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{{Bug Verification Project}}
{{For|about=the game itself|an overview of our ''Fallout: Brotherhood of Steel''-related articles|Portal:Fallout: Brotherhood of Steel}}
 
{{Infobox game
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{{Infobox weapon gamebryo
  +
|games =FO3MZ
|name = Fallout: Brotherhood of Steel
 
  +
|icon =Drone cannon icon.png
|image = BoxArt_FOB.jpg
 
  +
|image =Drone cannon.png
|px = 240px
 
  +
|type =gun
|developer = [[Interplay Entertainment]]
 
  +
|skill =Big Guns
|publisher = [[Interplay Entertainment]]
 
  +
|damage =40
|release date = January 13, 2004
 
  +
|explosion damage =100
|genre = Third person shooter with action role-playing game elements
 
  +
|projectiles =1
|modes = Single player, Multiplayer
 
  +
|attack shots/sec =3.3333
|rating = ESRB: M<br>16 UK
 
  +
|min spread =0.5
|platforms = Playstation 2, Xbox
 
  +
|crit dmg =50
|media = DVD
 
  +
|crit % mult =1
}}{{Games|FOBOS}}
 
  +
|crit effect =Disintegration on death
'''''Fallout: Brotherhood of Steel''''' abbreviated as '''Fallout: BOS''', '''FOBOS''', or simply '''BOS''', is an action role-playing game developed and produced by [[Interplay Entertainment]] for the Playstation 2 and Xbox game consoles.
 
  +
|perk1 =Xenotech Expert
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|perk1 mult =0.2
  +
|perk1 expl mult =0.2
  +
|perk2 =Ghoul Ecology
  +
|perk2 add =5
  +
|perk2 expl add =5
  +
|perk3 =Bloody Mess (perk)
  +
|perk3 mult =0.05
  +
|perk3 expl mult =0.05
  +
|ammo =Alien power module
  +
|ammo use =1
  +
|clip rounds =1
  +
|reload time =1.3333
  +
|ap =30
  +
|hp =1000
  +
|repair =Drone cannon
  +
|weight =18
  +
|value =1999
  +
|baseid ={{DLC ID|000845}}
  +
}}{{Games|FO3MZ}}
   
  +
The '''drone cannon''' is a weapon of [[Alien (Fallout 3)|alien]] origin which is added to ''[[Fallout 3]]'' in the ''[[Mothership Zeta (add-on)|Mothership Zeta]]'' [[Fallout 3 add-ons|add-on]].
Released on January 13, 2004, ''Fallout: Brotherhood of Steel'' was the fourth video game to be set in the ''Fallout'' universe and the first to be made for video game consoles. The game chronicles the adventures of a [[Brotherhood of Steel]] initiate.
 
   
  +
==Characteristics==
Because of numerous inconsistencies with previous ''Fallout'' games, ''Fallout: Brotherhood of Steel'' is not considered part of the official [[Fallout canon|''Fallout'' canon]], however some of its content could be used as "flavor" material.
 
  +
It is the removed arm cannon of a [[guardian drone]]. It fires a ball of energy that acts as a grenade, bouncing and then exploding after a period of about 3 seconds. The projectile has the ability to move buses and cars before exploding.
  +
This weapon is hard to use at first, but once you understand its operation, it becomes an extremely devastating weapon.
   
  +
A direct hit from the ball of energy will also deal a high amount of damage, and hitting a target's middle to upper body will usually result in the ball dropping straight down before exploding, making it a good way to hit specific targets with the explosion.
''Fallout: Brotherhood of Steel'' is not to be confused with the similarly named ''[[Fallout Tactics: Brotherhood of Steel]]'', released in 2001.
 
   
  +
When fired into water, the projectile will continue normally, bouncing off any obstructions under the water. It will explode normally like other explosives.
==Story==
 
{{FOBOS}}
 
===Setting===
 
The game takes place in [[Carbon]], [[Texas]] in the year 2208. The player chooses to control one of three initial characters: [[Cain]], [[Cyrus]], or [[Nadia]], all of whom have pledged their services to the [[Brotherhood of Steel]] and have become [[Initiate]]s.
 
