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General information[]

Fallout 4 key models

The eight key models

Keys in Fallout 4 open specific doors or containers, some of which are inaccessible otherwise. Some keys can be found in the game world, some are in the possession of non-player characters and can be pickpocketed, while a few can only be retrieved if their owner has been killed.

Legend[]

DeadOnly found if the NPC in question is dead.
DialogueReceived through dialogue or as part of a quest; not in the NPC's normal or death inventory.
(Dialogue)In the NPC's inventory but can also be received through dialogue or as part of a quest.
In-game spelling, punctuation and/or grammarName is spelled as it is in-game, even if the in-game spelling is grammatically or otherwise wrong.

Main game[]

Img Name (G.E.C.K. ID) Opens Found / in possession of Related quest Form ID
Vault Boy key Abbot's house key
(DmndAbbotKey)
Abbot's house Abbot (pick pocket) 000E45FF
Quantum key Airport facilities key
(DN165_AirportFacilitiesKey)
Boston Airport ruins facilities Initiate Clarke 000C3096
Vault Boy key All Faiths chapel key Cut content
(DmndChapelKey)
0006358A
Five key chain Amphitheater key
(MS09AmphitheaterKey)
Side office door in Charles View Amphitheater Pickpocketed from Brother Thomas 0007FBB5
Holotape ArcJet lab password
(DN017_PrototypeLabPassword)
Opens lab door in ArcJet Systems Lab control terminal on ArcJet Systems's main floor 0011C4EB
Holotape ArcJet project manager's password
(DN017_ArcJetProjectManagerTerminalPassword)
Project manager terminal in the ArcJet Engine Core ArcJet Systems, in the cabinet high up just to the right of the project manager's terminal 001F3CA8
Vault Boy key Arturo's house key
(DmndArturoKey)
Arturo's house Arturo Rodriguez and Nina Rodriguez 00064129
Holotape Atomatoys developer's password: Marlene
(DN154_AtomatoysHQArlenPassword)
Development lab (access) terminals in Wilson Atomatoys corporate HQ On the security office terminal in the reception area, added by reading the Security Logs entry 10/21/77 00118B0D
Holotape Atomatoys security office password
(DN154_AtomatoysHQSecurityPassword)
Security terminal in Wilson Atomatoys corporate HQ In the reception area's security office, next to a file cabinet on a box. Unlocks nearby security terminal. 00117F98
Quantum key Back storage key
(Cambridge04Key)
Opens the back storage room of an unmarked store east of Collegiate administration building Found in the upper floor of that same unmarked store on a desk near a terminal N/A 001660E1
Quantum key Back storage key
(DN156_StarlightWorkshopKey)
Storage shed containing workshop Footlocker on top of Starlight Drive In movie screen 0001D0FC
Vault Boy key Barney's key
(DN083_BarneysKey)
Locked back room in the Rook family house basement. Barney Rook 000D2C86
Quantum key Big John's safe key
(DN008SafeKey)
Safes in Big John's Salvage In the shelter under the blue train car in Big John's Salvage yard. 0019290E
Vault Boy key Blood clinic key
(DN056_GreaterMassBloodClinicKey)
Opens outer door and the safe in the lab room Three spread throughout the Greater Mass blood clinic 00094C1B
Holotape Blood clinic password
(DN056_GreaterMassPassword)
Locked lab room in the Greater Mass blood clinic with a Massachusetts Surgical Journal Inside a Novice locked terminal on the first floor, close to the southwest side door entrance. 0010C476
Vault Boy key Boston mayoral shelter bathroom key
(DN010BathroomKey)
Bathroom door in the Boston mayoral shelter In West Everett Estates—within a dresser next to a crib in the blue house by the entrance.
Boston mayoral shelter in a dresser next to a terminal, same level as the bathroom
0006A339
Vault Boy key Boston mayoral shelter safe key
(DN010BossSafeKey)
Safe in Boston mayoral shelter. In a suitcase found in a storage room upstairs. 0015F723
Cabot House key
(CabotHouseExteriorKey)
Rooms in Cabot House Given by Jack Cabot when encountering him. Special Delivery 000495D5
Vault Boy key Cambridge Police Station key
(DN130CambridgePDKey)
Doors in the Cambridge Police Station Paladin Danse—Taken from him if the Sole Survivor kills him before entering the station during Fire Support. 001097E3
Vault Boy key Cambridge Police Station safe key
(DN130CambridgePDSafeKey)
A safe in the eastern office of Cambridge Police Station Cambridge police station—Can be found behind the main counter after completing The Molecular Level. Alternatively, it can be taken from Scribe Haylen's corpse during Precipice of War. 0003C43D
Holotape Campbell's safe password
(DN088_SafePassword)
A safe in University Credit Union University Point, Sedgwick Hall - from the main double door entrance go through a broken hole in the wall on the right (south), before the corridor. In this small room, on the left-hand side (east) there is the 'Student Records' terminal with the password. Can also be unlocked by picking a Master difficulty lock. 0008C3FE
Quantum key Captain Wes' safe key
(DN052_GNNBossKey01)
Opens a safe behind the desk inside the Gunners plaza recording studio. Captain Wes 001A7122
Vault Boy key Captain's quarters key
(MS11CaptainsQuartersKey)
Ironsides' cabin on the USS Constitution Ironsides Last Voyage of the U.S.S. Constitution 000BB7B3
Vault Boy key Casey's key
(DN094Key)
Opens door to "Casey's Office" in Nahant Oceanological Society facility near key location Found on a semi sunken boat off the coast near Nahant Oceanological Society. 00080172
Quantum key Catherine's key
(DN120_SafeKeyCats)
Opens Catherine's safe in her room Sandy Coves Convalescent Home, by her cat bowls 00194372
Vault Boy key Cell key
(DN001_BADTFLCellKey)
Cell door in the BADTFL regional office In the file cabinet (next to terminal on desk) in the chief's office 000FECCD
Five key chain Cell key
(DN034_CellKey)
Cell doors on the top floor of the East Boston Preparatory School On a desk on the top floor of the East Boston Preparatory School 001D1CDD
Five key chain Cell key
(DN034_CellKey)
In two filing cabinets within the Parsons State Insane Asylum: one to the forward-right after entering and one in Jack Cabot's office in the corner behind his desk 001D1CDD
