Fallout Shelter help

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This page contains transcripts of all Fallout Shelter help content.

1/30 RESOURCES[edit | edit source]

Your FOOD, WATER, and POWER resources are what keeps your Vault going.

-FOOD: Dwellers need to eat to stay healthy. Run low on FOOD and your Dwellers will begin to lose Health.

-WATER: Clean water is hard to come by in the Wasteland. Run low on WATER and your Dwellers will take Radiation damage.

-POWER: Your Vault can't run without POWER. Run low on POWER and your rooms will begin shutting down.

Keep your resources above the required resource lines to keep your Vault happy. Resources continue to be consumed for a short time after closing the game.

Hint: The positive and negative effects of your resources are amplified by their distance from the required resource lines.

2/30 DWELLERS SPECIAL[edit | edit source]

Every Dweller has stats called SPECIAL

S (trength)
P (erception)
E (ndurance)
C (harisma)
I (ntelligence)
A (gility)
L (uck)

Every room in the Vault is linked to one of the SPECIAL stats. The better the Dweller's stat is for that room, the more they influence the room's effects.

Hint: Luck stat affects the probability of earning CAPS when collecting Resources.

3/30 DWELLER INFO[edit | edit source]

When you click on a Dweller, it brings up their information.

From this page, you can equip your Dweller with Weapons, Outfits and a Pet, or heal them with Stimpaks and RadAway.

Clicking on their SPECIAL brings up more detailed information about their individual SPECIAL levels.

Hint: Outfits boost a Dweller's SPECIAL stats. Blue bars on a Dweller's SPECIAL shows how the Outfit benefits the Dweller.

4/30 ASSIGNING DWELLERS[edit | edit source]

When you drag a Dweller into a room, a SPECIAL letter will appear above their head with a number.

The letter above their head corresponds to the SPECIAL stat associated with that room.

If the number is listed with a plus or minus sign, it means that dragging a Dweller into that room will replace a Dweller that is currently working in that room.

The Dweller's effect on that room will go up or down whatever the number is.

When a Dweller is replaced this way, they switch jobs with the Dweller being moved.

If there is no plus or minus sign it means there's room for the Dweller to work in the room without replacing any Dwellers.

Hint: Drag a Dweller around to a few rooms to see where they'd work best.
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