   
===Chapter One===
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===Durability===
  +
The drone cannon can successfully fire about 417 times from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
Brotherhood members have gone missing in Carbon, and the chosen initiate is tasked with searching for the paladins, starting with the nearby town. Armed thugs loiter in town, and are trying their best to make kindling of the furniture in the bar. The bartender is grateful if the Initiate breaks a few of them in return, and steers the Initiate in the direction of the shifty mayor of this lawless town.
 
   
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==Variants==
The mayor might be due some choice words from the electorate for the state of his town; one in particular will give the player a discount as a reward for telling off the mayor. Even this outburst won't make the mayor reveal the location of the missing paladins. He insists the player clear out an infestation of radscorpions in the nearby warehouse.
 
  +
* [[Drone cannon Ex-B]] {{icon|FO3MZ|link=Mothership Zeta (add-on)}}- it has increased range over the drone cannon, and the projectiles fired from it explode on impact while still arcing, unlike the bouncy drone cannon shot.
   
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===Comparison===
The Initiate makes collections: of the scorpion tails the barkeep is interested in buying, and whatever contents of the warehouse aren't nailed down. Giant, radioactive, and the more common mutated scorpions are all rendered lifeless, and the Initiate returns to the mayor, to the news that the missing paladins headed off in the direction of a massive crater outside of town.
 
  +
{{Weapon comparison table
 
  +
|game =FO3
Following the trail to the bottom, the Initiate finds that the mayor isn't one of those NPCs that just stand around all day; not only that, but he has more explosives on him than anyone really ought to be able to carry, and seems determined to unload as much of it as possible in the Initiate's not-so-general vicinity. The mayor given a nice dirt nap and buried, appropriately beneath the rock slide his explosives caused, the player returns to the town.
 
  +
|skill =big guns
 
  +
|name1 =Drone cannon
The raiders have given up loitering in favor of looting. Many of the citizens of the town have fled; one who couldn't make it to their refuge in the recently cleared warehouse requests the Initiate's aid in saving them. But first: there are a total of 37 citizens scattered throughout the town areas. Should they be saved by the Initiate, the Wasteland Stranger will be very grateful indeed, to the tune of a Red Ryder LE BB gun (which wasn't all that shabby even in mid-game Fallout 2, and at this stage of BoS is even better). The bandits inside, and their leader, are doing what they do best; getting in the way. The Initiate finds ways to make them less obstructive.
 
  +
|ammo use1 =1
 
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|ap1 =30
===Chapter Two===
 
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|attack shots/sec1 =3.3333
With the help of the [[Vault Dweller]], the protagonist of [[Fallout]], the player heads to the city of Los. There, he or she looks for mutants. The search leads to the Church of the Lost, a [[cult]] based inside the city. A Brotherhood Paladin, Rhombus, asks the player to kill the cult leader, Blake. Blake and the player fight, and after recovering a key from the dead cult leader, the player escorts Rhombus to a truck where he had hidden the key.
 
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|clip rounds1 =1
 
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|crit % mult1 =1
But when he tries to recover the key, it will be guarded by kamikaze ghouls. The player, warned of the danger, kills all the kamikaze ghouls in the area. Rhombus, seriously wounded, gives him the key card and entrusts the task of stopping the Super Mutants. The player asks the Los ghouls for information and one of them speaks of a Warehouse and a Secret Vault to be found not far from the current location. The player finds the warehouse and goes inside.
 
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|crit dmg1 =50
 
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|damage1 =40
After fighting in the Warehouse, the initiate manages to revive an old generator and takes an elevator that overlooks the entrance to the Secret Vault. Here, two Super Mutants activate turrets, which the initiate must destroy. After all that, the player uses the key card to open the door of the armored Shelter and enter.
 
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|dlc1 =fo3mz
 
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|explosion damage1 =+100
===Chapter Three===
 
  +
|hp1 =1000
During a battle with [[Attis]], the mutant general, the player is knocked unconscious and left for dead. With help from the human residents of the vault, the initiate is revived and enters the ruins of the vault in a search of Attis. When the two meet again, Attis has mutated into a blob. The player fights through the blob in order to gain access to a computer terminal that can start the decontamination of the vault. The initiate then runs to a monorail car, narrowly escaping the now self-destructing vault.
 
