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− | {{for|the Lead Producer of ''Fallout 3''|Gavin Carter}} |
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{{Notable Quotes Audio Project}} |
{{Notable Quotes Audio Project}} |
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− | {{Audio needed|FO3}} |
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{{Infobox character |
{{Infobox character |
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− | |games = |
+ | |games =FNV |
− | |image = |
+ | |image =Michael_Angelo.jpg |
|race =[[Human]], Caucasian |
|race =[[Human]], Caucasian |
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|sex =Male |
|sex =Male |
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− | |affiliation =[[ |
+ | |affiliation =[[New Vegas Strip]] |
+ | |role =Artist<br />[[Fallout: New Vegas promotional items#Playing cards|5 of Diamonds]] |
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⚫ | |||
− | | |
+ | |family =[[Sarah Weintraub]] - sister |
⚫ | |||
+ | |location =[[Michael Angelo's workshop]] |
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+ | |quests =[[Classic Inspiration]]<br />[[ED-E My Love]] |
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|alignment =Good |
|alignment =Good |
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+ | |special ={{SPECIAL|5,5,5,5,5,5,5}} |
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− | |quests =none |
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⚫ | |||
|level =1 |
|level =1 |
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− | |derived =[[Hit Points]]: |
+ | |derived =[[Hit Points]]: 70 |
− | | |
+ | |baseid ={{ID|0011253e}} |
− | | |
+ | |refid ={{ID|0011253f}} |
⚫ | |||
− | |refid ={{ID|031860}} |
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⚫ | |||
+ | {{Quotation| Yeah, I imagine that it takes a lot to fill the void of such a bottomless soul. Take the caps and leave me to my sorrows.}}[[File:FNV Angelo SuchABottomlessSoul.ogg|noicon|135px|center]] |
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− | {{quotation|You saw what happened to that other guy! Collar'd pop my head right off!|[[Sammy (Fallout 3)|Sammy]]}} |
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+ | '''Michael Angelo''' is the artistic name of '''Sheldon Weintraub''', the neurotic, agoraphobic billboard artist originally from [[Vault 21]]. He is also the brother of [[Sarah Weintraub]], the proprietress of Vault 21. |
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− | '''Carter''' is a slave of [[Paradise Falls]] in [[Timeline#2277|2277]]. |
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==Background== |
==Background== |
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+ | Together with his sister, [[Sarah Weintraub]], Michael grew up in [[Vault 21]]. After [[Robert House|Mr. House]] opened the vault, Michael started to work as a designer of neon signs for [[The Strip]]'s many establishments, often taking "special orders" from Mr. House himself. |
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− | Carter is desperate to escape, and his mind has deteriorated so much in the last few weeks that he's prepared to risk almost certain decapitation by trying to sprint to freedom. He needs to time his escape to just the right moment. He's sure [[Forty]] doesn't have the means to control his [[slave collar]].<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref> |
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+ | |||
+ | Like his sister, living inside a vault all his life has made Michael an agoraphobic, which means that he is afraid of wide open spaces. Compared to his sister, Michael has the more severe form of agoraphobia, as he even has problems working on the main production floor of his [[Michael Angelo's workshop|workshop]] because of its size. Thus, he can usually be found in the workshop's back room, while his [[assistant]]s, including [[Kate]], work in the main hall. |
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+ | |||
+ | When first encountered by the player, Michael is lacking inspiration. Talking to the player, with years of costly therapy being out of the question, he realizes that he might regain his inspiration by studying sights he hasn't seen so far. |
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==Interactions with the player character== |
==Interactions with the player character== |
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===Interactions overview=== |
===Interactions overview=== |
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− | {{Interactions |
+ | {{Interactions FNV |
|essential =no |
|essential =no |
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− | |enslave =no |
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− | |ear =yes |
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− | |finger =no |
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|temp companion =no |
|temp companion =no |
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|perm companion =no |
|perm companion =no |
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⚫ | |||
+ | |caravan player =no |
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|wares =- |
|wares =- |
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|caps =- |
|caps =- |
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|cure radiation =no |
|cure radiation =no |
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|rent =- |
|rent =- |
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− | | |
+ | |items modified =- |
− | |quests |
+ | |quests started =*[[Classic Inspiration]] |
+ | |quests involved =*[[ED-E My Love]] |
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}} |
}} |
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+ | |||
+ | ===Quests=== |
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+ | * [[Classic Inspiration]]: Michael asks the [[Courier]] to take pictures of famous signs across the [[Mojave Wasteland|Mojave]] to rejuvenate his artistic inspiration. |
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+ | * [[ED-E My Love]]: Michael, during conversation, says a keyword that accesses [[ED-E]]'s log databanks. |
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===Other interactions=== |
===Other interactions=== |
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+ | * Michael Angelo can be blackmailed through a series of speech/repair checks upon the first meeting. The series consist of: [[Speech]] 40, Speech/[[Repair]] 45, Speech 55 will net you 300 caps and 140 XP. You will however no longer be able to interact with Michael Angelo, and thus be unable to attain his quest. If you choose to tell him you are just kidding at any point before you tell him "300 caps it is", you will abort the blackmail. |
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− | When the player is first allowed entry to Paradise Falls, and gets close to the entrance, Carter will come running by. Moments after, his collar explodes, killing him. |
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==Inventory== |
==Inventory== |