Vault Boy key Chief's key
(DN001_BADTFLCheifOfficeKey)
Opens the chief's office in the BADTFL regional office Novice locked door, bathroom within the BADTFL regional office 00043B4C
Vault Boy key Choice Chops key
(DmndChoiceChopsKey)
Door to Polly's house / Choice Chops and meat locker In possession of Polly 00063597
Quantum key Church safe key
(GlowingSeaPOIDB02Key)
Opens safe on the top floor of Hopesmarch Pentecostal church Lying on the ground on the Hopesmarch Pentecostal church's top floor, near a ham radio 00191671
Quantum key Clarke's personal key
(BoSM02_InitiateClarkeKey)
Footlocker in Clarke's sleeping quarters on the Prydwen Clarke Duty or Dishonor 00166A83
Vault Boy key Codman residence key
(DmndCodmanKey)
Codman residence Clarence & Ann Codman (pickpocket) 0006A678
Vault Boy key College Square Station key
(DN059_StationKey)
Opens the doors throughout the station College Square station, bottom level in the subway's storage room (east side) on a desk. Also on the murderer in the same location A Pint-Sized Problem Creation Club 0019B233
Vault Boy key Compound key
(MS17CompoundKey)
Compound door in Covenant Manny, Tach Blythe, and one Compound guard Human Error 000F2865
Vault Boy key Cooke residence key
(DmndCookeKey)
Cooke residence Henry Cooke, Paul Pembroke/Malcom Latimer during the The Marowski Heist quest 0006A67F
Toy rocketship key Corvega safe key
(DN024_CorvegaSafeKey)
Safe in the Corvega assembly plant, below Jareds hideout behind a wall piece with "Keep out" written on it Jared in the Corvega assembly plant 000D3C60
Quantum key Corvega storage key
(DN024_StorageKey)
Storage space in the Corvega assembly plant, on the ground level Gristle during the deathclaw fight 000D3C71
Four key chain Covenant house key
(CovenantBarracksKey)
Locked houses in Covenant Carried by most Covenant residents, also found on table in the shop 000E928D
Quantum key Covenant office key
(CovenantOfficeKey)
Covenant office (house on the east side) Carried by Jacob Orden and Brian Fitzgerald; also found inside a desk in the office 000890C2
Toy rocketship key Covenant shop key
(CovenantShopKey)
Penny Fitzgerald's shop Carried by Penny Fitzgerald and Patricia Montgomery; also found inside Penny's cash register 000890C3
Toy rocketship key CPL Director's key
(DN015_DirectorsOfficeKey)
Double doors upstairs leading to the Director's office Molly in the Cambridge Polymer Labs (pickpocket or wait until quest completion) 0002CDC6
Vault Boy key Croup basement key
(DN027_CroupKey02)
The Croup Manor basement In a dresser in the advanced locked bedroom on the manor's top floor 000A0702
Vault Boy key Croup bedroom key
(DN027_CroupKey01)
Bedroom in the Croup manor In a Novice locked desk on the 2nd floor of the Croup manor 000A0701
Toy rocketship key Daisy's house key
(GoodneighborDaisyKey)
Nothing Daisy 000E1AC9
Vault Boy key Diamond City jail key
(DmndSecurityJailKey)
Jail cell in the Diamond City security security office Diamond City security or desk inside office The Big Dig 0011E4B5
Vault Boy key Diamond City Radio key
(DmndRadioKey)
Diamond City Radio Travis Miles 000644EB
Vault Boy key Diamond City Surplus key
(DmndSurplusKey)
Myrna's house Myrna 000C8661
Vault Boy key Doc Crocker's house key
(DmndCrockerKey)
Doc Crocker's house Doc Crocker (pickpocket) or looted from his body during the The Disappearing Act quest 0006AA70
Toy rocketship key Doctor Amari's lab key Cut content
(GoodneighborAmariLabKey)
000E1AD1
Vault Boy key Doctor Sun's house key
(DmndSunKey)
Doctor Sun's house Doctor Sun 00020B90
Holotape Drinkin' Buddy password
(DN137_ShamrockTerminalKey)
Access to Buddy's terminal The Shamrock Taphouse., next to Drinkin' Buddy's pod, high up near the light. 0019900E
Vault Boy key Dugout Inn key
(DmndDugoutKey)
Dugout Inn Scarlett, Vadim Bobrov, Yefim Bobrov 000E4510
Quantum key Dunwich Borers key
(DN033_Key)
Dunwich Borers, interior door Inside the quarry, on a dead raider next to the door that it opens. 00044AD0
Quantum key Eager Ernie's key
(DN035_EasyCityDownsKey)
The clubhouse terminal located on the first floor of Easy City Downs commentator's building. Also opens a door and a safe. Eager Ernie's corpse or on his triggerman. 000EF46E
Holotape Eager Ernie's password
(DN035_EasyCityDownsPassword)
Allows access of master control terminal at Easy City Downs located in the commentator's building. Also for repair shop- and robot control terminal. Eager Ernie 0013CB54
Vault Boy key Earl Sterling's house key
(DmndEarlKey)
Earl Sterling's house Earl Sterling, Vadim Bobrov The Disappearing Act 0002F800
Quantum key Edward's safe key
(DN120_SafeKeyBooks)
Opens Edward's safe in his room Sandy Coves Convalescent Home, behind his typewriter 00194371
Toy rocketship key Edwin's key
(DN021_EdwinsKey)
A safe in the house by the pier. Chestnut Hillock Reservoir, in the water under the pier, near the house with flickering lights. It's inside a cooler beside Edwin's corpse. 0007E609
Holotape Emogene Cabot's password
(CabotHouseEmogenePassword)
Access to terminal in Cabot House Emogene Cabot 001E97B9
Quantum key Ethel's safe key
(DN120_SafeKeyPaintings)
Opens Ethel's safe in her room Sandy Coves Convalescent Home, beneath her paintbrush 00194373
Toy rocketship key Evans Way Cul-de-Sac key
(Fens_EvansWayKey)
Three doors allowing access to Evans Way Cul-de-Sac. On the body of one of the raiders in Evan's Way, the unmarked raider camp north of the Boston Police rationing site. 001B4BC1
Vault Boy key Evidence locker key
(DN001_BADTFLEvidenceLockerKey)
Evidence locker room in BADTFL regional office In the chief's safe in the BADTFL regional office, same room as the Guns and Bullets 00043B53
Vault Boy key Fallon's basement key
(DmndFallonsKey)
Fallon's Basement Becky Fallon 000644D4
Vault Boy key Fallon's storage key
(DN005_StorageKey)
Opens all safes inside the secret room in Fallon's department store On the bottom floor of the east side of the building, behind a counter you will see a Raildroad sign pointing up. Next to that sign is a button that will open a secret cache with a toolbox containing the key. 0019FDF4
Quantum key Faneuil Hall cashier's key
(DN039_FaneuilHallCashiersKey)