  +
|min spread1 =0.5
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|other effect1 =Timed detonation
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|projectiles1 =1
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|value1 =1999
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|vats attacks1 =1
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|weight1 =18
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|name2 =Drone cannon Ex-B
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|ammo use2 =1
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|ap2 =30
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|attack shots/sec2 =3.3333
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|clip rounds2 =1
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|crit % mult2 =1
  +
|crit dmg2 =50
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|damage2 =40
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|dlc2 =fo3mz
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|explosion damage2 =+100
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|hp2 =1000
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|min spread2 =0.5
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|other effect2 =Impact detonation
  +
|projectiles2 =1
  +
|value2 =1999
  +
|vats attacks2 =1
  +
|weight2 =18
  +
}}
   
 
==Locations==
 
==Locations==
  +
This gun can be found on [[guardian drone]]s, along with the [[alien power module]]s to power them. The cannons can also be shot off the drones and picked up like other weapons.
The action in '''Fallout: Brotherhood of Steel''' takes place in one location at a time; a player can not return to previously visited locations, and not visit new ones until the storyline advances, similar to the fashion of [http://en.wikipedia.org/wiki/Vampire:_The_Masquerade_-_Redemption Vampire: The Masquerade - Redemption], and others. There are 50 separate maps, or zones, of varying size, in the game.<br />
 
The primary zones are:<ref>[http://www.gamebanshee.com/falloutbos/walkthrough.php Locations] Gamebanshee</ref><br />
 
 
* [[Training]]
 
* Chapter One - [[Carbon]]
 
** [[Carbon Town Center]]
 
** [[Carbon Bar]]
 
** [[Carbon Warehouse]]
 
** [[Carbon Crater]]
 
** [[Carbon West]]
 
** [[Carbon North]]
 
** [[Carbon East]]
 
** [[Carbon Mill]]
 
* Chapter Two - [[Los]]
 
** [[Bridge of Los]]
 
** [[Docks of Los]]
 
** [[Gladiator Pit]]
 
** [[Vault-Tec Warehouse]]
 
* Chapter Three - [[Secret Vault]]
 
** [[Secret Vault - Residence Area]]
 
** [[Secret Vault - The Garden]]
 
** [[Secret Vault - Facilities]]
 
** [[Secret Vault - Ruins]]
 
** [[Secret Vault - Laboratories]]
 
 
==Skills==
 
{{main|Fallout: Brotherhood of Steel skills}}
 
In ''Fallout: Brotherhood of Steel'', "skills" have the same function as perks in other ''Fallout'' games.
 
 
==Playable characters==
 
The player chooses one of up to six playable characters to control as the [[Player Character|PC]]. There are no party members. The last three unlockable characters on the following list each become available to control after the player completes a chapter in the game.
 
 
'''[[Cain]]''':<br />
 
Cain is a ghoul who decided to join the Brotherhood after super mutants destroyed his hometown. Of medium build, he is able to use heavy weapons and dual weapons, but not maneuver well with the former and cannot run while using the latter.<ref>[http://www.gamebanshee.com/falloutbos/initiates/cain.php Initiates: Cain] Gamebanshee</ref>
 
 
'''[[Cyrus]]''':<br />
 
Cyrus was born in a tribal farming village, but he started roaming the wastes after his village was destroyed by super mutants. He later decided to join the Brotherhood as a soldier. Of heavy build, able to use and maneuver well with heavy weapons. Can not equip dual weapons. Can not run while firing any weapon.<ref>[http://www.gamebanshee.com/falloutbos/initiates/cyrus.php Initiates: Cyrus] Gamebanshee</ref>
 
 
'''[[Nadia]]''':<br />
 
Nadia spent her childhood as an orphan living on the streets. Although she adapted to life there, she decided to join the Brotherhood when she witnessed several of its members engaging in an act of philanthropy. Of light build, she is able to equip dual weapons. She cannot use heavy weapons. The weapons she can equip, she can fire while running.<ref>[http://www.gamebanshee.com/falloutbos/initiates/nadia.php Initiates: Nadia] Gamebanshee</ref>
 
