Follows-Chalk's dialogue

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Fallout: New Vegas dialogue project
This article is within the scope of the Fallout: New Vegas dialogue project. This project is designed to allow users to link to pages containing a character's dialogue for simpler and cleaner references by sorting through, cleaning up and categorizing quotes from every major character in Fallout: New Vegas.. If you want to participate, please check the project page.
Follows-Chalk's dialogue
Game Information
NPCFollows-Chalk
WriterTravis Stout[1]
Technical
Data FileHonestHearts.esm
 
Gametitle-FNV HH.png
Gametitle-FNV HH.png

Full dialogue table[edit | edit source]

Dialogue file
CATEGORY TOPIC TOPIC TEXT PROMPT RESPONSE TEXT FILENAME NOTES
Topic FollowersWait Wait here. Sure, okay. I'll wait behind. Not like I'm not used to that. NVDLC02Fol_FollowersWait_00009DE7_1
Topic FollowersLetsGo Let's get going. Right behind you. NVDLC02Fol_FollowersLetsGo_00009DEE_1
Topic FollowersStealthing FollowersStealthing Like the shadow of a ghost. NVDLC02Fol_FollowersStealt_00009DDD_1
Topic FollowersOverburdened FollowersOverburdened I look like a pack Brahmin to you? Come on, we travel light! NVDLC02Fol_FollowersOverbu_00009DE5_1
Combat Poisoned Poison {Poisoned, woozy}Feeling the poison here! NVDLC02Fol_Poisoned_0000DE2A_1
Combat Poisoned Poison {Poisoned, woozy}I'm not feeling so good.... NVDLC02Fol_Poisoned_0000DE2B_1
Combat OnFire OnFire {On fire} NVDLC02Fol_OnFire_0000DDCA_1
Combat OnFire OnFire {On fire} NVDLC02Fol_OnFire_0000F73C_1 -- NVDLC02Fol_OnFire_0000DDCA_1
Combat Regenerating Regenerating {Rush of health}Good as new! NVDLC02Fol_Regenerating_0000DDD7_1
Combat Regenerating Regenerating {Rush of health}Just what the medicine man ordered! NVDLC02Fol_Regenerating_0000DDD9_1
Combat Crippled Crippled {Limb crippled, in pain}Ahh! I'm going to need a healer! NVDLC02Fol_Crippled_0000DE33_1
Combat Crippled Crippled {Limb crippled, in pain}Hope you've got medicine better than some sticky herbs! NVDLC02Fol_Crippled_0000DE34_1
Combat UsedDoctorBag UsedDoctorBag {Healing a crippled limb}There... hopefully it won't fall off now. NVDLC02Fol_UsedDoctorBag_0000DDED_1
Combat UsedDoctorBag UsedDoctorBag {Healing a crippled limb}Now that's good medicine! NVDLC02Fol_UsedDoctorBag_0000DDEE_1
Combat NoAmmo NoAmmo No more bullets! NVDLC02Fol_NoAmmo_0000DE0F_1
Combat NoAmmo NoAmmo I'm shooting dry here! NVDLC02Fol_NoAmmo_0000DE10_1
Combat WeaponIneffective WeaponIneffective Might as well tickle them with a feather! NVDLC02Fol_WeaponIneffecti_0000DE1D_1
Combat WeaponIneffective WeaponIneffective Got anything bigger I can fight with? NVDLC02Fol_WeaponIneffecti_0000DE1E_1
Combat ArmorIneffective ArmorIneffective They're cutting through me like paper! NVDLC02Fol_ArmorIneffectiv_0000DE2F_1
Combat ArmorIneffective ArmorIneffective This armor is useless! NVDLC02Fol_ArmorIneffectiv_0000DE30_1
Combat Wake Wake {Waking up from being knocked out}Oh, look, I'm not dead. NVDLC02FollowersQuest_Wake_0000DE55_1
Combat Wake Wake {Waking up from being knocked out}Okay, okay, I'm up. What's next? NVDLC02FollowersQuest_Wake_0000DE56_1
Combat HealthQuarter HealthQuarter {Quarter health, near death}If I don't make it... tell Joshua... I tried. NVDLC02Fol_HealthQuarter_0000DE17_1
Combat HealthQuarter HealthQuarter {Quarter health, near death}Looks like I'm headed for the big dark.... NVDLC02Fol_HealthQuarter_0000DE18_1
Combat HealthQuarter HealthQuarter {Quarter health, near death}Sorry... I let you down.... NVDLC02Fol_HealthQuarter_0000DE19_1
Topic FollowersTacticsCombatPassive I want you not to attack enemies unless I've already engaged them. Now you're thinking like a hunter! I like this plan. NVDLC02Fol_FollowersTactic_00009DDF_1
Topic FollowersFiredYes Yes, I'm sure. All right. Joshua won't be too happy, but all right. NVDLC02Fol_FollowersFiredY_00009DE8_1
Detection StartCombatResponse StartCombatResponse Let's take them! NVDLC02Fol_StartCombatResp_0000DDF8_1
Detection StartCombatResponse StartCombatResponse This one's mine! NVDLC02Fol_StartCombatResp_0000DDF9_1
Detection StartCombatResponse StartCombatResponse {War whoop} NVDLC02Fol_StartCombatResp_0000DDFA_1
Detection StartCombatResponse StartCombatResponse {War whoop 2} NVDLC02Fol_StartCombatResp_0000DDFB_1
Combat DeathResponse DeathResponse Joshua isn't going to like this.... NVDLC02Fol_DeathResponse_0000DDCB_1
Combat DeathResponse DeathResponse Hey! Don't die on me now! NVDLC02Fol_DeathResponse_0000DDCC_1