Wall safe and a door in Faneuil Hall Faneuil Hall. Once inside, go down the stairs and turn left. Ahead to the left is a small room with tyres and the key on a cabinet. 00197471
Holotape Federal ration stockpile password
(DN040_TerminalPassword)
Storage lockup terminal in the federal ration stockpile Red Tourette 001A458E
Quantum key Fiddler's Green trailer key
(DN098TrailerKey)
The sliding door of a locked trailer at Fiddler's Green Trailer Estates In the office's novice locked safe, which can be opened with the terminal next to it. 001D038E
Holotape First mate's password
(DN158_FirstMatePassword)
Bulkhead terminal on the Yangtze On the first mate Here There Be Monsters 001B48AC
Holotape Fort Hagen armory password
(DN057_TerminalPassword)
Access to the armory terminal in Fort Hagen Command Center In a toolbox, next to the Nuka Cola Quantum in the red lit passageway across from the cafeteria. 00099D3E
Vault Boy key Fort Hagen key Cut content
(DN057_FortHagenCommandKey)
00099770
Toy rocketship key Fort Strong key
(DN046_FortStrongKey)
A safe and a door Fort Strong armory, in General Brock's desk, in the southwest corner of the first floor, behind a Novice level locked door. 000423FA
Holotape Four Leaf security password
(DN047FourLeafSecurityPassword)
Tripwire terminal at the Four Leaf fishpacking plant Given by Trish after interrogating her after the fight during Diamond City Blues. Diamond City Blues 001793DD
Holotape Fred Allen's password
(GoodneighborFredAllenPassword)
Gives access to his terminal. Fred Allen and located in his room in Hotel Rexford's basement, under the stairs. 001C3AF8
Holotape Galleria DMS override password
(DN049_DirectorTerminalPassword)
Accesses the Director's override terminal in his office at General Atomics Galleria On the Supervisor's terminal in Back Alley Bowling 000FF17E
Toy rocketship key Galleria outlet workroom key
(DN049_GeneralAtomicsOutletKey)
Opens the General Atomics outlet backroom door. In the store's cash register 001A8981
Holotape Galleria supervisor's password
(DN049_SupervisorTerminalPassword)
Accesses terminal in Back Alley Bowling On a skeleton in the Director's office (giant Mister Handy) 0015DE98
Quantum key Gerald's barricade key
(DN088BarricadeKey)
Opens Gerald's barricade door, inside University Point building Found in building upstairs room to the left, under the counter by Gerald's terminal 0008E59B
Holotape Gerald's vault password
(DN088_VaultPassword)
Gives access to the vault control terminal in the University Credit Union University Point exterior, on Gerald's terminal. Added by reading the Town Council Logs. 001D83A5
Vault Boy key Gift shop key
(DN147_SafeKey)
Opens safe and the gift shop basement at Walden Pond On Walter 000F10DC
Vault Boy key Given's supply key Cut content
(DN011CuratorKey)
00091F9A
Quantum key Gladys's room key
(DN120_ResidentKey)
Opens Gladys' room in Sandy Coves Convalescent Home Found in the possession of front desk attendant (a named Mister Handy) in the lobby. 0011B473
Quantum key GNN recording room key
(DN052_GNNKey01)
Recording room at the Gunners plaza's basement Found on the Gunners Ryder and Cruz 001A535F
Holotape Greenetech Genetics password
(DN009_TerminalPassword)
Greenetech Genetics, accesses terminal that unlocks the top floor room holding K1-98. On the top floor, in the red toolbox. 0016FB8B
Holotape Gwinnett Brewery password
(DN135_GwinnettBreweryKey)
Access to brewery terminal Found in the Gwinnett Restaurant, on a desk near a chemistry station on the second floor in the area with the large brewing vats. 0004EBDA
Vault Boy key HalluciGen key
(DN102_HalluciGenKey)
Opens 3 doors in HalluciGen, Inc. and the north exit In a steamer trunk near the north exit to Esplanade. 00088D05
Holotape HalluciGen master password
(DN102_HalluciGenPassword)
Gives access to various terminals in HalluciGen, Inc. Can be obtained from the mainframe access terminal, by reading the master password reset entry. 000FF378
Quantum key Hancock's strongroom key
(MS16StrongroomKey)
Hancock's strongroom in the NH&M Freight Depot Found on the dead body of Fahrenheit while choosing to stay with Bobbi No-Nose The Big Dig 0012B899
Vault Boy key Hardware Town storage key
(DN058StorageKey)
The storage room (has a safe) in Hardware Town Second floor near warehouse staircase, in the room with a green steamer trunk. They key is on a desk next to Picket Fences 0019C545
Vault Boy key Hawthorne residence key
(DmndHawthorneKey)
Hawthorne residence Hawthorne and Eustace Hawthorne 0006A684
Quantum key Haymarket Mall key
(DNFinancial07_HaymarketMallKey)
Congress Street garage (connection from Haymarket Mall One of the raiders on level 2 of the mall (northeast room) 001B4A9C
Holotape Henri's terminal password
(DN166HenriPassword)
Access to terminal at the Sentinel site Carried by Brother Henri Liberty Reprimed 0014404C
Quantum key Home Plate key
(DmndPlayerHouseKey)
Home Plate Sold by Geneva in Diamond City 00141946
Holotape Hotel registry password
(GoodneighborHotelRexfordPassword)
Hotel Rexford's registry On Clair Hutchins, and under her counter in the lobby 001C3AF0
Five key chain Hubris Comics office key
(DN160_HubrisComicsOfficeKey)
Hubris Comics office on the third floor On the second floor in a corner room, in the desk with the Manager's terminal on it. Another copy is underneath a desk by the Manager's door. 0018AC49
Quantum key Hubris Comics storeroom key
(DN160_HubrisComicsStoreroomKey)
Opens storeroom and the wall safe in Hubris Comics In the right cash register on the counter. 0018AC3D
Five key chain Hydroponics key
(InstM03HydroponicsKey)
Hydryphonics door in the Institute Taken from Max Loken if the gorilla doors are opened and Max dies. A House Divided 000C16FF
Toy rocketship key Hydroponics key Cut content
(InstM03HydroponicsKeyFake)
000F5D88
Quantum key Installation K-21B key
(DN041_ShackKey)
Federal Surveillance Center K-21B Bill Stevens's suitcase within the abandoned shack. 00100289
Vault Boy key Intel room key
(DN140_IntelRoomKey)
Intel room at USAF Satellite Station Olivia. Room can also be unlocked via terminal upstairs. Located in the station's basement, in an instrument case 0006E46C
Vault Boy key Irish Pride key
