Fallout Wiki
Register
Advertisement
Fallout Wiki

A silent neighborhood. A fortified homestead. This is how you start a good story... or a horror novel.Piper Wright

The Fairline Hill Estates is the remains of an upscale community in the Commonwealth in 2287.

Background[]

Since the Great War, the remains of this gated community have been used by several scavenger and raider gangs. It was recently occupied by a small settlement, whose inhabitants have mysteriously disappeared.[1][2][3] The neighborhood is now only home to yao guai and feral ghouls.[4] The previous residents left behind a small amount of evidence of their existence, including some of their belongings. Several rotting brahmin corpses lie in the playground being eaten by yao guai, and workstations remain inside the houses undisturbed. In the interim, one home was fortified (and filled with ghouls), its well-armed occupant killed, and the place was ultimately abandoned.[5][6][7]

Layout[]

Fairline Hill Estates consists of six houses arranged around a central playground. Multiple yao guai will be around the estates. A power armor station is in the garage of the southwest house, and a chemistry station is in the garage of the southeast house.

Most of the homes in the estate are abandoned, containing minor random loot. One home has a floor safe underneath the upstairs bed. Another has one on the ground floor, under a table in a room with a washer and dryer. The only sign of habitation is in the northwest home, which is barred from the inside but can be accessed by climbing onto the truck parked next to the house and jumping through a window. The interior of the home contains a leveled rifle trap aimed at the front door and a skeleton clutching a pipe pistol in the bedroom upstairs, slumped on an explosives box across from a chained-up room containing a few feral ghouls.

To the northwest of the estates is a small trailer home belonging to Eleanor, a merchant who sells large quantities of ammo and mid-tier weaponry including a plasma rifle. In the woods north of the estates and east of Eleanor's home, her dog Teddy can be found inside a cage, apparently having been captured by a pair of hostile hunters.

Notable loot[]

Related quests[]

Notes[]

  • Upon approaching this area from the west or north, a jump scare sound will play.
  • The layout of Fairline Hill Estates is strikingly similar to the layout of the neighborhood within the Tranquility Lane simulation.
    • Both neighborhoods feature a roundabout layout with a playground in the center. Both neighborhoods have exactly 6 houses positioned on the outside of the roundabout, with 1 of the 6 houses being different from the rest (In Tranquility Lane, the outlier is the abandoned house, inside of which is the simulation's failsafe. In Fairline Hill Estates, the outlier is the fortified home, which is booby-trapped and contains a few ghouls locked in a room on its upper floor.)

Companion comments[]

  • When at this location companions make comments, which are activated at two locations: at the entrance to the cul-de-sac and at the fortified house.
Location comments
Character Specific location Comment
Cait Entrance to the cul-de-sac "I don't like this. Somethin's not right here."
Fortified house "Better in there than out here. Let's go."
Codsworth Entrance to the cul-de-sac "What a quaint little cul-de-sac. A wonder nobody seems to be home."
Fortified house "I'm guessing we won't find a welcome mat here."
Curie Entrance to the cul-de-sac "Where are all the people?"
Danse Entrance to the cul-de-sac "Keep your safeties off."
Fortified house "Let's check out that house, but don't let your guard down. It's fortified for a reason."
Deacon Entrance to the cul-de-sac "This doesn't look right. Not right at all."
Fortified house "It might be a good idea to be on the other side of those defenses."
John Hancock Entrance to the cul-de-sac "Awful quiet."
Fortified house "Well, well. What do you think they're hiding in here?"
Robert MacCready Entrance to the cul-de-sac "Perfectly nice houses, and no one living in them. That's not a good sign."
Fortified house "I think the answers we're looking for are inside that house."
Nick Valentine Entrance to the cul-de-sac "Seem a little too quiet to you out here?"
Fortified house "Looks like someone's not interested in uninvited guests."
Piper Wright Entrance to the cul-de-sac "A silent neighborhood. A fortified homestead. This is how you start a good story... or a horror novel."
Fortified house "Something's not right. Where are the people?"
Preston Garvey Entrance to the cul-de-sac "Hmm. Where did everybody go? Used to be a small settlement here."
Fortified house "Looks like someone's fortified this house. We should check it out."
X6-88 Entrance to the cul-de-sac "Good place for a runaway synth to hide. We should look into it."
Fortified house "Strange. People were living here the last time I came through. Now, nothing."

Appearances[]

The Fairline Hill Estates appear only in Fallout 4.

Gallery[]

References[]

  1. Piper Wright: "Something's not right. Where are the people?"
    (Piper Wright's dialogue) Note: This line is spoken by Piper Wright at the entrance to the cul-de-sac.
  2. Preston Garvey: "Hmm. Where did everybody go? Used to be a small settlement here."
    (Preston Garvey's dialogue) Note: This line is spoken by Preston Garvey at the entrance to the cul-de-sac.
  3. X6-88: "Strange. People were living here the last time I came through. Now, nothing."
    (X6-88's dialogue) Note: This line is spoken by X6-88 at the entrance to the cul-de-sac.
  4. Fallout 4 Vault Dweller's Survival Guide Collector's Edition p.371: "[6.07] FAIRLINE HILL ESTATES
    Since the bombs dropped, several Scavenger and Raider gangs have used the faded remains of this fairly upscale gated community. It is now home to a family of Yao Guai. The northeast house has an unlocked floor safe upstairs. The southwest house has an unlocked floor safe in the laundry porch. The west house is of most concern, especially once you see what’s glowing in the garden. Enter this abode by ascending the rusty truck and debris and heading into the upstairs hole."
    (Fallout 4 Vault Dweller's Survival Guide Map)
  5. X6-88: "Good place for a runaway synth to hide. We should look into it."
    (X6-88's dialogue) Note: This line is spoken by X6-88 at the fortified home after he mentions that there was people there the last time he visited.
  6. Preston Garvey: "Looks like someone's fortified this house. We should check it out."
    (Preston Garvey's dialogue) Note: This line is spoken by Preston Garvey at the fortified home after he mentions that there was people there the last time he visited.
  7. Piper Wright: "A silent neighborhood. A fortified homestead. This is how you start a good story... or a horror novel."
    (Piper Wright's dialogue) Note: This line is spoken by Piper Wright at the fortified home after she mentions that there was people there.
Advertisement