Detection LostToNormal LostToNormal They must've run off. Scared of us, huh? NVDLC02Fol_LostToNormal_0000DE3D_1
Detection LostToNormal LostToNormal I don't think they're coming back. NVDLC02Fol_LostToNormal_0000DE3E_1
Detection CombatToNormal CombatToNormal Well, that's that then. NVDLC02Fol_CombatToNormal_0000DE45_1
Detection CombatToNormal CombatToNormal Never stood a chance, did they? NVDLC02Fol_CombatToNormal_0000DE46_1
Detection AlertToNormal AlertToNormal Guess I'm just jumpy. NVDLC02Fol_AlertToNormal_0000DDD4_1
Detection AlertToNormal AlertToNormal Never mind. I was wrong. NVDLC02Fol_AlertToNormal_0000DDD3_1
Detection NormalToCombat StartCombat Whoa! Here we go! NVDLC02Fol_NormalToCombat_0000DE06_1
Detection NormalToCombat StartCombat Fighting time! NVDLC02Fol_NormalToCombat_0000DE07_1
Detection AlertToCombat AlertToCombat Got 'em! NVDLC02Fol_AlertToCombat_0000DE42_1
Detection AlertToCombat AlertToCombat There they are! NVDLC02Fol_AlertToCombat_0000DE41_1
Detection NormalToAlert NormalToAlert Eyes wide. NVDLC02Fol_NormalToAlert_0000DDE1_1
Detection NormalToAlert NormalToAlert Ears open. NVDLC02Fol_NormalToAlert_0000DDE2_1
Detection LostIdle LostIdle Still looking, but I got nothing. NVDLC02Fol_LostIdle_0000DDCF_1
Detection LostIdle LostIdle Still nothing here. NVDLC02Fol_LostIdle_0000DDD0_1
Detection AlertIdle AlertIdle {Looking for someone}Hmm.... NVDLC02Fol_AlertIdle_0000DDEA_1
Detection AlertIdle AlertIdle I'm still looking, don't worry. NVDLC02Fol_AlertIdle_0000DDE9_1
Combat MurderNoCrime MurderNoCrime Remind me not to get you mad at me. NVDLC02Fol_MurderNoCrime_0000DE4D_1
Combat MurderNoCrime MurderNoCrime Guess that was just bound to happen, huh? NVDLC02Fol_MurderNoCrime_0000DE4E_1
Combat Murder Murder Whoa! Was that necessary? NVDLC02Fol_Murder_0000DDE5_1
Combat Murder Murder Are you sick in the head or something? NVDLC02Fol_Murder_0000DDE6_1
Combat Steal Steal {Awkward, the player just stole from him}Um... you know I'll share if you ask, right? NVDLC02Fol_Steal_0000DE51_1
Combat Steal Steal Is... is this some kind of civilized ritual I just don't get? NVDLC02Fol_Steal_0000DE52_1
Combat Death Death {Death sound 1} NVDLC02Fol_Death_0000DDF1_1
Combat Death Death {Death sound 2} NVDLC02Fol_Death_0000DDF2_1
Combat Death Death {Death sound 3} NVDLC02Fol_Death_0000DDF3_1
Combat AvoidThreat AvoidThreat Eyes! NVDLC02Fol_AvoidThreat_0000DE63_1
Combat AvoidThreat AvoidThreat Heads up! NVDLC02Fol_AvoidThreat_0000DE64_1
Combat Flee Flee Time to get lost! NVDLC02FollowersQuest_Flee_0000DE23_1
Combat Flee Flee This is too intense! NVDLC02FollowersQuest_Flee_0000DE25_1
Combat Hit Hit {Got hit sound 1} NVDLC02FollowersQuest_Hit_0000DE37_1
Combat Hit Hit {Got hit sound 2} NVDLC02FollowersQuest_Hit_0000DE38_1
Combat Hit Hit {Got hit sound 3} NVDLC02FollowersQuest_Hit_0000DE39_1
Combat PowerAttack PowerAttack {Power attack sound 1} NVDLC02Fol_PowerAttack_0000DE14_1
Combat PowerAttack PowerAttack {Power attack sound 2} NVDLC02Fol_PowerAttack_0000DE15_1
Combat PowerAttack PowerAttack {Power attack sound 3} NVDLC02Fol_PowerAttack_0000DE16_1
Combat Attack Attack Gotcha! NVDLC02Fol_Attack_0000DE5C_1
Combat Attack Attack Hah! NVDLC02Fol_Attack_0000DE5D_1
Topic FollowersTrade Let's trade equipment. Well then, let's get to trading. NVDLC02Fol_FollowersTrade_00009DD9_1
Topic FollowersFired It's time for us to part ways. Go back to your people's camp. You sure? It's easy to get lost out here without a guide. NVDLC02Fol_FollowersFired_00009DDB_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic020 Well, I returned the calf to its mother, and didn't even kill any of the Bighorners. Hoo! Glad to hear it! That'll be some happy mama, huh? Thank you - really. It means a lot to me. NVDLC02Dia_NVDLC02Dialogue_0000AA74_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic021 Well, I returned the calf to its herd. Had to kill a few Bighorners to do it, though. Sure, hey, I understand. I wish it could have been done different, but at least the calf is back with its herd. NVDLC02Dia_NVDLC02Dialogue_0000AA76_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic022 Well, all of the Bighorners are dead. Problem solved! That's... not really what I was hoping for. I guess... I guess at least we don't have to worry about the Bighorners attacking the camp now. Hoy.... NVDLC02Dia_NVDLC02Dialogue_0000AA78_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic051 I had to