 
'''[[Patty]]''':<br />
 
Has the same access to and restrictions on weapons as Nadia. She has +10 to her Base Armor value, and bonuses to the following skills: +20% bonus to Bargaining, +80% to Gun Damage, +25% to Desert Soldier, and +25% to Future Woman.<ref>[http://www.gamebanshee.com/falloutbos/initiates/patty.php Initiates: Patty] Gamebanshee</ref>
 
 
'''[[Rhombus]]''':<br />
 
Unlike the first four characters, Rhombus has no restrictions or bonuses to weapon class in regards to equipping or movement. Rhombus has a Base Armor bonus of +30. He has a +100% bonus to Melee Damage, and +50% bonuses to Explosive Damage and the skills Heavy Hitter and Wastelander.<ref>[http://www.gamebanshee.com/falloutbos/initiates/rhombus.php Initiates: Rhombus] Gamebanshee</ref>
 
 
'''[[Vault Dweller]]''':<br />
 
This powerful player character can be selected for use only in a new game, and as with Rhombus, has no weapon class restrictions or bonuses. He has a stacking unarmored Base armor value of 20, and +100% bonuses to Melee Damage, Gun Damage, and Explosive Damage. Additionally, +20% bonuses to the Slayer and Fortune Finder skills, and +100% to the Heavy Hitter and Wastelander skills.<ref>[http://www.gamebanshee.com/falloutbos/initiates/vaultdweller.php Initiates: The Vault Dweller] Gamebanshee</ref>
 
 
==Non-player characters==
 
Patty, Rhombus, and the Vault Dweller can be encountered in '''Brotherhood of Steel''' while they are not being controlled as the [[player character|PC]].
 
*'''[[Armpit]]''': Armpit is the bartender in Carbon. He is willing to pay money for radscorpion tails, but he dies during the bandit raid.
 
*'''[[Attis]]''': Attis is the leader of the mutant army, and the final boss.
 
*'''[[Blake (Fallout: Brotherhood of Steel)|Blake]]''': Blake is the leader of the Church of the Lost. He fights the player in Chapter Two.
 
*'''[[CALIX]]''': CALIX is the Secret Vault's main computer system. It could share some information.
 
*'''[[Ching Tsun]]''': Ching is a merchant in the Vault. He is willing to buy computer parts.
 
*'''[[Dubois]]''': Dubois is the chief scientist of the Vault. He is eaten by the queen deathclaw.
 
*'''[[Giese]]''': Giese is a ghoul living in Los. He is able to fashion weapons from pieces of junk.
 
*'''[[Harold (FEV mutant)|Harold]]''': Harold is a [[ghoul]] appearing [[Forced Evolutionary Virus|FEV]] contact living in Los who asks the player to recover missing body parts for him.
 
*'''[[Hieronymus]]''': Hieronymus runs a gladiator ring in Los. He is killed by Salieri.
 
*'''[[Jane (Fallout: Brotherhood of Steel)|Jane]]''': Jane is the raider matron. She is in charge of the raiders that attacked Carbon.
 
*'''[[Jesse (Fallout: Brotherhood of Steel)|Jesse]]''': Jesse is a trader in the wasteland.
 
*'''[[Mary (Fallout: Brotherhood of Steel)|Mary]]''': Mary helps the player after the first fight with Attis. She also informs the player about her mother's ring.
 
*'''[[Patty]]''': The security officer of the hidden vault, Patty is unlocked when the first chapter is completed.
 
*'''[[Richard]]''': Richard is the mayor of Carbon who sold the town to bandits. He fights the player at the bottom of the crater.
 
*'''[[Ruby (Fallout: Brotherhood of Steel)|Ruby]]''': Ruby is the Carbon's resident prostitute. She provides the player with several quests, and is available for sexual encounters.
 
*'''[[Rhombus]]''': Rhombus is a paladin of the Brotherhood of Steel. Although wounded by a ghoul suicide bomber, Rhombus is playable after the player beats chapter two.
 
*'''[[Salieri]]''': Salieri is a merchant in Los. He asks the player to deliver a package to Hieronymus.
 
*'''[[Technician]]''': In the Vault Facilities, the technician helps the player.
 
*'''[[Vault Dweller]]''': The protagonist of the original ''[[Fallout]]'', the Vault Dweller is unlocked after the game has been finished. In game, he is met by player in Carbon.
 
