Fallout 4 robots and computers

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This page lists all robots and computers in Fallout 4.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For robots and computers in other Fallout games, please see "Robots and computers".
  • For an overview of Fallout 4 content, please refer to "Fallout 4".
 
Gametitle-FO4.png
Gametitle-FO4.png

Overview[edit | edit source]

  • Robots tend to get more dangerous as they get more damaged. When both their arms are disabled, most robots will then charge at an opponent while initiating a self-destruct sequence, and explode in a fiery final attack.

Robot types[edit | edit source]

Sentry bot[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Sentry Bot 30 10 750 85 80 Immune Immune 109 43
Siege Breaker Sentry Bot 40 10 850 150 100 Immune Immune 136 57
Annihilator Sentry Bot 50 10 1000 175 125 Immune Immune 202 71
Annihilator Sentry Bot Mk. II 60 10 1045 175 125 Immune Immune 135 86

Assaultron[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Assaultron 24 5 300 75 40 Immune Immune 60 31
Assaultron Invader 36 5 400 105 60 Immune Immune 90 51
Assaultron Dominator 46 6 500 130 75 Immune Immune 120 65

Mr Gutsy[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Mr. Gutsy 22 6 250 60 40 Immune Immune Varies 32
Lieutenant Gutsy 32 7 350 75 50 Immune Immune Varies 51
Major Gutsy 50 8 550 90 60 Immune Immune Varies 83
Colonel Gutsy 52 8 655 110 70 Immune Immune Varies 130

Mr. Handy[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Mr. Handy (Fallout 4) 7 0 150 30 0 Immune Immune Varies 12

Protectron[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Protectron 5 10 100 40 25 Immune Immune 22 9
Protectron Steward 5 10 20 40 25 Immune Immune Varies 9
Utility Protectron 14 10 190 75 50 Immune Immune 15 10
Protectron Watcher 14 10 150 75 50 Immune Immune 31 21
Police Protectron 14 10 190 75 50 Immune Immune 22 21
Protectron Guardian 26 10 240 75 50 Immune Immune 35 37

Eyebot[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Eyebot 1 10 100 0 0 Immune Immune 10 5

Synths[edit | edit source]

First and second generation[edit | edit source]

Name Level Perception Base health Resistances Attack damage XP reward
Synth 28 4 180 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 10
Synth strider 13 4 140 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 20
Synth patroller 21 4 265 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 32
Synth seeker 29 4 300 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 42
Synth trooper 39 4 425 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 55
Synth assaulter 49 4 500 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 55
Synth stormer 61 5 635 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 87
Synth eradicator 71 6 760 Variable Variable Variable Variable Institute pistol, Institute rifle, security bat 102

Third generation[edit | edit source]

Artificial Intelligence[edit | edit source]

Automatron robots and computers[edit | edit source]

Notes[edit | edit source]

  • All robots are modeled on the inside as well as the outside.

Gallery[edit | edit source]