Hello there! We are conducting a survey to better understand the user experience in making a first edit. If you have ever made an edit on Gamepedia, please fill out the survey. Thank you!

Fat Man (Fallout 3)

From The Vault - Fallout Wiki
Jump to: navigation, search
Icon disambig.svg
For an overview of the M42 "Fat Man" Launcher throughout the Fallout series, see Fat Man.
Fat Man
Fat Man.png
Fat Man icon.png
Requirements
SkillBig Guns
Attack statistics
Dmg/Attack
10 (15.5) + 1600 (1685) ExplosionIcon explosion.png
DPS
2542 (2684.9)
DPS (reload)
443.1 (468)
Crit Dmg
0
Crit % Mult
x0
Attacks/Sec
1.6AP65
Projectiles1Spread2
Ammo & reloading
Ammo TypeMini nuke
Ammo/Shot
1
Shots/Reload
1
Ammo Cap.1
Reload Time
3
Other
Weight30Value1000
Item HP100
Repair
Fat Man
QuestsFollowing in His Footsteps
Editor ID?
Base ID0000432c
xx00c169 (sim version)
Perk Effects
Perks (dam.)
Bloody Mess
(+0.5 +80 ExplosionIcon explosion.png)
Ghoul Ecology
(+5 +5 ExplosionIcon explosion.png)
 
Gametitle-FO3.png
Gametitle-FO3.png

The Fat Man is a tactical nuclear catapult in Fallout 3.

Background[edit | edit source]

The following section is transcluded from Fat Man. To modify, please edit the source page.

The M42 Fat Man was developed at Fort Strong near Boston, Massachusetts. Development began in February 2076, with the goal being the development of a man-portable tactical nuclear launcher easy enough for use by troops on the ground, to destroy reinforced and entrenched positions.[1][2] Problems manifested instantly, as warheads were simply too heavy to clear the blast radius fast enough to provide safety for the operator. Even stripping them to the minimal possible size failed to produce an acceptable effect. Instead, the development team decided to increase the power of the launcher unit, even considering using railgun technology to accelerate the warhead. The notion was largely academic, as it would require for the overburdened soldier to carry an additional power pack the size of a suitcase and turn the Fat Man into a crew-served weapon.[3] Concurrent development ran on the MIRV version of the launcher. Live-fire testing claimed lives, in fact, with two soldiers killed during a test. No remains were recovered and the commanding officer in charge of the project, General Brock, covered up the incident, ordering his subordinates to send sand packed in an urn to their relatives.[4]

The project hit a breakthrough in December 2076,[5] when the project lead discovered a solution for the launcher problems. Six hours, fourteen cups, and one concerned night shift lab crew later, the future M42 launcher was conceptualized: Based on the spigot mortar mechanism, the launcher would only have to accommodate a firing through and system, relying on mechanical launching, rather than chemical or electrical means. Much like the 130 year old PIAT launcher, the Fat Man warhead would be propelled by a sub-charge embedded inside the warhead, "catapulting" the warhead through the air to the target - giving plenty of range with the added bonus of not producing a smoke trail that could reveal the firing team to the enemy.[6]

By September 2077,[7] after one hundred test firings the weapon were complete and ready to be shipped to units overseas. A large number of units was manufactured and shipped together with the appropriate warheads to select locations throughout the United States.[8]

Characteristics[edit | edit source]

The standard M42 "Fat Man" Launcher is a man portable nuclear payload, anti-materiel weapon platform. It can contain a single mini nuke only.

The mini nuke projectile is very heavy, and if simply fired straight ahead, it will travel only a short distance before falling to the ground and detonating (causing you to be caught well within the very damaging (and often fatal) mini-nuclear blast). For optimal range, the Fat Man should be fired in V.A.T.S. mode at high skill levels (which automatically compensates for the projectile's downward trajectory), or at an upward angle to catapult the mini nuke further so that it impacts at a safer distance.

The Fat Man has an estimated range of about 150+ yards. The blast zone will be mildly irradiated for a short time after detonation, giving out up to 5 rad/s.

The Fat Man's condition can wear down surprisingly fast with frequent use (though its firepower is still devastating at any state of repair).

Variants[edit | edit source]

Comparison[edit | edit source]

Name Type Dmg/shot DPS Att/sec Crit mult Crit dmg Spread AP cost Ammo Ammo cap Weight Item HP Value
Fat Man Tactical nuclear catapult 10 + 1600 ExplosionIcon explosion.png 2542 1.6 x0.0 0 2.0 65 Mini nuke 1 30 100 1000
Experimental MIRV Tactical nuclear catapult 80 + 12800 ExplosionIcon explosion.png 20336.2 1.6 x0 0 13.0 65 Mini nuke 8 30 300 2498

Locations[edit | edit source]

Behind the scenes[edit | edit source]

The following section is transcluded from Fat Man. To modify, please edit the source page.
  • The names of Fat Man and Little Boy are references to the code names of the atomic bombs dropped by the United States on Japan during World War II: Little Boy was dropped on Hiroshima while Fat Man was dropped on Nagasaki. For this reason, the weapon's name has been renamed as the Nuka Launcher in the Japanese translation of both Fallout 3 and Fallout: New Vegas due to its relation to Japanese history. However, the Little Boy modification still retains its name.
  • The bell heard after reloading is actually the lunch bell at Bethesda.[9]
  • The designation M42 is shared with a couple of other pieces of military equipment, such as the M42 Duster SPAA gun and the M42 submachine gun.
  • The M42 Fat Man is similar to the real-life M-28/M-29 Davy Crockett miniature nuclear launch device.

Gallery[edit | edit source]

Videos[edit | edit source]

Sounds[edit | edit source]

The following section is transcluded from Fat Man. To modify, please edit the source page.
SingleShotVB.png ReloadVB.png
JamVB.png

References