kill the Bighorners, but I saved the little one. That's... not really what I was hoping for, but... I guess I can give the little guy a home. What the hell. NVDLC02Dia_NVDLC02Dialogue_000101BD_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050 What's with this obsession you seem to have with "civilization?" Let me tell you a story. When I was a boy, a man came through the valley with one of the caravans. Tall man, big mustache, carried a guitar. NVDLC02Dia_NVDLC02Dialogue_0000F6E3_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050 What's with this obsession you seem to have with "civilization?" I asked what he did for his living, and the interpreter told me he was a singer. NVDLC02Dia_NVDLC02Dialogue_0000F6E3_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050 What's with this obsession you seem to have with "civilization?" What is that? I asked. The man explained that he went from place to place and sang for people, who gave him food and shelter and care in return. NVDLC02Dia_NVDLC02Dialogue_0000F6E3_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050 What's with this obsession you seem to have with "civilization?" I couldn't believe that there was a place in this world where a man could do that. I promised myself then that one day I'd explore that world myself. NVDLC02Dia_NVDLC02Dialogue_0000F6E3_4
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic050 What's with this obsession you seem to have with "civilization?" I talked to Joshua about your thoughts on civilization. Ya? What did he say? NVDLC02Dia_NVDLC02Dialogue_0000F936_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo! NVDLC02Dia_NVDLC02Dialogue_0000AA75_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery. NVDLC02Dia_NVDLC02Dialogue_0000AA75_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp. NVDLC02Dia_NVDLC02Dialogue_0000AA75_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? So, about those Bighorners.... You change your mind about helping out? NVDLC02Dia_NVDLC02Dialogue_0000B8C2_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? Tell me about the Bighorner problem again. Mostly it's the mountain Bighorners - whole herd of them up on the cliffs there. Usually they're not too aggressive, but lately... hoo! NVDLC02Dia_NVDLC02Dialogue_00010EA5_1 -- NVDLC02Dia_NVDLC02Dialogue_0000AA75_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? Tell me about the Bighorner problem again. My guess is one of the calves got lost somewhere along the way. Bighorners are communal - one missing calf, and the whole herd gets ornery. NVDLC02Dia_NVDLC02Dialogue_00010EA5_2 -- NVDLC02Dia_NVDLC02Dialogue_0000AA75_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? Tell me about the Bighorner problem again. If that calf doesn't turn up soon, they might very well come down into the valley and attack the camp. NVDLC02Dia_NVDLC02Dialogue_00010EA5_3 -- NVDLC02Dia_NVDLC02Dialogue_0000AA75_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic014 Tell me a little about this area - any interesting wildlife? Tell me about the Bighorner problem again. You might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff. NVDLC02Dia_NVDLC02Dialogue_00010EA5_4
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic056 Any idea where to start looking for these pre-War supplies Daniel needs? Best place to look for Back When stuff is the taboo places. Sorrows and Dead Horses don't go in there, and even White Legs don't like them much. NVDLC02Dia_NVDLC02Dialogue_00010D73_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic004 Tell me more about Joshua Graham. He's been the chief of our tribe since he came back to the Valley. He went off to the civilized world years ago, to fight a war. That didn't go well. NVDLC02Dia_NVDLC02Dialogue_0000A4A0_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic005 Who were those tribals who attacked me? White Legs - nasty bunch. They been raiding deeper into Zion ever since New Canaan was wiped out. NVDLC02Dia_NVDLC02Dialogue_0000A49F_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic001 I want to know more about you. What can I tell you? NVDLC02Dia_NVDLC02Dialogue_00009FE1_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic002 I don't have any more questions. Let's talk about something else. Ask away. NVDLC02Dia_NVDLC02Dialogue_00009FDF_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic003 Why are you called Follows-Chalk? Our advance scouts leave chalk signs to