(DN067_SidedoorKey)
A door in Irish Pride Industries shipyard Rory Rigwell 000431E0
Holotape Irma's terminal password
(GoodneighborIrmaPassword)
Gives access to her terminal in the Memory Den Irma, and on the floor next to the dresser in her bedroom. 001C3AFE
Vault Boy key Jack Cabot's key
(ParsonsMasterKey)
Parsons State Insane Asylum doors Jack Cabot (cannot be acquired) The Secret of Cabot House 000195B5
Note Jacob's password
(MS17OfficeTerminalPassword)
Terminal inside office building at Covenant On bedside table inside Jacob's house at Covenant Human Error 000E929C
Note Jacob's password
(DN066_ExecTermPassword)
Executive terminal in Med-Tek Research Given by MacCready during quest. Long Road Ahead 001965F8
Vault Boy key Jamaica Plain archives key
(DN070_JamaicaPlainArchivesKey)
Opens the Jamaica Plain Town Hall basement door On Ken Standish's body, found in Jamaica Plain and one in the basement Find the Treasures of Jamaica Plain 000E9BB4
Holotape Jamaica Plain mayor's password
(DN070_JamaicaPlainPassword)
Gives access to the mayor's terminal and treasures access terminal. On Sal, a destroyed building at Jamaica Plain Find the Treasures of Jamaica Plain 00111829
Vault Boy key Jamaica Plain town hall key
(DN070_JamaicaPlainTownHallKey)
Jamaica Plain Town Hall basement Carl Everett Find the Treasures of Jamaica Plain 0005C7EF
Quantum key Joe's Spuckies basement key
(DN003AndrewStationKey)
Trapdoor to Joe's Spuckies sandwich shop (Commonwealth) On a table next to the ladder up to the shop at the end of Andrew station tunnels 0018443A
Vault Boy key John and Jessica's house key
(DmndJohnKey)
John and Cathy's house (part of Kathy & John's Super Salon) John and Cathy 0006A69D
Vault Boy key Kellogg's house key
(DmndKelloggKey)
Kellogg's house Diamond City, leveled-lock safe in Mayor McDonough's office. Also found on McDonough himself, given by Geneva and in her desk. Also found in searchable stadium chairs below the path to his house (only there if you give Mama Murphy drugs for the clue about it). Getting a Clue 000F7EEC
Holotape Kellogg's terminal password
(DN057_KelloggTerminalPassword)
Gives access to his terminal in the Fort Hagen Command Center On Conrad Kellogg Reunions 000A02D8
Toy rocketship key KL-E-0's house key Cut content
(GoodneighborKleoKey)
000E1ACB
Holotape Lab access password Cut content
(DN143LabAccessPassword)
000BE131
Vault Boy key Latimer residence key
(DmndLatimerKey)
Latimer residence Malcom Latimer and Nelson Latimer 0006A68E
Holotape Libertalia password
(Inst301LibertaliaPassword)
Accesses terminal on the ship, opens a safe. Gabriel 001291BF
Toy rocketship key Library key
(DN020_ChelseaLibraryKey)
Doors in Shaw High School In Principal Tanner's desk 00043E24
Vault Boy key Library storage room key
(DN011StorageKey)
Boston Public Library storage room On the desk, near curator Given's terminal (west on the local map). 00100D9F
Vault Boy key Longneck Lukowski's key
(DN079_CanneryKey)
Assigned to open office room in Longneck Lukowski's Cannery. Useless, as the door is already open. Theodore Collins 0003EFB6
Quantum key Lucia's personal key
(BoSM02_KnightLuciaKey)
Lucia's footlocker in her sleeping quarters on the Prydwen Knight Lucia, or Clarke's footlocker in his sleeping quarters. Duty or Dishonor 00166A75
Quantum key Lynn Woods chest key
(DN080_BossChestKey)
A steamer trunk in Lynn Woods On a settler at the top of the siren tower 0006A134
Vault Boy key Mahkra facilities key
(DN081_MahkraFacilitiesKey)
Mahkra Fishpacking security gate and a door On a dead raider hanging out of a storage bunker at the right side of the plant 0019E054
Quantum key Margaret's safe key
(DN120_SafeKeyPlants)
Opens Margaret's safe in her room Sandy Coves Convalescent Home, under her fertilizer 00194374
Holotape Mass Fusion executive lab password
(DN084_ExecutivePassword)
Executive research lab terminal Mass Fusion executive suite, balcony desk Mass Fusion 000B4685
Vault Boy key Mass Fusion labs key
(DN084_DevLabKey)
Adjacent chamber (room with hole in floor) Mass Fusion building, room north of the lobby, on a desk Mass Fusion 0009DBAA
Holotape Mass. Pike tunnel password
(DN107_TunnelPassword)
Terminal in the tunnel's storage room Mass Pike Tunnel storage room, next to Det. Perry's holotape 000639D9
Vault Boy key Medford Operating Theater key
(DN089OperatingTheaterKey)
The operating theater door and another door in Medford Memorial Hospital In a flat orange instrument case on top of the desk at a nurse's station, east side of the 2nd floor. 0007DD7D
Toy rocketship key Memory Den key
(GoodneighborMemoryDenKey)
A door in the Memory Den Irma 000E210D
Vault Boy key Moe Cronin's house key
(DmndMoeKey)
Moe Cronin's house Moe Cronin 0006AA74
Toy rocketship key Monsignor Plaza key
(CambridgeMonsignorKey)
Opens door in Monsignor Plaza back to Cambridge On the counter of the Slocum's Joe shop southwest on the local map, third floor 00227814
Quantum key Mortimer's safe key
(DN120_SafeKeyBoats)
Opens Mortimer's safe in his room Sandy Coves Convalescent Home, in his favorite boat model 00194370
Vault Boy key Museum balcony key Cut content
(ConcordMuseumBalconyKey)
0005BACE
Vault Boy key Museum of Witchcraft key Cut content
(DN144SalemWitchMuseumKey)
00160B47
Holotape National Guard officer's password
(DN096_OfficerPassword)
Barracks access terminal downstairs in National Guard recruitment office In a desk upstairs in National Guard recruitment office 0007053C
Vault Boy key Neponset cabin key
(DN097_NeponsetKey)
Cabin on Neponset Park Charles Dieter Jr., under a bridge east of Quincy Quarries 000FB263
Vault Boy key Office key
(KendallHospitalKey)
Shack door in Kendall Hospital Kendall Hospital, on a table in a shack type room, map center 0022C86B
Holotape Overseer access password Cut content
(DN143OverseerAccessPassword)
000BE152
Holotape Overseer door password
(MQ104OverseerPassword)
Vault 114 door terminal Dino 001B2F98
Quantum key Overseer residence key
(DN143OverseerRoomKey)
Vault 75 sliding door The Gunner commander 000D8D3E
Quantum key Overseer safe key
(DN143OverseerSafeKey)
Two safes in Vault 75 In the room just off of the overseer's room 000D8D3F
Vault Boy key Overseer's room key
