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Floaters are mutated creatures.

Characteristics[]

The floater is a large, soft-bodied invertebrate, named after the flotation sacs that allow it to hover in the air.[Non-game 1] Parts of its body include a head, mouth, fore mouth, float sac, tail, ganglion, and ovipositor.[1] Floaters are often found in groups with super mutants and centaurs.

Variants[]

Floater[]

Floaters move quickly due to their ability to hover.

Name (Proto ID)StatisticsDT/DRAbilities
Floater
00000246
Strength
?
PvP
?
Experience Points
750
Hit Point
HP: 175
Healing Rate
H.Rate: 2
Armor Class
AC: 28
Action Points
AP: 9
Melee Damage
Melee Dam: 8
Damage Threshold/Damage Resistance: Normal
Normal:
5/40%
Damage Threshold/Damage Resistance: Laser
Laser:
5/40%
Damage Threshold/Damage Resistance: Fire
Fire:
0/0%
Damage Threshold/Damage Resistance: Plasma
Plasma:
4/50%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/500%
Damage Threshold/Damage Resistance: Explosive
Explosion:
6/40%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Nasty floater[]

Susceptible to fire, due to their flammable gasses.

Name (Proto ID)StatisticsDT/DRAbilities
Nasty floater
00000247
Strength
?
PvP
?
Experience Points
1000
Hit Point
HP: 200
Healing Rate
H.Rate: 3
Armor Class
AC: 29
Action Points
AP: 9
Melee Damage
Melee Dam: 13
Damage Threshold/Damage Resistance: Normal
Normal:
8/40%
Damage Threshold/Damage Resistance: Laser
Laser:
8/40%
Damage Threshold/Damage Resistance: Fire
Fire:
2/10%
Damage Threshold/Damage Resistance: Plasma
Plasma:
7/60%
Damage Threshold/Damage Resistance: Electrical
Elect.:
0/500%
Damage Threshold/Damage Resistance: Explosive
Explosion:
8/40%
Damage Threshold/Damage Resistance: EMP
EMP:
0/500%

Appearances[]

Floaters appear in Fallout 2.

Behind the scenes[]

  • Floaters are the creation of Jason D. Anderson. According to this wiki's founder, Paweł "Ausir" Dembowski, Ausir acquired a quote from Anderson in which he said that "We called it the "Sphincter Monster" after I used a porn image for its mouth." Although an archived copy of this quote has not ever been made available, internal files for the floater in Fallout and Fallout 2 use the name MASPHNxx.FRM, supporting the "sphincter monster" assertion.
  • The FEV experiment disk includes a note regarding flatworms being infected with FEV in May 2075. Although floaters do, in some respects, resemble flatworms, there is no explicit link between flatworms and floaters, as the latter are not mentioned by name in the FEV experiment disk.[2] When developer Jesse Heinig was asked about this on a No Mutants Allowed IRC chat, Heinig stated that he was unsure of the history of floaters and referred users to Chris Taylor, though nothing has ever come of this.[Non-game 2]
  • When asked if the floaters in Fallout 76 were the same as the ones in prior Fallout games, designer Ferret Baudoin said "Yes, they are the same Floaters from before. FEV research was being done both in Appalachia and the West Coast." This asserts that floaters were indeed the product of FEV experimentation, though flatworms being their origin remains unconfirmed.[Non-game 3]

Gallery[]

References[]

Non-game

  1. Fallout 2 Official Strategies & Secrets p.26-27: "Floaters hover by, manufacturing and storing noxious gases in their flotation bladders. They're stupid, but move fast and are very difficult to kill. Floaters will try to surround you, so keep your distance. The gases that allow them to float turn them into a wonderful "flambé" when you crisp them with fire or energy weapons."
  2. "[00:22] <Ausir> Jesse_Heinig: just wondering, although you probably won't remember. a FEV research holodisk mentions flatworms being experimented on with FEV. were these meant to be the ancestors of floaters? they look rather flatwormy to me"
    "[00:23] <Jesse_Heinig> Couldn't tell ya. I am not really privy to the backstory of floaters. Chris Taylor might know. It's *possible* that centaurs and floaters had a specific backstory made up and written down somewhere, but it's also *possible* that they were just weird monsters that artists made up and which were then installed into the game. I don't know which."
    (Fallout Developers Profile - Jesse Heinig)
  3. Baudoin, Ferret; Gardiner, Jeff (April 23, 2020). "Hey r/fo76! Jeff Gardiner and Ferret Baudoin are here today to answer your questions and chat about Wastelanders." Reddit. Retrieved April 23, 2020.
    "Yes, they are the same Floaters from before. FEV research was being done both in Appalachia and the West Coast.
    In the earlier Fallouts they added a great tactical dimension to Super Mutant encounters. And they do the same for us. :)"
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