mark places rich with game. I'm not a full scout yet, so I follow the marks and guide the hunters. NVDLC02Dia_NVDLC02Dialogue_00009FE0_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006 I'll do what I can, but I need to defend myself if I'm attacked. Of course you do - I understand. You know, I heard stories about rangers from Back When - they carried lightning sticks that stunned the animals. NVDLC02Dia_NVDLC02Dialogue_0000AB08_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006 I'll do what I can, but I need to defend myself if I'm attacked. I've never been to any of the Back When places, but they might have left one when they died. NVDLC02Dia_NVDLC02Dialogue_0000AB08_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic006 I'll do what I can, but I need to defend myself if I'm attacked. You might also try luring the baby out with some banana yucca - the mountain Bighorners love the stuff. NVDLC02Dia_NVDLC02Dialogue_0000AB08_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic007 Who is this Joshua? Joshua Graham - he leads our tribe. Thanks to him, the Dead Horses are strong, and safe from our enemies. NVDLC02Dia_NVDLC02Dialogue_0000B8C3_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic007 Who is this Joshua? He'll want to talk to anyone coming up from south-ways. Guess that means just you, now. Come, I can take you to him. NVDLC02Dia_NVDLC02Dialogue_0000B8C3_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008 Civilized lands? What do you mean? I mean the Lands Beyond the Valley - the place where the cities never fell. Where people don't live in tribes and forage just to survive. NVDLC02Dia_NVDLC02Dialogue_0000B8C4_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008 Civilized lands? What do you mean? Joshua keeps saying it isn't paradise out there, but how can it not be, compared to this? NVDLC02Dia_NVDLC02Dialogue_0000B8C4_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic008 Civilized lands? What do you mean? Sorry, I'm getting distracted - Joshua will want to know about you - please, go to our camp on the Eastern Virgin. Tell him how you came to be here. NVDLC02Dia_NVDLC02Dialogue_0000B8C4_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic009 I don't have time for this. Go away. {Fine}Lah, I meant no offense - if you won't talk to me, talk to Joshua Graham - he's at our camp on the Eastern Virgin. NVDLC02Dia_NVDLC02Dialogue_0000B8C6_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic010 What are all those tattoos? Dead Horses mark ourselves to commemorate our hunts. When a hunter takes a great beast, or when a youth goes on his first hunt, he gets a tattoo. NVDLC02Dia_NVDLC02Dialogue_0000BD44_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic011 Tell me about your tribe. We came up in the Land of the Dead Horse, though why the Back When folks called it that I got no hint. NVDLC02Dia_NVDLC02Dialogue_0000BD46_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic011 Tell me about your tribe. We raided, we fought... we lost. Our enemies drove us back into Zion, and we would have died if it hadn't been for Joshua. Joshua, and his Caesar. NVDLC02Dia_NVDLC02Dialogue_0000BD46_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic012 What did Joshua do for you? If it wasn't for Joshua, the Dead Horses would still be the whipping boys of the Zion Valley. NVDLC02Dia_NVDLC02Dialogue_0000BD47_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic012 What did Joshua do for you? He taught us how to hold our territory, to protect ourselves. He guided us away from Caesar, and showed us how Caesar would have destroyed us. NVDLC02Dia_NVDLC02Dialogue_0000BD47_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic013 Do you remember anything about Joshua from before he became your leader? Only a little - I was very young. He was... different. Prouder, yes, but harder, crueler, more driven. Really, I was terrified of him. We all were. NVDLC02Dia_NVDLC02Dialogue_0000BD43_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic013 Do you remember anything about Joshua from before he became your leader? When he came back, I almost didn't believe he was the same man. He was humbler. He wanted to protect, not destroy. NVDLC02Dia_NVDLC02Dialogue_0000BD43_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic015 What do you know about the New Canaanites? Little bit. I met some of their missionaries a few times, but I've never been to their city. Joshua