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==Characteristics==
 
==Characteristics==
The scorched Sierra power armor is a suit of [[T-45d power armor (Fallout: New Vegas)|T-45d power armor]] that has been heavily modified by the [[NCR]] for its officers. The left shoulder pauldron has been replaced with a hairless, taxidermied [[Two-headed bear|bear's head]] held in place by a green mantle with two bronze star medallion clips. The back-mounted power cylinders have been replaced by a more streamlined box unit with glowing green panels which also appear on the forearms. The armor itself is slightly blackened due to the nuclear detonation. The bolts on the armor appear to have once been plated in gold-flake along with chipped gold-flake trimming all around the sides of the armor. Unlike standard power armor which is meant to protect the wearer from radiation, the Sierra Power Armor is designed to protect the user from external fire sources as well as an improved [[Monocyte Breeder]] which heals the wearer over time. Lastly, the armor is designed to be more durable and lighter and by miniaturizing the servo-motors it grants a smaller burst of strength but none of the agility loss from wearing power armor.
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The scorched Sierra power armor is a suit of [[T-45d power armor (Fallout: New Vegas)|T-45d power armor]] that has been heavily modified by the [[NCR]] for its officers. The left shoulder pauldron has been replaced with a hairless, taxidermied [[Two-headed bear|bear's head]] held in place by a green mantle with two bronze star medallion clips. The back-mounted power cylinders have been replaced by a more streamlined box unit with glowing green panels which also appear on the forearms. The armor itself is slightly blackened due to the nuclear detonation. The bolts on the armor appear to have once been plated in gold-flake along with chipped gold-flake trimming all around the sides of the armor. Unlike standard power armor which is meant to protect the wearer from radiation, the Sierra Power Armor is designed to protect the user from external fire sources as well as an improved [[Monocyte Breeder]] which heals the wearer over time.
   
 
Unlike [[NCR salvaged power armor]], scorched Sierra power armor is still fully functional, retaining its servo-motors. As such, [[Power Armor Training]] is required in order to wear this armor.
 
Unlike [[NCR salvaged power armor]], scorched Sierra power armor is still fully functional, retaining its servo-motors. As such, [[Power Armor Training]] is required in order to wear this armor.

Revision as of 04:15, 22 February 2012

 
Gametitle-FNV LR
Gametitle-FNV LR

The scorched Sierra power armor is a piece of armor in the Fallout: New Vegas add-on Lonesome Road.

Characteristics

The scorched Sierra power armor is a suit of T-45d power armor that has been heavily modified by the NCR for its officers. The left shoulder pauldron has been replaced with a hairless, taxidermied bear's head held in place by a green mantle with two bronze star medallion clips. The back-mounted power cylinders have been replaced by a more streamlined box unit with glowing green panels which also appear on the forearms. The armor itself is slightly blackened due to the nuclear detonation. The bolts on the armor appear to have once been plated in gold-flake along with chipped gold-flake trimming all around the sides of the armor. Unlike standard power armor which is meant to protect the wearer from radiation, the Sierra Power Armor is designed to protect the user from external fire sources as well as an improved Monocyte Breeder which heals the wearer over time.

Unlike NCR salvaged power armor, scorched Sierra power armor is still fully functional, retaining its servo-motors. As such, Power Armor Training is required in order to wear this armor.

It provides a Damage Threshold of 24 and a bonus of Fire Resistance +25 and STR +1. Most notably, it is unique in giving a health regeneration bonus of 2 HP per second. It can be repaired with T-45d and T-51b power armor variants, as well as Marked Men trooper and patrol armor.

Locations

On the body of colonel Royez in the Long 15.

Notes

  • The player needs to destroy the NCR at the end of Lonesome Road to open up the Long 15 and gain access to the armor.
  • Despite its appearance, the suit is not considered faction armor, therefore it can be safely worn in any location without repercussions.
  • The armor's listed effect "HP +2" grants the wearer regenerative health, at a rate of 2 HP per second. This effect applies to non-player characters, such as companions, who wear the armor.
  • The bear head doesn't appear to be a mutated bear's head, which is strange seeing as in how most if not all bears in the Fallout universe are mutated.
  • The armor looks as if it once was painted with gold trim to enhance the look of the user in the armor presenting a high level of command and importance.
  • The armor lacks the -2 agility found on normal T-45d power armor.
  • The armor has only a +1 strength compared to the normal T-45d power armor that has +2.

Behind the scenes

  • The armor was inspired by a mod made for the PC version of New Vegas. In an interview with Chris Avellone, he said "The armor was something one of the staff members saw, and we thought it would be the coolest thing to put in one of the last add-ons for Vegas."
  • Unused resources exist for a matching helmet to go with the Scorched Sierra power armor, notably featuring a green glow coming from the visor area. The mesh and corresponding textures are fully complete, but were not incorporated into any armor or other console-obtainable item.