Flamer (Fallout 76)

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Flamer
Fo4 Flamer.png
FO4Flamer.png
TypeHeavy
Damage
Damage9
Damage TypeEnergy
Attacks
Ammo TypeFlamer fuel
Ammo Cap.100
Attack Rate540 rps
Range
Standard nozzle
14.62 m (47.97 ft)
Compression
7.31 m (23.99 ft)
Vaporizer
3.66 m (11.99 ft)
Accuracy+0
Weapon Modification
Slots
Other
Weight15
Value125
Technical
Editor IDFlamer
 
Gametitle-F76.png
Gametitle-F76.png

The flamer is a weapon in Fallout 76.

Background[edit | edit source]

The following section is transcluded from Flamer. To modify, please edit the source page.

This FT13 model of flamethrower[1] is a self-contained construction tool with a large tank filled with propellant gas on the bottom, a detachable canister of fuel along the barrel, and hoses connecting both to the barrel. Pressing the trigger causes the fuel and propellant to mix in a chamber and a gout of flame is pressed out of the barrel.

Characteristics[edit | edit source]

The flamer is a portable flamethrower that propels a jet of flame. It causes both immediate damage as the target is enveloped in flame, as well as being lit on fire, causing some minor damage over time. It can also be used to light the ground on fire for a time, and targets that run through it will also light on fire. However, enemies that are already on fire are not effected by the burning terrain. As a heavy weapon, it benefits from the Heavy Gunner perk tree.

Several modifications can be added to the flamer; a napalmer tank can be added to improve its damage, the length of its barrel can be modified to increase its attack range, and multiple nozzles can attached to increase damage at the cost of effective range.

Crafting

ComponentsRequirementsProducts
1 Flamer


The above template is generated from Template:F76 co Weapon Ranged Flamer. For corrections, edit the target template.

Modifications[edit | edit source]

All numbers are relative to the base stats.

Tank[edit | edit source]

Modifications list ?
Mod Effects Crafting
Napalm Tank
(E)

Superior damage.


  • Energy damage: +25%
  • Value: +40%
  • Weight: +30%

Components
Standard Tank
(E)

Standard.


Components

Barrel[edit | edit source]

Modifications list ?
Mod Effects Crafting
Long Barrel
(E)

Increased reach.


  • Value: +25%
  • Weight: +15%
  • Durability: Low
  • Range: +100%
  • Value: +40%
  • Weight: +30%

Components
Standard Barrel
(E)

Standard.


  • Range multiplier: +1
  • Accuracy (sighted): +25%
  • Value: +20%

Components

Propellant Tank[edit | edit source]

Modifications list ?
Mod Effects Crafting
Huge Propellant Tank
(E)

Exceptional ammo capacity. Inferior reload speed.


  • AmmoCapacity: +100%
  • Value: +40%
  • Weight: +30%
  • ReloadSpeed: -20%
  • AttackActionPointCost: +10%
  • SightedTransitionSeconds: +3%
  • SightedTransitionSeconds: +3%

Components
Large Propellant Tank
(E)

Better ammo capacity. Reduced reload speed.


  • AmmoCapacity: +50%
  • Value: +25%
  • Weight: +30%
  • AttackActionPointCost: +10%

Components
Standard Propellant Tank
(E)

Standard.


Components

Nozzle[edit | edit source]

Modifications list ?
Mod Effects Crafting
Compression Nozzle
(E)

Better damage. Reduced range.


  • Range: +1x
  • Value: +20%
  • Weight: +15%
  • Energy damage: +20%

Components
Standard Nozzle
(E)

Standard.


  • Range: +5x
  • Value: +25%
  • Weight: +25%

Components
Vaporization Nozzle
(E)

Superior damage. Inferior range.


  • Value: +40%
  • Weight: +25%
  • Energy damage: +25%
  • Value: +40%
  • Weight: +30%

Components


Locations[edit | edit source]

References

  1. "FT13" is raised on the left side of the frame.