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{{Inventory |
{{Inventory |
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+ | |apparel =[[Vault 21 jumpsuit]] |
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− | |apparel =[[Wasteland outfit (Fallout 3)|Wasteland settler outfit]]<br />[[Slave collar]] |
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|weapon =- |
|weapon =- |
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+ | |otheritem =[[Bottle cap (Fallout: New Vegas)|Bottle cap]] x420 |
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− | |otheritem =- |
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|ondeath =- |
|ondeath =- |
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}} |
}} |
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==Notes== |
==Notes== |
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+ | * Though he grew up in a Vault, he doesn't have a [[Pip-Boy]]. |
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− | * Shooting Carter will make all the [[Paradise Falls]] [[slavers]] hostile towards you. |
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− | * Carter cannot be [[pickpocket]]ed. |
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− | * His corpse cannot be looted, but it can be devoured with the [[Cannibal]] perk. |
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− | *If you attack the slavers in Paradise falls Carter will turn hostile and run away, later he will be friendly but he will be unresponsive and will not talk. |
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==Appearances== |
==Appearances== |
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− | + | Michael Angelo appears only in ''[[Fallout: New Vegas]]''. |
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+ | |||
+ | ==Behind the scenes== |
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+ | * Michael Angelo was written by [[Jorge Salgado]]. |
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+ | * Sheldon's artistic name is a reference to the [[wikipedia:Renaissance|Renaissance]] artist [[Wikipedia:Michelangelo|Michelangelo]] - commonly misspelled 'Michaelangelo'. |
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==Bugs== |
==Bugs== |
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− | * {{Platforms|pc|ps3|xbox360}} |
+ | * {{Platforms|pc|ps3|xbox360}} Upon passing the agoraphobia medicine check, you can restart the conversation, and pass the check again. Since you get experience for each successful check, you can gain infinite experience by completing the conversation item repeatedly. {{Verify|verified}} |
− | * |
+ | :*{{Platforms|ps3}} Fixed with patch 1.06. {{Verify|verified}} |
− | == |
+ | ==Gallery== |
+ | <gallery> |
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− | {{References}} |
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+ | 5 of Diamonds.jpg|On the Collector's Edition card |
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+ | </gallery> |
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− | {{Navbox |
+ | {{Navbox characters FNV}} |
+ | {{Navbox New Vegas}} |
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− | [[Category:Fallout |
+ | [[Category:Fallout: New Vegas characters]] |
− | [[Category: |
+ | [[Category:New Vegas characters]] |
− | [[Category: |
+ | [[Category:Fallout: New Vegas human characters]] |
− | [[Category: |
+ | [[Category:Collector's Edition playing card characters]] |
+ | [[pl:Michael Angelo]] |
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− | [[ru:Картер (Fallout 3)]] |
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+ | [[ru:Майкл Анджело]] |
Revision as of 22:59, 25 June 2013
Notable Quotes Audio Project
This article is within the scope of the Notable Quotes Audio Project. This project is dedicated to uploading audio for notable quotes on character articles. For participation, please check the project page.
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Michael Angelo is the artistic name of Sheldon Weintraub, the neurotic, agoraphobic billboard artist originally from Vault 21. He is also the brother of Sarah Weintraub, the proprietress of Vault 21.
Background
Together with his sister, Sarah Weintraub, Michael grew up in Vault 21. After Mr. House opened the vault, Michael started to work as a designer of neon signs for The Strip's many establishments, often taking "special orders" from Mr. House himself.
Like his sister, living inside a vault all his life has made Michael an agoraphobic, which means that he is afraid of wide open spaces. Compared to his sister, Michael has the more severe form of agoraphobia, as he even has problems working on the main production floor of his workshop because of its size. Thus, he can usually be found in the workshop's back room, while his assistants, including Kate, work in the main hall.
When first encountered by the player, Michael is lacking inspiration. Talking to the player, with years of costly therapy being out of the question, he realizes that he might regain his inspiration by studying sights he hasn't seen so far.
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is essential. Essential characters cannot be killed. | ||
This character is a permanent companion. They grant the - perk. | ||
This character is a temporary companion. | ||
This character starts quests. | ||
This character is involved in quests. | ||
This character is a doctor. |
| |
This character is a merchant. | Sells: - | -|
This character can repair items. | Max Repair condition: - | |
This character can modify weapons. |
- | |
This character rents beds. | -. | |
This character plays Caravan. | They can bid caps. |
Quests
- Classic Inspiration: Michael asks the Courier to take pictures of famous signs across the Mojave to rejuvenate his artistic inspiration.
- ED-E My Love: Michael, during conversation, says a keyword that accesses ED-E's log databanks.
Other interactions
- Michael Angelo can be blackmailed through a series of speech/repair checks upon the first meeting. The series consist of: Speech 40, Speech/Repair 45, Speech 55 will net you 300 caps and 140 XP. You will however no longer be able to interact with Michael Angelo, and thus be unable to attain his quest. If you choose to tell him you are just kidding at any point before you tell him "300 caps it is", you will abort the blackmail.
Inventory
Apparel | Weapon | Other items | On death |
---|---|---|---|
Vault 21 jumpsuit | - | Bottle cap x420 | - |
Notes
- Though he grew up in a Vault, he doesn't have a Pip-Boy.
Appearances
Michael Angelo appears only in Fallout: New Vegas.
Behind the scenes
- Michael Angelo was written by Jorge Salgado.
- Sheldon's artistic name is a reference to the Renaissance artist Michelangelo - commonly misspelled 'Michaelangelo'.
Bugs
- Upon passing the agoraphobia medicine check, you can restart the conversation, and pass the check again. Since you get experience for each successful check, you can gain infinite experience by completing the conversation item repeatedly. [verified]
- Fixed with patch 1.06. [verified]
Gallery
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