could tell you more - or Daniel, I imagine. NVDLC02Dia_NVDLC02Dialogue_0000D694_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic016 What's with the shell casings in your club? We decorate our clubs with them to honor Joshua Graham. They were the weapons of his old tribe, so now they are ours. NVDLC02Dia_NVDLC02Dialogue_0000BD42_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic016 What's with the shell casings in your club? Can't say they seem that dangerous to me, but Joshua says they "won the West." NVDLC02Dia_NVDLC02Dialogue_0000BD42_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic017 Maybe I can help with that. Yeah? Hey, thanks - most of the hunters don't listen when I tell them the problem. NVDLC02Dia_NVDLC02Dialogue_0000AA77_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic017 Maybe I can help with that. Just one thing - try not to kill any Bighorners if you can, yeah? You'll drive the herd off, and we'll have to range farther on our hunts. NVDLC02Dia_NVDLC02Dialogue_0000AA77_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic018 All right, I'll look into it. That's great! I'll help any way I can. NVDLC02Dia_NVDLC02Dialogue_0000AA73_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic019 That sounds like way too much work. Maybe later. Oh sure, that's just what the hunters said. Well... I guess let me know if you change your mind. NVDLC02Dia_NVDLC02Dialogue_0000F943_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic023 Why is it so important that we fight the White Legs? {Bewildered - doesn't really understand how this is a question, like "Why is it important to breathe?"}Well... because they're our enemies. What else would we do? They take our land, they kill our scouts, they poach our hunting grounds. NVDLC02Dia_NVDLC02Dialogue_0000BD41_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024 Wait, what about Caesar? When Joshua first came to us, he was servant to a man he called Caesar. He led his master's armies, and we were ready to follow him into war. NVDLC02Dia_NVDLC02Dialogue_0000BD45_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024 Wait, what about Caesar? Then he lost his master's army to a tribe called Enseeyar, the Sunset People. When he returned, he was as you saw him - burned, broken, but changed. NVDLC02Dia_NVDLC02Dialogue_0000BD45_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic024 Wait, what about Caesar? He led us away from Caesar, led us to our own destiny in Zion. NVDLC02Dia_NVDLC02Dialogue_0000BD45_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic025 All right, let's go. {Glad to hear it}Goot sists. We head east, then. Joshua is at our tribe's camp in the Eastern Virgin. NVDLC02Dia_NVDLC02Dialogue_0000E8FA_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic026 What happened to him? Well, before he left, he didn't have those bandages all over his face. That tell you something? NVDLC02Dia_NVDLC02Dialogue_0000EE60_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic026 What happened to him? You see his face, you'll understand. NVDLC02Dia_NVDLC02Dialogue_0000EE61_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic027 The only recent war I know of is when Caesar's Legion attacked Hoover Dam. Is that where he fought? I don't know, he doesn't talk about it much. Maybe - but how can two civilized tribes fight over something as small as a dam? NVDLC02Dia_NVDLC02Dialogue_0000EE63_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic028 Small? Have you ever seen Hoover Dam? It's bigger than some of these mountains. Hah! {Suddenly realizing the player isn't lying}...Really? That's... my gods. Must be some mighty civilized folks who built that. NVDLC02Dia_NVDLC02Dialogue_0000EE5F_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic029 You'd be surprised what "civilized" tribes will fight over. Now you sound like Joshua. He always tells me the tribal life is better, that I should stay here and forget the outside world. NVDLC02Dia_NVDLC02Dialogue_0000EE62_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic030 Are you sure? You've been a useful companion so far. Sorry - Joshua was pretty clear. Get you to Daniel, then come on home. You can take it up with him if you'd like. NVDLC02Dia_NVDLC02Dialogue_0000EF05_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic031 Give my regards to Joshua, then. I will. {Goodbye my friend}Goot gonen, ahk iss. NVDLC02Dia_NVDLC02Dialogue_0000EF06_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic032 