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Finn's dialogue

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Finn's dialogue
Game Information
NPCFinn
Technical
Data FileFallout4.esm
 
Gametitle-FO4.png
Gametitle-FO4.png

Full dialogue table

CATEGORY TYPE SUBTYPE PROMPT DIALOGUE BEFORE RESPONSE TEXT DIALOGUE AFTER SCRIPT NOTES SCENE
Miscellaneous Miscellaneous WaitingForPlayerInput Oh don't give me that "strong, silent" bullshit...
Miscellaneous Miscellaneous WaitingForPlayerInput What? Can't talk? mocking
Miscellaneous Miscellaneous WaitingForPlayerInput You disrespecting me over here?
Miscellaneous Miscellaneous Hello I ain't got time to hassle ya. With Hancock gone, it's time to lay-low. Hancock is dead / Irritated
Miscellaneous Miscellaneous Hello Mayor's dead. Good riddance. He was getting soft. Hancock is dead
Miscellaneous Miscellaneous Hello Back off. I ain't looking to make nice.
Miscellaneous Miscellaneous Hello Got things to deal with. Step off.
Miscellaneous Miscellaneous Hello Best mind yourself. I catch you in something you shouldn't be, it'll be more than words.
Miscellaneous Miscellaneous Hello Get lost.
Scene SceneDialogue Custom Hey! Don't you ignore me! shouting, player is walking right past you / Angry GoodneighborIntroScene01C
Scene SceneDialogue Custom Player Default: We're working together, yeah. Really? Well you're in luck. I got a special offer on some insurance for partners of the great gumshoe here. Player Default: Insurance. I'm listening. veiled threat, emphasize "insurance" / SinisterSmile GoodneighborIntroScene01A
Scene SceneDialogue Custom Player Default: Not your concern. Oh it's not, huh? Well, with that attitude, you're gonna be in the market for a little insurance. Player Default: Insurance. I'm listening. veiled threat, emphasize "insurance" / SinisterSmile GoodneighborIntroScene01A
Scene SceneDialogue Custom Player Default: We're hiring, but I don't think you'd... measure up. Don't be like that. You just got the look of someone who's in the market for a little insurance. Player Default: Insurance. I'm listening. veiled threat, emphasize "insurance" / SinisterSmile GoodneighborIntroScene01A
Scene SceneDialogue Custom Player Default: What's it to you? Gotta know who's backing who in Goodneighbor. I ain't never seen you before. Maybe you're in the market for a little insurance? Player Default: Insurance. I'm listening. veiled threat, emphasize "insurance" / SinisterSmile GoodneighborIntroScene01A
Scene SceneDialogue Custom Hold up there. First time in Goodneighbor? Can't go walking around without insurance. Player Default: Insurance. I'm listening. player walks into town for the first time, you sell "insurance" which really just means "extortion" / SinisterSmile GoodneighborIntroScene01B
Scene SceneDialogue Custom And who are you, huh? Valentine's new dick-in-training? Player Default: We're working together, yeah. talking to the player, who is with Nick Valentine / Irritated GoodneighborIntroScene01A
Scene SceneDialogue Custom Well, well, it's the detective. Tracking down another wayward husband to his mistress? Nick: Why, someone stand you up? threatening, mocking, Nick Valentine is a detective who's just walked into town with the player / Sarcastic GoodneighborIntroNickScene01
Scene SceneDialogue Custom Nick: Why, someone stand you up? Tryin' that, what d'ya call it? Evasive language, on me? you don't understand Nick's joke, so you respond by being intimidating / Irritated GoodneighborIntroNickScene01
Scene SceneDialogue Custom Finn: That's right. Insurance. Personal protection, like. You hand over everything you got in them pockets, or "accidents" start happenin' to ya. Big, bloody, "accidents." threatening / Angry GoodneighborIntroScene01B
Scene SceneDialogue Custom You're soft, Hancock. You keep letting outsiders walk all over us, one day there'll be a new mayor. Hancock: Come on, man. This is me we're talking about. Let me tell you something. you've had it with Mayor Hancock protecting newcomers / Angry GoodneighborIntroScene02B
Miscellaneous Miscellaneous SharedInfo Player Default: Insurance. I'm listening. That's right. Insurance. Personal protection, like. Finn: You hand over everything you got in them pockets, or "accidents" start happenin' to ya. Big, bloody, "accidents." player isn't sure what kind of "insurance" you sell / SinisterSmile GoodneighborIntroScene01B
Scene SceneDialogue Custom Player Default: You better back off, or you're the one who's going to need insurance. Whoa, hey, all right. We'll just, uh, say your insurance is paid up for now, okay? Finn: You hand over everything you got in them pockets, or "accidents" start happenin' to ya. Big, bloody, "accidents." player is tougher than you realized / Afraid GoodneighborIntroScene01B
Scene SceneDialogue Custom Player Default: You better back off, or you're the one who's going to need insurance. What was that? I couldn't hear over the sound of all that "pathetic." Finn: You hand over everything you got in them pockets, or "accidents" start happenin' to ya. Big, bloody, "accidents." player just failed to intimidate you / SinisterSmile GoodneighborIntroScene01B
Scene SceneDialogue Custom Player Default: Unless it's "keep-dumb-assholes-away-from-me" insurance, I'm not interested. Now don't be like that. I think you're going to like what I have on offer. Finn: You hand over everything you got in them pockets, or "accidents" start happenin' to ya. Big, bloody, "accidents." SinisterSmile GoodneighborIntroScene01B
Scene SceneDialogue Custom Don't you ignore me! shouting, player is walking right past you / Angry GoodneighborIntroScene01B
Scene SceneDialogue Custom Nick: Hancock. What d'you care? She ain't one of us. Hancock: No love for your mayor, Finn? I said let 'em go. Hancock, the mayor, just walked in and told you to stop trying to extort newcomers / Angry GoodneighborIntroScene02A
Scene SceneDialogue Custom Nick: Hancock. What d'you care? He ain't one of us. Hancock: No love for your mayor, Finn? I said let 'em go. Hancock, the mayor, just walked in and told you to stop trying to extort newcomers / Angry GoodneighborIntroScene02A
Combat Combat Death Ugh... quick death sound
Miscellaneous Miscellaneous WaitingForPlayerInput Hey, I'm talkin' to you... waiting for the player to say something / Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput You havin' trouble there? waiting for the player to say something / Irritated
Miscellaneous Miscellaneous WaitingForPlayerInput Say somethin'. waiting for the player to say something / Irritated
Miscellaneous Miscellaneous Greeting I said: Who the hell are you? Valentine's new dick-in-training? Player Default: We're working together, yeah. repeating yourself, player wasn't listening the first time / Irritated GoodneighborIntroScene01A
Miscellaneous Miscellaneous Greeting Like I said before, I got a special offer on insurance for partners of the great detective... Player Default: Insurance. I'm listening. veiled threat, mocking, insurance means protection money GoodneighborIntroScene01B
Miscellaneous Miscellaneous Greeting I told ya. You can't walk around Goodneighbor without insurance. Player Default: Insurance. I'm listening. veiled threat, insurance means protection money GoodneighborIntroScene01B