Benjamin "Ben" Carnow is a developer who worked at Bethesda Game Studios on Fallout 3, Fallout 4 and Fallout 76 in character animation and art.
Work on the Fallout series[]
For Fallout 3, Carnow created the model for the plasma rifle, among other weapons.[1] He also worked on some weapon designs for Fallout 4, alongside Dane Olds.[2] For the Fallout 4 add-on Nuka-World, he created the SCAV! raider magazines.[3] He modeled Excavator power armor, the Gatling plasma and the Pip-Boy 2000 Mark VI for Fallout 76, as well as several creature designs.[4]
Employment history[]
From | To | Company | Role |
---|---|---|---|
February 2006 | Present | Bethesda Game Studios | Senior Character Artist |
Credits[]
Fallout series[]
Year | Title | Credited as/for |
---|---|---|
2008 | Fallout 3 | Character Artist |
2015 | Fallout 4 | Character Artist |
2018 | Fallout 76 | Character Artist |
Other works[]
Year | Title | Credited as/for |
---|---|---|
2011 | The Elder Scrolls V: Skyrim | Character Artist |
Gallery[]
References[]
- ↑ Ben Carnow on Twitter: "Holding a physical copy of a piece of art I created is breaking my brain."
- ↑ Fallout 4 - Bethesda Game Studios Artists & Pixologic Staff, a retrospective with Dennis Mejillones and Lucas Hardi; reference starts at 27:02
- ↑ Ben Carnow on Twitter: "Despite the crazy stuff I've made the dumb shitty raider comics for Nuka World manage to be some of the favorites."
- ↑ Ben Carnow on Twitter: "Not exactly #4styles, but 4 vastly different pieces of art I built for Fallout 76."
- ↑ Ben Carnow on Twitter: "This is all correct. It was important when doing our version of this statue in 76 to maintain the inherent sexiness. Ridiculous abs, lustrous chest hair, powerful ass. Looking at your pic I think I should have made that butt even thicker though. Oh well."