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Fallout Tactics
RequirementsLevel 4, Agility 6
Effects50% less AP to change stance
J.E. Sawyer's Fallout RPG
RequirementsAgility 5, Athletics 10
EffectsCan change stance once as a free action, and can manage to change twice

Flexible is a perk in Fallout Tactics and J.E. Sawyer's Fallout Role-Playing Game.

Effects[edit | edit source]

Fallout Tactics[edit | edit source]

Years of exercise have made you incredibly supple. You can change stance in half the time of a normal person - it costs you 50% less action points.

J.E. Sawyer's Fallout Role-Playing Game[edit | edit source]

You can change from prone to stand and still participate in other phases of combat. Also, you can change from prone to crouch or crouch to stand as a free action at the beginning or end of your movement phase.