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Flip

From The Vault - Fallout Wiki
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Flip
Super mutant2.gif
Biography and appearance
RaceMariposa super mutant
AffiliationUnity
RoleGuard
LocationMariposa Military Base
FamilySarah (lover)
Dialogue FileFLIP.MSG
Statistics
SPECIALStrength: 8
Perception: 7
Endurance: 9
Charisma: 3
Intelligence: 5
Agility: 7
Luck: 5
Derived StatsHit points: 50
Armor class: 27
Action points: 8
Carry weight: 225
Unarmed damage: 5
Melee damage: 15
Sequence: 14
Healing rate: 3
Experience points: 300
Normal DT/DR: 5/40%
Laser DT/DR: 8/50%
Fire DT/DR: 4/30%
Plasma DT/DR: 4/40%
Electrical DT/DR: 4/40%
EMP DT/DR: 0/500%
Explode DT/DR: 3/30%
Tag SkillsBig Guns: 72%
Energy Weapons: 67%
Unarmed: 88%
Melee Weapons: 88%
Throwing: 56%
Technical
Proto id00000025 (Nightkin)
 
Gametitle-FO1.png
Gametitle-FO1.png

The FEV is very painful, but you will live. And you will join us. In body and soul.

Flip is a super mutant stationed in the Mariposa Military Base in Fallout..

Background[edit | edit source]

Stationed in the cell block of the Mariposa Military Base, Flip is partnered with Krupper and watches over the test subjects. He harbors deep, reciprocated love for Sarah, a prospective super mutant willing to be dipped voluntarily.

Interactions with the player character[edit | edit source]

Interactions overview[edit | edit source]

Neutral.png
This character has no special interactions.

Other interactions[edit | edit source]

  • Talking to Flip with CoC robes on will result in him directing the player to the control room. Otherwise, Flip will attempt to drag the player to the Lieutenant.

Effects of player's actions[edit | edit source]

  • Killing Flip will upset Sarah a great deal.

Inventory[edit | edit source]

Mbox stub.png
Section needed
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x
Icon armored vault suit.png
Apparel
-
Assault carbine icon.png
Weapon
Icon briefcase.png
Carried items
Icon male severed head.png
Drops on death
empty

Appearances[edit | edit source]

Flip appears only in the first Fallout.