*'''[[Vidya]]''': Vidya is the town doctor of Carbon and can heal the PC at no charge.
 
 
==Equipment and items==
 
===Weapons and Ammunition===
 
There are 56 weapons in total:
 
 
*6 gloves weapons, 3 clubs weapons, 4 hammers weapons and 7 bladed weapons for a total of 20 Melee Weapons.
 
 
*3 Small Guns pistol, 3 burst-fire, 3 rifles, 2 shotguns and 3 weapons that can be dual wielded for a total of 14 Small Guns.
 
 
*8 Big Guns.
 
 
*2 Energy pistols, 5 rifles and 1 weapon that can be dual wielded for a total of 8 Energy Weapons.
 
 
*6 Explosives.
 
 
Note that these weapon types overlap; e.g. a Home-made laser pistol is a Homemade weapon, an energy weapon, and a gun type. The highest damage weapon, other than the [[mini nuke grenade]] , is the [[Shredder]], a [[Big Gun]] with 480-606 damage.<ref name="Eq">[http://www.gamebanshee.com/falloutbos/equipment.php Equipment] Gamebanshee</ref>
 
 
===Armor===
 
There are four location types of armor: Headgear, Chest, Gloves and Boots.
 
 
The eight successively more protective grades of armor, in order: Cloth, Leather, Riot, Metal, Combat, Tesla, Power Armor and Advanced Power Armor. The Advanced Power armor chest piece offers the most protection of all locations and grades.<ref name="Eq"/>
 
 
==Production==
 
===Engine===
 
To create the game, Interplay used the "Snowblind" game engine also used in the console games ''Dark Alliance'' and the online-capable PS2 game ''Champions of Norrath''<ref name="CPtX">[http://interviews.teamxbox.com/xbox/673/Fallout-BoS-Chris-Pasetto-Interview/p3 BoS: Chris Pasetto Interview] TeamXbox</ref><ref name="GchronBoSx">[http://www.gamechronicles.com/reviews/xbox/fallout/bos.htm BoS XBox review] Gamechronicles</ref>. 480p and Dolby digital are supported.<ref name="GchronBoSx"/>
 
 
===Voice Actors===
 
*[[Dee Bradley Baker]] recorded the part of NPC merchant [[Ching Tsun]], and minor NPCs Wasteland Man and City Ghoul Civilian.
 
*[[Michael Bell]] acted the voice of the NPC and PC the [[Vault Dweller]], the PC [[Cain]], and the NPC enemies Nightkin and Super Mutant.
 
*[[Earl Boen]](credited as Eril Boen) played the voice of Richard, the Carbon mayor, and the voices of NPCs Ghoul Officer and Vault-Tec Computer.
 
*[[Cam Clarke]] acted the parts of NPCs Vault Man, Patrol, Plasma, and Kamikaze Robot.
 
*[[Grey DeLisle]] recorded the part of [[Vidya]], the Carbon doctor, the PC [[Nadia]], and the Vault Elder's daughter.
 
*[[Brian George]] played the parts of [[Dubois]], the chief vault scientist, Ghoul Merchant, and NPCs Tesla and Service Robot.
 
*[[Kristakis Gepetto]] recorded the voice of the Tutorial Computer.
 
*[[Nick Jameson]] voiced the parts of NPCs Ghoul Engineer, Raider Thug, Drunk, Turret, and Sentry Robot.
 
*[[Tony Jay]] recorded the voice of the Narrator, and the voice of [[Attis]] and Mutant Blob.
 
*[[John Mariano]] played the voice of [[Armpit]], the Carbon bartender. Also NPCs Ghoul Psycho User, Raider Torch (sic) and Soldier.
 
*[[Vanessa Marshall]] voiced the part of [[Jane (Fallout: Brotherhood of Steel)|Jane]] the Raider Matron, and [[Ruby (Fallout: Brotherhood of Steel)|Ruby]] the sex worker.
 
*[[Alan Oppenheimer]] spoke the part of Harold in BoS. Harold appeared in F1 and F2, where his part was rasped by Charlie Adler, and in Fallout 3, where he is voiced by Stephen Russell. [[Alan Oppenheimer]] also voiced the parts of an NPC Soldier and the Wasteland Trader, and the NPC enemies Cult Ghoul Thug and Kamikaze.
 