(Vault81OverseersRoomKey)
Sliding door in Vault 81's overseer's room Jacob Forsythe and Gwen McNamara 001103A1
Vault Boy key Pembroke residence key
(DmndPembrokeKey)
Pembroke residence On Paul, Darcy and Pete 000644DF
Vault Boy key Pickman's key
(DN101_PickmanKey)
A safe behind a painting on the Pickman Gallery first floor. Also opens a door and a ladder exit. Pickman 0008A838
Quantum key Poseidon Energy key
(DN103_MasterKey)
Opens front door and roof in Poseidon Energy Cutty 001B06F3
Vault Boy key Poseidon reservoir safe key
(DN104_PoseidonReservoirKey)
Poseidon reservoir safe and nearby tool case Poseidon reservoir, in a corner in the west section behind a large pipe 0006C19C
Vault Boy key Principal's office key
(DN020_ChelseaPrincipalKey)
Principal Tanner's office and his desk in Shaw High School Rusty's lunch, located on a second floor classroom. 00043F72
Four key chain Prydwen armory key
(PrydwenArmoryKey)
Security gate on the Prydwen main deck Brotherhood Knight-Captain 0023E372
Vault Boy key Publick Occurrences key Cut content
(DmndPublickKey)
000644EA
Holotape Radioactive containment password
(DN015_RadContainmentPassword)
Isotope containment terminal in Cambridge Polymer Labs C5 room Cambridge Polymer Labs, holotape in C3 room 0017660B
Vault Boy key Raider atrium key
(DN170_AtriumKey)
Door in Massachusetts State House Raider base in Massachusetts State House, in a metal box in the enclosed area behind a turret. 001C3FB1
Quantum key Railroad HQ key
(RRHQKey)
Railroad HQ Desdemona 0017FC7B
Quantum key Randall's safe key
(DN120_SafeKeyWildlife)
Opens Randall's safe in his room Sandy Coves Convalescent Home, under the mounted deer head. 00194375
Holotape Reactor terminal password
(DN136_ReactorTerminalPassword)
Terminals in the Institute's reactor. Z4K-97B and A-2018 The Nuclear Option 001E1DA5
Holotape Recon bunker access code 429A
(BoSM01_ReconBunkerThetaPassword)
Bunker access terminal at Recon bunker Theta Added to the player's inventory after having listened to all three holotapes The Lost Patrol 000827C9
Vault Boy key Salem basement key Cut content
(MS05BSalemUpstairsKey)
0016D40B
Quantum key Saugus roof key
(DN121_SaugusKey)
Saugus Ironworks' roof Slag and Jake Finch Here There Be Monsters 001443D3
Holotape Scara's terminal key
(ScaraTerminalKey)
Gives access to Professor Scara's terminal in the Science! Center, Diamond City Dropped by Doctor Duff on her death. 0019B17D
Vault Boy key Schoolhouse key Cut content
(DmndSchoolhouseKey)
0006A63D
Vault Boy key Science! Center key
(DmndScienceCenterKey)
Science! Center Duff and Professor Scara 0006A641
Holotape Security override password
(InstM03SecurityOverridePassword)
Bioscience terminal and Bioscience security terminal in the Institute Bioscience. Lawrence Higgs A House Divided 0013A02C
Vault Boy key Shamrock Taphouse key
(DN137_ShamrockTaphouseKey)
Cellar door on the east side of The Shamrock Taphouse. Leads to basement where Buddy is. The Shamrock Taphouse: top floor, in an east corner room with Gaff, on the desk; or in the basement with Buddy, on a cabinet next to the terminal. Trouble Brewin' 000F4331
Holotape Shaun's terminal password
(DN136_ShaunTerminalPassword)
Shaun's terminal in the Institute Office desk in Shaun's quarters in the Institute during The Nuclear Option quests 001D88AC
Shem Drowne's key Cut content
(MS07bShemDrowneKey)
Shem Drowne's grave Cut container (red flamingo) 00147D5A
Vault Boy key Sheng Kawolski's house key
(DmndShengKey)
Sheng Kawolski's house Sheng Kawolski 000644D5
Vault Boy key Skylanes cargo key
(DN123_SkylanesKey)
Both hidden compartments at Skylanes Flight 1981 and Skylanes Flight 1665 Carried by Ness 0006858C
Vault Boy key Sleepwalker's key
(POISC10_SleepwalkersKey)
The Master lock safe in the trailer at Sleepwalker's place On the road below at the south end of the Sleepwalker's place near the Sleepwalker's skeleton. 001F7AA8
Vault Boy key Solomon's house key
(DmndSolomonsHouseKey)
Solomon's house Solomon 0006358B
Vault Boy key Surgery cellar key
(DmndSurgeryKey)
Door and ladder in the Mega surgery center Doctor Sun and Doc Crocker The Disappearing Act 0006AABF
Vault Boy key Trinity Tower cell key
(MS10CellDoorKey)
Jail cell at the top of Trinity Tower Speech on Rex Goodman, or in nearby steamer trunk Curtain Call 001478C0
Quantum key USCG holding cell key
(DN023_JailKey)
Holding cell inside the Coast Guard Pier building In the footlocker of the downed Vertibird at the Coast Guard Pier 0019FEFC
Holotape USCG lockup password
(DN023_LockupPassword)
Evidence room on the bottom floor of the main Coast Guard Pier building Footlocker in the cabin of the sunken boat behind the building 0019FEFB
Vault ID card Vault 111 key card Cut content
(Vault111_CardKey)
000A16DA
Vault ID card Vault 81 key card Cut content
(Vault81_CardKey)
00132245
Vault ID card Vault 81 security key
(Vault81SecurityKey)
Doors in Vault 81 Scott Edwards and Vault security personnel 001081BB
Holotape Vault 81 tech password
(DN077_Vault81LabsPassword)
Secret Vault 81, Secure access terminal (located next to Research Comm room) Secret Vault 81, Research Comm room (East on the map, second level with cells) Hole in the Wall 001F0FB3
Vault Boy key Warwick homestead key
(WarwickHomesteadSkeletonKey)
Warwick homestead On Roger Warwick Building a Better Crop 000A2747
Quantum key Wicked Shipping trailer key
(DN152WickedShippingTruckKey)
Backdoor of multiple intact Wicked Shipping trailers in the Commonwealth Located on a table in Wicked Shipping Fleet Lockup right beside a terminal 000F75F5
Quantum key Wilson Atomatoys HQ key
(DN154_AtomatoysHQKey)
Doors in Wilson Atomatoys corporate HQ Two, both under separate chairs in the little cinema room, 3rd floor near the collapsed lobby. Also in Marc Wilson's desk. 000919F3
Generic keycard Wilson Atomatoys ID card
(DN154_AtomatoysID)
Doors at Wilson Atomatoys locations Wilson Atomatoys factory, on the desk in the room at the top of the stairs with a hole in the floor. Three at Wilson Atomatoys corporate HQ; upstairs near the president's desk, in a filing cabinet in the security office, and on a desk next to the secretary's terminal. Giddyup 'n Go 0002A6FF