Typical. Just when I get a useful minion.... Hey, it's not my fault! And what's this "minion" stuff? {That's it}Dahs eet - see you around, "civilized" man. NVDLC02Dia_NVDLC02Dialogue_0000EF07_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic032 Typical. Just when I get a useful minion.... Hey, it's not my fault! And what's this "minion" stuff? {That's it}Dahs eet - see you around, "civilized" woman. NVDLC02Dia_NVDLC02Dialogue_0000EF08_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic033 What is this place? This is the eastern fork of the Virgin River, and it's the place we Dead Horses call home. Joshua says it is a temple to God's glory on earth. NVDLC02Dia_NVDLC02Dialogue_0000F19A_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic033 What is this place? We can talk more about it later, though - it's not smart to keep Joshua waiting. NVDLC02Dia_NVDLC02Dialogue_0000F19A_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic034 Who are you? I'm called Follows-Chalk. Joshua sent me to scout for any outsiders coming up from the Southern Passage. NVDLC02Dia_NVDLC02Dialogue_0000F190_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic034 Who are you? We can talk more about that later, though - it's not smart to keep Joshua waiting. NVDLC02Dia_NVDLC02Dialogue_0000F190_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic035 Hang on, I want to know more about what's going on. Joshua will answer all your questions. He doesn't like being kept waiting, though - go talk to him as soon as you can. NVDLC02Dia_NVDLC02Dialogue_0000F192_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic036 Okay, I'll go talk to him. I won't keep you. Maybe we talk again after. NVDLC02Dia_NVDLC02Dialogue_0000F196_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic037 I had no reason to stay for that fight. But... {confused, stating something that seems blindingly obvious}they were White Legs! The enemy! You are a very strange outsider, but I think Joshua will want to speak to you anyways. NVDLC02Dia_NVDLC02Dialogue_0000F18F_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic038 White Legs? Who are they? Nasty bunch of raiders from up by Great Salt Lake. White Legs killed your friends at the Southern Passage. NVDLC02Dia_NVDLC02Dialogue_0000F191_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic038 White Legs? Who are they? Not many survive White Leg raids - {slightly aside, to himself}not even by running. {Normal again}Joshua will want to hear about what happened to you. NVDLC02Dia_NVDLC02Dialogue_0000F191_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic039 Huh, I think I know that guy. Small world. Is it? I always heard it was rather large outside the valley. Well, wherever he is, I hope he's well. NVDLC02Dia_NVDLC02Dialogue_00010D0D_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic040 Who is this Joshua? Joshua Graham - he leads our tribe. Thanks to him, the Dead Horses are strong, and safe from our enemies. NVDLC02Dia_NVDLC02Dialogue_0000F18E_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic040 Who is this Joshua? I'm sure he will want to talk to you. You can find him just south of here, in the Angel Cave. NVDLC02Dia_NVDLC02Dialogue_0000F18E_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041 I could use a guide. Let's go. {Good}Goot! I really wasn't looking forward to talking to Joshua if you turned me down. NVDLC02Dia_NVDLC02Dialogue_0000F197_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041 I could use a guide. Let's go. Hey... as long as we're traveling together, think you could help me out with a little wildlife problem? NVDLC02Dia_NVDLC02Dialogue_0000F8E7_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic041 I could use a guide. Let's go. Let's move then. NVDLC02Dia_NVDLC02Dialogue_0000F8E8_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic042 No way, pal. I'm not traipsing around the desert with a barbarian who doesn't wear pants. I don't think he'll like that answer much. You change your mind, I'll be around the Dead Horses camp. {Goodbye}Goot gonen. NVDLC02Dia_NVDLC02Dialogue_0000F199_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic043 What would you suggest I do instead? Hmm... you might try luring the baby out with some banana yucca. These Bighorners go crazy for the stuff. NVDLC02Dia_NVDLC02Dialogue_0000F3F0_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic044 You've got a