||The higher the number, the more actions you can accomplish before another entity (whether friend or foe) reacts.
||(AG * 2) + 65
||How much you can carry before you become overencumbered.
||(ST * 10) + 150
||Chance that a hit will inflict Critical Damage.
||All damage you receive is reduced by this percentage.
||All fire damage you receive is reduced by this percentage.
||How much damage you can take before you die.
||(EN * 20) + 100
||Bonus damage with Melee Weapons.
||ST * 0.5
||All poison damage you receive is reduced by this percentage.
||(EN - 1) * 5 %
||How adept your body is at ignoring exposure to radiation.
||(EN - 1) * 2 %
||How many skill points your character gains per level.
||IN + 10
||Damage done with fists (damage of Unarmed weapons is added to this value).
||(Unarmed / 20) + 0.5