ruins loc.jpg
Map MarkerFairfax Ruins
Connections
metro exitsFairfax station
Other ExitsUtility Tunnels
Technical
Cell NameFairfaxRuinsExterior1
FairfaxRuinsExterior2
FairfaxRuinsExterior3
FairfaxRuinsExterior4
FairfaxRuinsExterior5
FairfaxRuinsExterior6
FairfaxRuinsExterior7
ref id00001163 ()
00001164 ()
00001165 ()
00001172 ()
00001173 ()
00001174 ()
00001175 ()
TerminalsTurret Control System
Maps
Fairfax Utility Tunnels.jpg
Map of the Utility Tunnels
 
Gametitle-FO3.png
Gametitle-FO3.png

Fairfax ruins are the destroyed remains of a town in the Capital Wasteland, located south of Vault 101, east of Fort Independence, and north of Andale.

Background[edit | edit source]

The Brotherhood Outcasts and local raiders are engaged in a stalemate, fighting over the town - while the Outcasts have fortified Fort Independence, they are constantly being harassed by degenerates camped out in the city. Despite superior training and technology, the Outcasts have not occupied the town proper for reasons unknown.

Layout[edit | edit source]

Exterior[edit | edit source]

The ruins consist of the main street, several alleys and destroyed houses. Raiders fill the area and are well-armed. North of the main road, running through the center of the town east to west, is the entrance to the metro tunnels. There are also several manholes leading to the utility tunnels. There are also various traps that may attract the raiders' attention if set off. You may also run in to frag mines by fast-traveling here. Outside one of the houses on the outskirts of town, is a gas valve that, when repaired, allows you to burn enemies by shooting them inside the house.

Utility tunnels[edit | edit source]

Main article: Utility tunnels

The main entrance to the utility tunnels is a grating in the floor that collapses into a small rectangular hole in the center of Fairfax Ruins. A far less defended entrance to the tunnels is a manhole located to the northwest of the ruins to the east of the Brotherhood Outcast base. Inside are several ammunition boxes, raiders, aid items, and other loot.

There is also a separate subway tunnel in the center of Fairfax Ruins guarded by two raiders. This subway has no links to any other areas, but there are various ammunition boxes lying around. When entering the tunnel, there are some mines as well as a shotgun trap close to the entrance. The tunnel is, like the rest of Fairfax Ruins, only inhabited by raiders.

Inhabitants[edit | edit source]

The place is now full of raiders, whose numbers depend on the character's current level. They are mostly armed with missile launchers, combat shotguns, and assault rifles, and some may wield a flamer, or even 10mm submachine guns.

  • After Broken Steel is loaded, to the north of the ruins, the Enclave have set up an outpost with a deathclaw cage which will appear after the player has done the quest, The Waters of Life. Upon approaching the camp, there will usually be three soldiers and two officers present, but their numbers can change depending on the player's level. The soldiers are sometimes armed with flamers and will be busy executing several wastelanders enclosed in a cage, which may explain the bodies. This observation also suggests that a deathclaw cage was being used as a makeshift execution chamber. An Enclave Hellfire trooper may be included in their ranks.

Notable loot[edit | edit source]

Notes[edit | edit source]

  • When fast traveling to this area, there will be at least one raider with a missile launcher nearby accompanied by at least two armed raiders (sometimes armed with 10mm SMGs, R91 assault rifles, or combat shotguns). This is dependent upon the player's level. If the player has just cleared the place of enemies and are fast-traveling back right away, no raiders should return. However, it is possible for them to return if the player is at higher levels (and waiting 73 in-game hours).
  • A friendly Enclave soldier wearing Tesla armor and armed with a missile launcher may be encountered in the open square on the south side of the ruins (where the broken highway comes into the town). He will clear out the raiders in the area, including the raider with a missile launcher. He reports "Area secure" and the only dialogue option is "See you later".
  • Brotherhood of Steel Outcasts will occasionally patrol this area, and may assist in combat.

Appearances[edit | edit source]

The Fairfax ruins appear only in Fallout 3.

Behind the scenes[edit | edit source]

  • Fairfax Ruins are the ruins of real-world Fairfax, VA. However, the ruins in Fallout 3 are comparatively smaller than the true town and the location is much closer to downtown Washington DC than depicted in the game.

Bugs[edit | edit source]

  • You may (rarely) encounter Defender Morgan somewhere in Fairfax Ruins either still fighting or already dead. Even after you find Defender Morgan dead in Fairfax Ruins, she may reappear sometime later in the same situation.

Gallery[edit | edit source]