funny idea about what the Mojave's like, but I'll go with you and see your boss. {Glad to hear it}Goot sists. Maybe while you're there you can tell me about where you came from, yeah? NVDLC02Dia_NVDLC02Dialogue_0000F6D8_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045 Wait, what? New Canaan was wiped out? How? That's what Joshua said. White Legs came down from Great Salt Lake in force - fell on New Canaan before they could mount a defense. NVDLC02Dia_NVDLC02Dialogue_0000F6E4_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045 Wait, what? New Canaan was wiped out? How? Joshua found some of the survivors led by a man named Daniel. Most of them have fled the valley, but Daniel stayed on with the Sorrows tribe. NVDLC02Dia_NVDLC02Dialogue_0000F6E4_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic045 Wait, what? New Canaan was wiped out? How? He and Joshua have been arguing over whether to stand and fight the White Legs or take the Sorrows and the Dead Horses out of the valley. NVDLC02Dia_NVDLC02Dialogue_0000F6E4_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic046 Where do they come from? That's the weird part - normally the White Legs keep to the Great Salt Lake. I don't know what brought them down this far south. NVDLC02Dia_NVDLC02Dialogue_0000F6E2_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic048 What does Joshua think of this? I, umm, I haven't told him yet. Never had the {guts}growans. NVDLC02Dia_NVDLC02Dialogue_0000F937_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic049 Really? Maybe I could talk to him about it for you. Be a neutral party. You'd do that? Sure, sounds smart to me. He might not get so mad at you. NVDLC02Dia_NVDLC02Dialogue_0000F93C_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic052 He said he has a hard time being objective about the whole idea, and that I should give you advice. He said that? Well, I guess you have been out there more recently than he has. So... what's your advice? NVDLC02Dia_NVDLC02Dialogue_00010B2A_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic053 <Lie> That it's a den of corruption and vice, and the Dead Horses' way of living is better. Oh. Well, I guess that's about what I could expect from him. I'd like a minute alone to think about this. {Thanks}Dank ni. NVDLC02Dia_NVDLC02Dialogue_0000F931_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic054 <Lie> That a man must follow his heart no matter where it leads him. Really? He said that? Hoo! I'm going to do it. After all this is over, I'm going to go explore civilization! NVDLC02Dia_NVDLC02Dialogue_00010BC4_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic054 <Lie> That a man must follow his heart no matter where it leads him. {Thank you, my friend}Dank ni, ahk iss - I never would have had the {guts}growans to ask him myself. NVDLC02Dia_NVDLC02Dialogue_00010BC4_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic055 I know that guy! I got him a job! A job as a singer? {Full of wonder; just got told Santa Claus is real}Then it really is true.... NVDLC02Dia_NVDLC02Dialogue_00010D0E_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic057 What taboo places? Lots of them around the valley - places built by the folk from Back When. You'll know them when you see them - scouts mark them with hand prints. NVDLC02Dia_NVDLC02Dialogue_00010D6C_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic057 What taboo places? The hand prints are a warning to keep out - angry ghosts live inside. Not that I believe in angry ghosts. They're just spooky old places. Right? NVDLC02Dia_NVDLC02Dialogue_00010D6C_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058 Where should we start looking? Lots of Back When places to choose from, but for the things we need, best to start with the really closed up places. NVDLC02Dia_NVDLC02Dialogue_00010D6F_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058 Where should we start looking? Three I know of: a building down by the river called a "Fishing Lodge," the old ranger station in the northwest, and the general store right by it. NVDLC02Dia_NVDLC02Dialogue_00010D6F_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic058 Where should we start looking? Closer to home, might be something you can salvage from the place where the little ones fell, just west of the Eastern Virgin. NVDLC02Dia_NVDLC02Dialogue_00010D6F_3
