||The amount of actions your character can take during a combat turn.
||(AG / 2) +5
||How good your character is at avoiding being hit in combat.
||The maximum amount of equipment your character can carry, in pounds.
||(ST + 1) * 25
||Chance to cause a Critical Hit.
||Any damage taken is reduced by this amount.
||How much Hit Points you heal at the end of each day.
||EN / 3 (min. 1)
||How much damage your character can take before dying.
|15 + (2* EN) + ST
||Amount of bonus damage in hand-to-hand combat.
||ST - 5 (min. 1)
||How many levels must pass before your character gains another perk.
||Reduces any poison damage by this amount.
||(EN * 5) %
||Amount of radiation your character is exposed to is reduced by this amount.
||(EN * 2) %
||Determines how soon in a combat turn your character can react.
||PE * 2
||How many skill points your character gains per level.
||(IN * 2) + 5