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Fallout Tactics Tools

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Right at the start, we recognized the importance of developing decent in-house tools and invested a substantial amount of time very early in the project to producing them.

Tony Oakden, [1]
Campaign Editor

Fallout Tactics Tools is the official editor for Fallout Tactics. The package includes some tools created by Micro Forte and used for development of the game. The package consists of Campaign Editor, Level Editor, Entity Editor and PNG-to-ZAR converter. It was included in 1.27 patch.

Level Editor[edit | edit source]

Level Editor

Level Editor is a powerful tool which allows to create fully playable maps for missions, bunkers and encounters from scratch. Starting with creating a terrain, placing tiles, light sources and world objects and ending with creating zones and events, placing characters, setting their behavior, speech, level, inventory etc.

Entity Editor[edit | edit source]

Entity Editor allows to create end edit all types of in-game entities such as characters, vehicles, items etc. Characters created with Entity Editor can later be modified in Level Editor - it is possible to change character level and inventory. This feature can be used to represent character's progress during the campaign.

PNG-to-ZAR converter[edit | edit source]

This tool can convert PNG images into in-game ZAR format. ZAR images are mostly used as elements of GUI and character portraits. It is possible to convert a single file or an entire folder with or without sub-folders.

Campaign Editor[edit | edit source]

Campaign Editor was the last tool to be developed. It is used for creating and editing of game campaign. It allows to create a world map, place missions and bunkers, set probabilities for random and special encounters as well as for landscape maps. It's also possible to import the list of prefab characters, recruiting pool, quartermasters and more.

External links[edit | edit source]

References[edit | edit source]