Fallout 76 crafting
|This page lists all methods of crafting in Fallout 76.|
Characteristics[edit | edit source]
Crafting is one of the pillars of Fallout 76's gameplay. With a limited number automated vendors and fixed loot spawns few and far in between, each player will have to scavenge for supplies, scrap them at any of the crafting stations, then create what they need - if they have the necessary recipes.
Compared to Fallout 4, the crafting system feeds back into exploration. In the previous title, the player could view all the crafting recipes with perks gating the ability to create these items. In Fallout 76, however, the player begins the game with a very basic set of recipes and further ones have to be unlocked by exploring and collecting them, buying them from vendors, gathering items, or scrapping equipment.
Scrapping weapons, armor, and power armor components has a varying chance (5% to 85%) to yield a recipe on top of the scrapped components.
Components[edit | edit source]
Components come in varying degrees of rarity, from super common to very rare.
|Super common||Common||Uncommon||Rare||Very rare|
Weapons and weapon modifications[edit | edit source]
Weapons have an extensive array of modifications and slots to install them in, inheriting them from Fallout 4 and expanding the offer widely. Unlike Fallout 4, installing a new modification will always scrap the one installed, rather than depositing the mod in inventory. Weapon mods are the most difficult to learn, as the chance to learn them starts at 10% and caps at 25% (compensated for by the availability of weapons for scrapping, both from enemies and from loot containers).
Armor modification[edit | edit source]
Like with weapons, armor has a large number of upgrades, which tend to vary between items. Scrapping armor has a relatively high chance to teach new recipes, starting at 45% and capping out at 85%.
Power armor modification[edit | edit source]
Power armor modifications are expensive and rare, but they provide large bonuses to performance. Learning new mods is difficult, as the chance to learn a mod recipe while scrapping starts at a measly 5% and caps out at 50%.
Cooking[edit | edit source]
Cooking makes a return and unlike other types of crafting, collecting basic ingredients will automatically unlock simple crafting recipes for these items. More complex meals require the player to collect them. Flatwoods is an excellent source to start, since Reverend Winters' recipes are scattered all over the town.
Chemistry[edit | edit source]
Chemistry, like cooking, allows the player to create potent stimulants. The chemistry bench also allows for processing raw ores mined from the earth into usable raw materials by the use of acid.