Automatron[]

Img Name (G.E.C.K. ID) Opens Found / in possession of Related quest Form ID
Holotape Forfeiture terminal password
DLC01_Lair_ForfeiturePassword)
Gives access to the property storage lockup terminal in The Mechanist's lair The Mechanist's lair, behind the watch station terminal desk just after entering the research wing. xx00FEAC
Holotape Medical terminal password
DLC01_Lair_RoboMedPassword)
Gives access to the robobrain production terminal in the Mechanist's lair. The Mechanist's lair, on the robobrain xx00D5E0
Holotape RB-2851 master control password
DLC01LairCC_MasterControlPassword)
Shuts down the security in The Mechanist's lair on the Master Control terminal Given by the Mechanist (peacefully) or taken from her body. Restoring Order xx001D29
Toy rocketship key RobCo Sales & Service Center key
DLC01Lair_RobcoSalesAndServiceKey)
Opens a door and a safe in the Mechanist's lair The Mechanist's lair xx008B66

Far Harbor[]

Img Name (G.E.C.K. ID) Opens Found / in possession of Related quest Form ID
Vault Boy key Acadia storage key
(DLC03MQ03StorageKey)
Storage room door in Acadia Acadia, in the room with DiMA. Go up the stairs, it's on a table. Where You Belong xx038ED7
Quantum key Aldersea Day Spa key
(ADV007_SpaKenavy)
Wood door in Aldersea Day Spa Super mutant boss in the Aldersea Day Spa xx039DE7
Vault Boy key Boathouse safe key
(DLC03MQ01SafeKey)
The safe in the boathouse Nakano boathouse, in the lighthouse picture frame xx017E83
Holotape CEO's master password
(DLC03MQ05SecurityTerminalPassword)
Terminal opening a security door Vim! Pop factory [verification overdue] xx038D90
Quantum key Cranberry Island shed key
(DLC03POI04_DockShedKey)
Cranberry Island supply shed door In a footlocker on a shelf in the bunker below the house with the parasols at Cranberry Island Bog. xx04D20A
Quantum key Douglas's key
(DLC03_Adv004_EmmettsKey)
A trunk under water at the end of the dock south of Brooke's Head Lighthouse Top of Brooke's Head Lighthouse and on Douglas xx04FD13
Holotape Faraday's program
(DLC03MQ03MemoryProgram)
Gives access to the terminal in the Nucleus Command Center In Acadia, obtainable during Where You Belong by one of three methods: on Faraday's Master-locked terminal in his room if the terminal is hacked and his journal entry is first read, on Faraday's desk next to his terminal if the eavesdropping option is chosen, or given by DiMA if he is confronted directly Where You Belong xx029591
Holotape Faraday's terminal password
(DLC03FaradayTerminalPassword)
Gives access to Faraday's terminal In Acadia[verification overdue] Where You Belong xx008B28
Five key chain Footlocker key
(DLC03CoA_FFNucleus02_Key)
A footlocker in The Vessel In The Nucleus Witch Hunt xx02C903
Quantum key Fringe Cove dock key
(ADV020WarehouseKey)
Metal door at Fringe Cove docks In a trunk at the Fringe Cove docks xx011807
Vault Boy key Jule's key
(DLC03M04JuleKey)
Opens a chest in the basement of Acadia. Given by Jule to the player. The Price of Memory xx050047
Holotape Manager's key
(ADV002_SafeKey)
Opens metal door at Eden Meadows Cinemas In a locked safe at Eden Meadows Cinemas xx020D1A
Holotape Navy base terminal password
(DLC03MQ03TerminalPassword)
Command Center access terminal in the Nucleus Command Center ? xx027B2E
NukeLaunchKey-FarHarbor
Nuclear launch key
(DLC03MQ06_NukeLaunchKey)
Gives access to missile status terminal in The Vessel A safe on a sunken boat at Fringe Cove docks Cleansing the Land xx015363
Note Ship's safe combination
(DLC03M06_SafeCombination)
A safe on a sunken boat at Fringe Cove docks Added by reading Safe room security tape in the Harbor Grand Hotel Cleansing the Land xx032C55
Note Shrine password
(DLC03AtomM01_ShrinePassword)
Shrine terminal Children of Atom shrine, written on the side of the locker next to the table of elements. Visions in the Fog (drink from Atom's Spring) xx00F291
Quantum key Tannery key
(ADV003_Key)
The basement door, interior office, and two safes at Eagle's Cove Tannery. On the glowing one at Eagle's Cove Tannery xx013F7C
Vault Boy key Trailer key
(DLC03POI055Key)
Trailer doors Trapper outpost down the road, north of Harbor Grand Hotel xx042607
Generic keycard Vault 118 keycard, #1
(DLC03_V118_Keycard_Gilda Keith)
ID card reader in Vault 118 Held by Gilda Broscoe and Keith McKinney xx048A4B
Generic keycard Vault 118 keycard, #2
(DLC03_V118_Keycard_Ezra)
ID card reader in Vault 118 Held by Ezra Parker xx048A4A
Generic keycard Vault 118 keycard, #3
(DLC03_V118_Keycard_Player)
ID card reader in Vault 118 Given to the player in dialogue. xx048A49
Generic keycard Vault 118 keycard, #4
(DLC03_V118_Keycard_Santiago)
ID card reader in Vault 118 Held by Santiago Avida xx048A4D
Generic keycard Vault 118 keycard, #5
(DLC03_V118_Keycard_Julianna)
ID card reader in Vault 118 Held by Julianna Riggs xx048A4C
Generic keycard Vault 118 keycard, #6
(DLC03_V118_Keycard_Spencer)
ID card reader in Vault 118 Held by Spencer Lords xx048A4E
Quantum key Vault 118 key
(DLC03V118_Key)
Sliding doors in Vault 118 and the overseer's door Held by Julianna Riggs xx04B1B4
Quantum key Vault 118 overseer's key
(DLC03V118_KeyOverseer)
Overseer's office Held by Ezra Parker and in his room in Vault 118 Brain Dead xx04E710
Five key chain Victoria's key
(DLC03Acadia_M04Key)
Victoria's trunk on a wrecked ship near Southwest Harbor. Given by Jule The Price of Memory xx04FA99
Holotape Vim CEO password
(DLC03_ADV08_VimCEOPassword)
CEO's terminal (next to the password) Vim! Corporate Headquarters, on a desk behind an Advanced locked door on the 2nd floor of the gift shop. The Way Life Should Be xx05441B
Five key chain Worn key (pump control)
(DLC03MQ06a_MartinsRefugeKey)
Door to pump control Given by DiMA Reformation xx037489