*[[Kevin Michael Richardson]] voiced the player character [[Cyrus]], the NPC Blake and Soldier, and the NPC enemies Ghoul High Priest, and Mutant Grunt.
 
*[[B. J. Ward]] recorded the voices of the Raider Lieutenant, Vault Security, and the Vending Computer.
 
 
All voice acting citations from the Internet Movie Database.<ref name="IMDfBoS">[http://www.imdb.com/title/tt0426456/ Cast of Fallout: Brotherhood of Steel at the Internet Movie Database]</ref>
 
 
Fallout: Brotherhood of Steel is the only Fallout game to not feature voice-acting by Ron Perlman, who recorded for the Narrator's speeches and the line, "War...war never changes."
 
The narrator for this game is [[Tony Jay]] (the [[Lieutenant]] from Fallout).
 
 
===Music===
 
{{Main|Fallout: Brotherhood of Steel soundtrack}}
 
The game features music by bands Slipknot, Killswitch Engage, Celldweller, Meshuggah, Skinlab and musician Devin Townsend.<ref name="GchronBoSx"/>
 
 
==Reception==
 
It received a mixture of low, average and good reviews, and currently holds a 64/100 score on Metacritic for the Playstation 2 version, and a 66 score for the Xbox version. However, the user review score is a low 2.8, based on 30 current reviews, for the Playstation 2 version, and a 5.1 based on 19 current reviews for the Xbox version.
 
Despite criticism from some fans, it is well noted on the game site.
 
   
  +
==Bugs==
==Cultural references==
 
  +
* {{Platforms|pc|ps3|xbox360}} When taking the cannon from a drone, it has no icon (PipOS Error - 26 [File Not Found]). This is not necessarily a bug and could in fact have been included deliberately, due to the weapon's alien origins and the 'PipOS' not recognizing it. {{Verify|verified}}
*In the game, the character gives the Vault Dweller a canteen with the Vault 13 logo. This item previously appeared in the original ''[[Fallout]]'', ''[[Fallout 2]]'' and later appears in ''[[Fallout: New Vegas]]''.
 
  +
* {{Platforms|pc|ps3|xbox360}} When examining a cannon dropped by a drone in the normal worldview (not by searching the drone's inventory), it will always show a value of 999 caps (app. half CND) regardless of the weapon's actual quality.This could also not be a bug and be deliberate, since the 'PipOS' not recognizing it and giving it a default value in caps. {{Verify|verified}}
*''Brotherhood of Steel'' employed in-game advertising in that Nuka Cola bottles and even advertising billboards from the original series were replaced with [[Bawls Guarana]] bottles and signs.
 
  +
* {{Platforms|xbox360}} When examining the drone cannon while in a guardian drone's inventory, the condition, damage and value are at its highest (Full CND,152 DMG, Value:1999 caps) but when after examing that drone cannon in your inventory, it will show it's true statistics e.g. 3/4 CND,129 DMG, Value:1357 caps. {{Verify|verified}}
*There is a townsperson who says "His name was Robert Paulsen" when the raiders attack [[Carbon]]; this is a reference to the movie ''Fight Club''.
 
  +
* {{Platforms|xbox360}} If you equip a drone cannon while wearing enclave tesla armor, the coils on the back of the chest piece will dissapear. {{Verify|verified}}
*The [[Service Robot]] is a reference to the [http://starwars.wikia.com/wiki/MSE-6-series_repair_droid MSE-6-series repair droid] from Star Wars, since it resembles the Star Wars model and is used to perform the same functions.
 
