Floater (Fallout: New Vegas)

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For floaters as they appear in Fallout and Fallout 2, see floater.
Floater
Centaur.png
VariantsFloater
Floater budding
Floater evolved
 
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Main article: Floater

Floaters were creatures considered for inclusion in Fallout: New Vegas. Although placeholder creatures were created using centaur assets, they were ultimately scrapped as too expensive: Due to their unique appearance, they would require an unique animation rig that would divert the animation team's precious time and attention from the rest of the game.[1]

Background[edit | edit source]

The following section is transcluded from Floater. To modify, please edit the source page.

A likely offshoot of West Tek experiments on flatworms from 2075,[2] floaters are unique creatures that were widely deployed alongside Unity forces, together with centaurs. Following the death of the Master, floaters became ubiquitous in the Central Valley in New California, preying on unwary travelers entering the regions.[3] Fortunately, they are quite scarce elsewhere in the wasteland, apart from Appalachia.

The floater is a large, soft-bodied invertebrate, named after the flotation sacs (frequently abbreviated to just float sac) that, contrary to its name, allows it to hover in the air. Noxious, flammable gases are generated by the creature's tissues, then stored in these large bladders, giving it its distinctive appearance. The sacs surround a mouth, which contains a tentacle terminating in a primitive, cross-shaped maw. When the floater attacks its prey, the maw is launched forwards, spiraling through the air and attempting to bite down on the target. Despite its ungainly appearance, the floater is fast, using its flexible tail to slither along the ground. Finally, they are oviparous, equipped with an ovipositor to lay eggs. Fortunately, floaters lack any meaningful intelligence: Their rudimentary ganglia are enough for them to recognize prey and members of its pack, but they are unable to work together as a pack, simply swarming whatever target they come across. However, that simplicity also makes them tenacious and difficult to put down. Their one disadvantage is that the flotation gases are flammable, making energy and flame weapons highly effective against these combustible creatures.[4][5][6]

Variants[edit | edit source]

These are statistics for the placeholder creatures and would likely differ, were the floaters implemented.

Floater[edit | edit source]

Name (Base ID)StatisticsBehaviorAbilitiesItems
Floater
000e5854
LevelIcon level.png
5
Experience pointsIcon XP.png
50
DetectionIcon eye.png
9
Health pointsIcon heart.png
100
Damage thresholdIcon shield gold.png
?
Damage resistanceIcon shield silver.png
?
FistIcon fist.png
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (27 DamageIcon damage.png)
  • DeadIcon dead.png

Floater budding[edit | edit source]

Name (Base ID)StatisticsBehaviorAbilitiesItems
Floater budding
000e5855
LevelIcon level.png
5
Experience pointsIcon XP.png
50
DetectionIcon eye.png
9
Health pointsIcon heart.png
100
Damage thresholdIcon shield gold.png
?
Damage resistanceIcon shield silver.png
?
FistIcon fist.png
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (27 DamageIcon damage.png)
  • DeadIcon dead.png

Floater evolved[edit | edit source]

Name (Base ID)StatisticsBehaviorAbilitiesItems
Floater evolved
000e5856
LevelIcon level.png
12
Experience pointsIcon XP.png
120
DetectionIcon eye.png
9
Health pointsIcon heart.png
200
Damage thresholdIcon shield gold.png
?
Damage resistanceIcon shield silver.png
?
FistIcon fist.png
Very aggressive: Will attack enemies and neutrals on sight.Icon required.pngIcon required.pngIcon optional.png
ConfidenceIcon confidence.png
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
GroupIcon group.png
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
AttackIcon attack.png
Melee (40 DamageIcon damage.png)
  • DeadIcon dead.png

Behind the scenes[edit | edit source]

The following section is transcluded from Floater. To modify, please edit the source page.

I think Floaters are cool critters in the Fallout universe, but, like Centaurs, they have really weird bodies that require unique animation rigs. From an animation perspective, limbless flying things tend to be really cheap (usually), human-like bipeds are cheap, quadrupeds aren’t too bad. Once you start getting into creatures with multiple heads, snake bodies, tentacles, etc., they get really expensive. IIRC, we talked about having Floaters but we just didn’t have the animation time for them.

Joshua Sawyer on the Frog Helms Fan Club
  • Floaters are the creation of Jason D. Anderson. Notably, the creature was known as the "Sphincter Monster" during development after Anderson had used a pornographic image for its mouth.[7]

References

  1. Frog Helms Fan Club: "I think Floaters are cool critters in the Fallout universe, but, like Centaurs, they have really weird bodies that require unique animation rigs. From an animation perspective, limbless flying things tend to be really cheap (usually), human-like bipeds are cheap, quadrupeds aren’t too bad. Once you start getting into creatures with multiple heads, snake bodies, tentacles, etc., they get really expensive.
    IIRC, we talked about having Floaters but we just didn’t have the animation time for them."
  2. FEV Experiment Disk
  3. World map encounters in Fallout 2.
  4. Floater appearance and behavior in Fallout and Fallout 2.
  5. Fallout 2 combat description: "#
    # Floater
    #
    {1230}{}{the head}
    {1231}{}{the mouth}
    {1232}{}{the fore mouth}
    {1233}{}{the body}
    {1234}{}{the float sac}
    {1235}{}{the tail}
    {1236}{}{the ganglion}
    {1237}{}{the ovipositor}
    {1238}{}{uncalled}"
    (COMBATAI.MSG (Fallout 2))
  6. Fallout 2 Official Strategies & Secrets p.26-27: "Floaters hover by, manufacturing and storing noxious gases in their flotation bladders. They're stupid, but move fast and are very difficult to kill. Floaters will try to surround you, so keep your distance. The gases that allow them to float turn them into a wonderful flambé when you crisp them with fire or energy weapons."
  7. Information acquired by Paweł "Ausir" Dembowski from Jason D. Anderson: "We called it the "Sphincter Monster" after I used a porn image for its mouth"