Nuka-World[]

Img Name (G.E.C.K. ID) Opens Found / in possession of Related quest Form ID
Quantum key AFAD key
DLC04SafariHeinJailKey
Locked trailer door AFAD duffle bag on top of the trailer at the Angry Anaconda xx03B9D4
Quantum key Bradberton's safe key
Bradberton's safe key
Bradberton's (wall) safe in Bradberton's office Bradberton's office xx046908
Holotape Casey's password
DLC04BottlingPlantPassword
Access to bottling plant staff terminal in the World of Refreshment On the roof of the World of Refreshment (Nuka-Cola bottling plant) xx04F556
Quantum key Cito's key
DLC04SafariCitoKey
Safari Adventure primate house Given by Cito Safari Adventure xx03B9CD
Quantum key Clark's stash key
DLC04ClarkStashKey
Clark's stash, under the bridge near the bottling plant Clark's toolbox in the ladies' restrooms to the west of the pond near Fizztop Mountain xx03F836
Holotape Control terminal password
DLC04MQ00ControlTerminalPassword
Gives access to Nuka-Express control terminal Given by Harvey in the Nuka-World transit center All Aboard xx015AA5
Four key chain Dirty key
DLC04Gauntlet_FakeKey02
Opens nothing Nuka-station, in a room with radio-active waste barrels. xx02DBEE
Holotape Dr. Hein's passcode
DLC04SafariDrHeinPasscode
Employee's Only terminal and Nuka-Gen replication machine terminal in the Safari Adventure Welcome Center Dr. Hein, under the Angry Anaconda Safari Adventure xx03B9D6
Holotape Cut content Dr. McDermot's passcode
DLC04SafariDrMcDermotPasscode
xx03B9E0
Fo4 torn note Dry Rock Gulch safe combination
DLC04_DRG_SafeCombination
Safe at the Dry Rock Gulch theater, contains Mad Mulligan's Mine key Spawns in inventory after obtaining all safe combinations from One-Eyed Ike, Doc Phosphate and the Giddyup Kid High Noon at the Gulch xx046CF6
Quantum key Dry Rock Gulch theater key
DLC04_WW_TheaterKey
Two metal doors at Dry Rock Gulch In a toolbox on top of the Dry Rock Gulch theater xx047E0F
Quantum key Dunmore safe key
DLC04POISC07_DunmoreKey
His safe at the base of a cliff Given by Brett Dunmore xx042B5D
Quantum key Galactic Zone manager's key
DLC04GZStarportNukaManagersKey
Camp gate, fence gates and a display case at the Galactic Zone Starport Nuka's observation desk, next to the manager's terminal in the Employees Only Novice locked room. xx0327A3
Toy rocketship key Grandchester guest key
DLC04_Grandchester_FrontDoorKey
Door in Grandchester Mystery Mansion xx020A38
Toy rocketship key Grandchester Mansion key
DLC04_Grandchester_InsideKey
Several doors in Grandchester Mystery Mansion Carried by Zachariah xx01616F
Quantum key Kiddie Kingdom roof key
DLC04_KK_RoofKey
Roof of King Cola's Court Oswald the Outrageous A Magical Kingdom xx04A08D
Quantum key Kiddie Kingdom tunnels key
DLC04_KK_TunnelsKey
Two doors to employee tunnels in Kiddie Kingdom Employee tunnels
King Cola's Castle Tower
A Magical Kingdom xx03E4FA
Quantum key Mad Mulligan's employee key
DLC04_DRG_MineUtilityKey
Doors in Mad Mulligan's Minecart Coaster Terry Tanaka xx04BACD
Quantum key Mad Mulligan's Mine key
DLC04_DRG_MineKey
Entrance to the Mad Mulligan's Mine Safe at the Dry Rock Gulch theater High Noon at the Gulch xx0431B0
Quantum key Nuka-Galaxy employee key
DLC04GZNukaGalaxy_EmployeeKey
Doors in Nuka-Galaxy Nuka-Galaxy, opposite the Nuka-Girl mannequin, another in the exit control room xx038944
Toy rocketship key Nuka-World storage room key
DLC04Gauntlet_StorageKey
Door to storage room in Nuka-World access tunnels Nuka-World access tunnels, in the room with the turrets. xx03DB4E
Toy rocketship key Nuka-World utility substation key
DLC04Gauntlet_UtilityKey
Security gates Nuka-World access tunnels, in the room with the gas valves. xx02DEE8
Holotape Oswald's password
DLC04_KK_OswaldPassword
Oswald's terminal on King Cola's Court Given by Oswald the Outrageous A Magical Kingdom xx04A096
Quantum key Overboss' key
DLC04RaiderOverbossKey
Nothing Overboss Colter in the Cola-cars arena Taken for a Ride xx00A50E
Holotape Overboss' password
DLC04RaiderOverbossPassword