   
==See also==
+
==Sounds==
  +
{|
*[[Fallout: Brotherhood of Steel Official Strategy Guide]]
 
  +
| [[File:SingleShotVB.png|95x95px]]
  +
| [[File:Wpn dlc05aliencannon fire 2d.ogg|noicon|200px]]
  +
| [[File:ReloadVB.png|75x75px]]
  +
| [[File:Wpn dlc05aliencannon idle lp.ogg|noicon|200px]]
   
  +
|-
==Citations==
 
  +
| [[File:JamVB.png|85x85px]]
<references/>
 
  +
| [[File:Wpn dlc05aliencannon jam.ogg|noicon|200px]]
  +
|}
   
==External Links==
+
==Gallery==
  +
<gallery>
*[http://www.duckandcover.cx/content.php?id=70 The origins of FO:BoS]
 
  +
Mothership Zeta Alien Robotics.jpg
*[http://guides.ign.com/guides/536250/index.html IGN guide to Brotherhood of Steel]
 
  +
Drone cannon.jpg
*[http://www.gamebanshee.com/falloutbos/ Gamebanshee's site dedicated to BoS]
 
  +
Zeta Drone 2.jpg|Concept artwork by [[Wesley Burt]]
*[http://www.gamespot.com/xbox/rpg/falloutbrotherhoodofsteel/review.html Review on Gamespot]
 
  +
Zeta Drone 4.jpg|
*[http://www.interplay.com/support/membership/displayhint.asp?file=36 Official walkthrough @ Interplay]
 
  +
Drone cannon back shot.jpg
  +
Drone cannon side shot.jpg
  +
</gallery>
   
{{Navbox Fallout games}}
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{{Navbox Mothership Zeta}}
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{{Navbox weapons FO3}}
   
[[Category:Fallout games]]
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[[Category:Mothership Zeta weapons]]
[[Category:Fallout: Brotherhood of Steel| ]]
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[[Category:Fallout 3 Big Guns skill weapons]]
   
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[[ru:Пушка робота]]
[[pl:Fallout: Brotherhood of Steel]]
 
[[ru:Fallout: Brotherhood of Steel]]
 

Revision as of 23:02, 6 February 2013

 
Gametitle-FO3 MZ
Gametitle-FO3 MZ

The drone cannon is a weapon of alien origin which is added to Fallout 3 in the Mothership Zeta add-on.

Characteristics

It is the removed arm cannon of a guardian drone. It fires a ball of energy that acts as a grenade, bouncing and then exploding after a period of about 3 seconds. The projectile has the ability to move buses and cars before exploding. This weapon is hard to use at first, but once you understand its operation, it becomes an extremely devastating weapon.

A direct hit from the ball of energy will also deal a high amount of damage, and hitting a target's middle to upper body will usually result in the ball dropping straight down before exploding, making it a good way to hit specific targets with the explosion.

When fired into water, the projectile will continue normally, bouncing off any obstructions under the water. It will explode normally like other explosives.

Durability

The drone cannon can successfully fire about 417 times from full condition before breaking.

Variants

  • Drone cannon Ex-B Mothership Zeta (add-on)- it has increased range over the drone cannon, and the projectiles fired from it explode on impact while still arcing, unlike the bouncy drone cannon shot.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondArea of effect damageBonus effectsAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Drone cannon Mothership Zeta (add-on)40
466.7100Timed detonation3.33x150304.70.51417181999111.1
Drone cannon Ex-B Mothership Zeta (add-on)40
466.7100Impact detonation3.33x150304.70.51417181999111.1

Locations

This gun can be found on guardian drones, along with the alien power modules to power them. The cannons can also be shot off the drones and picked up like other weapons.

Bugs

  • PCPC When taking the cannon from a drone, it has no icon (PipOS Error - 26 [File Not Found]). This is not necessarily a bug and could in fact have been included deliberately, due to the weapon's alien origins and the 'PipOS' not recognizing it. [verified]
  • PCPC When examining a cannon dropped by a drone in the normal worldview (not by searching the drone's inventory), it will always show a value of 999 caps (app. half CND) regardless of the weapon's actual quality.This could also not be a bug and be deliberate, since the 'PipOS' not recognizing it and giving it a default value in caps. [verified]
  • Xbox 360Xbox 360 When examining the drone cannon while in a guardian drone's inventory, the condition, damage and value are at its highest (Full CND,152 DMG, Value:1999 caps) but when after examing that drone cannon in your inventory, it will show it's true statistics e.g. 3/4 CND,129 DMG, Value:1357 caps. [verified]
  • Xbox 360Xbox 360 If you equip a drone cannon while wearing enclave tesla armor, the coils on the back of the chest piece will dissapear. [verified]

Sounds

SingleShotVB ReloadVB
JamVB

Gallery