Fallout 76 patch 1.0.1.14

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Main article: Fallout 76 patches

Our latest patch for Fallout 76 brings additional performance and stability improvements and many bug fixes to the game. Read on for details about everything that’s coming to the game with today’s patch.

— Introductory paragrah.

Fallout 76 patch 1.0.1.14 was released on November 19, 2018 for PC, PS4 and Xbox. The first patch for Fallout 76, this patch arrived a day after release and was mainly aimed at fixing general bugs, interface glitches and improving performance. The patch is officially known as Patch 1.

This patch was followed up by Patch 1.0.2.0 released on December 4, 2018.

General[edit | edit source]

  • Performance: Several issues have been addressed to resolve hitches during gameplay and other performance issues.
  • Stability: The Fallout 76 game client and servers have received additional stability improvements.
  • Xbox: Fixed an issue that could lead to instability on certain menus.

Bug fixes[edit | edit source]

Art and Graphics[edit | edit source]

  • Ambient Occlusion: Placed items no longer leave behind shadow outlines after being picked up.
  • Camera: The game camera now pans more smoothly when the player enters furniture.
  • Graphics: The cover of Tesla Science magazine Issue 9 no longer appears solid red on pickup, or when inspected.

Enemies[edit | edit source]

  • General: Fixed an issue in which some enemies could chase the player farther than intended.
  • Loot: Ghoul and Scorched Officers now correctly drop nuke code pieces upon being killed by a player.

C.A.M.P., Workshops, and Crafting[edit | edit source]

  • Blueprints: Fixed an issue that could cause Blueprints to break into smaller parts after logging out and back in to Fallout 76.
  • Plans: Paints applied to Power armor during the Fallout 76 B.E.T.A. will now appear correctly on the items that were painted, and those paints can now correctly be applied to additional sets of Power Armor.
  • Repair: Fixed an issue that could cause an item to return to a broken state after being repaired.

Quests[edit | edit source]

PVP[edit | edit source]

  • Pacifist Mode: Players with Pacifist Mode enabled who engage in PVP by contesting a Workshop owned by another player will now correctly deal full damage to that player as long as they remain hostile.
  • Respawn: Choosing the "Respawn" option after dying during PVP combat will now correctly clear any active hostile status toward other players.
  • Seek Revenge: Cap rewards will now display correctly when choosing the “Seek Revenge” respawn option after being killed by another player.
  • Seek Revenge: When targeted by another player who is seeking revenge, the reward amount will now display the correct number of Caps that can be earned by killing that player.

User Interface[edit | edit source]

  • Languages: Korean fonts will now be displayed correctly in game menus.
  • Hotkeys: The “Take Photo” hotkey can no longer be rebound and is now tied to the space bar on PC and the A button on controllers.
  • Hotkeys: Fixed an issue that could cause the “Take Snapshot” button in Photomode to display an incorrect hotkey.
  • Social: Fixed an issue that could cause players to disappear from each other's social menus if two players each sent a friend invite to one another.'
  • Social: Fixed an issue that prevented newly equipped Player Icons from displaying to other players in the Social Menu.