Nothing Overboss Colter in the Cola-cars arena Taken for a Ride xx00A50F
Quantum key Parlor dressing room key
DLC04_MagsWilliamBlackRoomKey
Dressing room in The Parlor William Black, Mags Black in The Parlor xx04894D
Quantum key Plant control room key
DLC04MQ05PowerPlantControlRoomKey
Nuka-World power plant's control room. Nisha, Mags Black or Mason Power Play xx03C5A9
Four key chain RobCo Battlezone key
DLC04GZBattlezone_Key
Doors in the RobCo Battlezone RobCo Battlezone xx04B1CC
Four key chain Rusty key
DLC04Gauntlet_WalkwayKey
Shack door Nuka-station, in a room with radio-active waste barrels. xx02DBEF
Four key chain Scratched key
DLC04Gauntlet_FakeKey01
Nothing Nuka-station, in a room with radio-active waste barrels. xx02DBED
Toy rocketship key Starlight Theater pantry key
DLC04GZTheater_PantryKey
Door to the Starlight Interstellar Theater's pantry Starlight Interstellar Theater, on the kitchen counter in the southeast, next to a breadbox. xx0294A9
Holotape Cut content Terminal password
DLC04_WWTerminalPassword
xx03BA46
Holotape Utility substation password
DLC04Gauntlet_UtilityPassword
Utility room in the Nuka-World access tunnels. Nuka-World access tunnels, in the room with the gas valves. xx02DEEA
Quantum key Vault-Tec control room key
DLC04GZVaultTec_ControlRoomKey
Door to control room in Vault-Tec: Among the Stars Vault-Tec: Among the Stars, Second monitoring room, next the to Project Lead terminal. xx0294A0
Four key chain Vault-Tec employee key
DLC04GZVaultTec_EmployeeKey
Several door and wall safe in Vault-Tec: Among the Stars Vault-Tec: Among the Stars, spread over the attraction's interior, close to terminals. xx0294A2
Toy rocketship key Vault-Tec observation lab key
DLC04GZVaultTec_ObservationLabKey
Door to observation lab in Vault-Tec: Among the Stars Vault-Tec: Among the Stars, in a locker room in the northeast section, on some towels in a locker. xx0294A1

Creation Club[]

Img Name (G.E.C.K. ID) Opens Found / in possession of Related quest Form ID
Quantum key Charlestown condo key
ccZSEFO4001_PlayerHomeKey
Charlestown condo Charlie, west of Hubris Comics A Place to Call Home xx000D79
Quantum key Dawson's footlocker key
Footlocker Dawson Wakefield, Schoelt propane station Malevolent Malfunction FEXXX83D
Toy rocketship key Hubris TV studios key
ccSWKFO4001_HubrisStudiosKey
Hubris TV Studio In a Hubris delivery crate at the back of Super Duper Mart Captain Cosmos xx000C4C
Keeper's toolbox key
Toolbox at Saugus Ironworks Saugus Ironworks, in a tin can above a designated toolbox. Crucible FEXXX000
Vault Boy key Neon Flats secret room key
ccTOSFO4002_SecretRoomKey
Neon Flats' secret room On a dresser on the first floor Neon Winter xx001007
Four key chain Noir penthouse key
Noir penthouse In a mailbox next to Hub 360 Early Retirement xx000C4A
Toy rocketship key Nu Cafe Ola key
ccEEJFO4002_KeyToCafe
Nu Cafe Ola On Ellie in the Prost bar Carbonated Concerns FEXXXFC8
Quantum key Quincy shop key
Quincy Shop Cash register at Quincy ruins Combat Ready FEXXX8D2
Toy rocketship key Shroud Manor key
ccZSEFO4002_Key02
Shroud Manor In a dresser at Warren Theater Shrouded Manor xx000DDB
Toy rocketship key Shroud Manor terminal password
ccZSEFO4002_TerminalPassword
Terminal at Shroud Manor Tony Suiza, a Triggerman at Warren Theater Shrouded Manor xx000DDC
Quantum key Smelter console password
Gives access to smelter terminal Toolbox at Saugus Ironworks Crucible FEXXX000
Quantum key Throne room key
Shenley's Oyster Bar's restroom Duffle bag on rooftop near Hubris Comics Method to the Madness FEXXXFC8
Quantum key Tunnel Snakes cell key
ccRZRFO4001_GunnerCellKey
Cell door On a counter shelf near a Nuka-Cola machine in Fens Way station Tunnel Snakes Rule! xx000867
Quantum key Wally's footlocker key
ccRZRFO4001_WallyMackFootlockerKey
Wally's footlocker in the Fens Way station Wally Mack Tunnel Snakes Rule! xx000918
Warren Theater key
ccZSEFO4002_Key01
Dresser in Warren Theater At Police Precinct 8, in a dresser below a terminal Shrouded Manor xx000DDD
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