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic059 You should stay here with your people. You have a duty to them. I see. Well, thanks for your telling. I'd like a minute alone to think about this. {Thanks}Dank ni. NVDLC02Dia_NVDLC02Dialogue_00010B32_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic061 Civilization isn't perfect, but neither is tribal life. You should go see it for yourself. Really? You think so? Hoo! I'm going to do it. After all this is over, I'm going to go explore civilization! NVDLC02Dia_NVDLC02Dialogue_00010B36_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic061 Civilization isn't perfect, but neither is tribal life. You should go see it for yourself. {Thank you, my friend}Dank ni, ahk iss - I never would have had the {guts}growans to ask him myself. NVDLC02Dia_NVDLC02Dialogue_00010B36_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic062 What's this "place where the little ones fell?" In the river, there's a twisted pile of metal and glass, all full of bones. Joshua says they were scouts, but they looked awful small to me. NVDLC02Dia_NVDLC02Dialogue_00010D6D_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic062 What's this "place where the little ones fell?" Lots of that old stuff, how do you say it... {stilted, forced pronunciation}electronics? Maybe you could use some of it. NVDLC02Dia_NVDLC02Dialogue_00010D6D_2
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic063 White Legs? Those are the people who attacked us? Yah, and they're still back there! Let's go get them! NVDLC02Dia_NVDLC02Dialogue_00010D6E_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic064 If you're willing, I'll take the help. {Glad to hear it}Goot sists. Let's show them what we're made of! NVDLC02Dia_NVDLC02Dialogue_00010D6B_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic065 Forget it, I'm out of here. You're not going to fight? But... okay. You better come with me, then. Joshua will want to see you. NVDLC02Dia_NVDLC02Dialogue_00010D72_1
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration - Joshua Dead}Having revered Joshua Graham as a living legend for so many years, the Dead Horses found it difficult to accept his death. NVDLC02End_NVDLC02EndingDe_00010110_1
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}New Canaanite missionaries sought to remain in contact with the tribe, but lacking Joshua's authority, their influence dwindled. NVDLC02End_NVDLC02EndingDe_00010110_2
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}Still, as an expression of enduring respect for their lost spiritual leader, the Dead Horses helped protect the lands where New Canaanites settled. NVDLC02End_NVDLC02EndingDe_00010110_3
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}As generations passed, the Dead Horses came to worship a spirit of the land, a harsh spirit of divine justice. They called it Joshua. NVDLC02End_NVDLC02EndingDe_00010110_4
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration - Flight from Zion}Having helped Daniel and the Sorrows escape from Zion, the Dead Horses returned to their home at Dead Horse Point. NVDLC02End_NVDLC02EndingDe_00010111_1
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}The tribe continued to learn from the New Canaanites, and over many years built a flourishing community along the banks of the Colorado. NVDLC02End_NVDLC02EndingDe_00010111_2
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}Though the tribes' bond would endure, it was Joshua Graham's legend the Dead Horses would revere, not the tenets of New Canaan's faith. NVDLC02End_NVDLC02EndingDe_00010111_3
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration - Crush the White Legs}Having helped eradicate the White Legs from Zion, the Dead Horses returned to Dead Horse Point in triumph. NVDLC02End_NVDLC02EndingDe_00010112_1
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}They remained neutral toward the Sorrows, but as years went on, there were periods of competitive friction, even violence, between the tribes. NVDLC02End_NVDLC02EndingDe_00010112_2
Topic NVDLC02EndingDeadHorses NVDLC02EndingDeadHorses {Narration}The New Canaanites - Daniel especially - intervened regularly as mediators, but found it difficult to reconcile the tribes' conflicts. NVDLC02End_NVDLC02EndingDe_00010112_3
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration - Civilization's bad}Follows-Chalk took the Courier's words to heart and decided that the big cities of the Mojave Wasteland and NCR were best left unexplored. NVDLC02End_NVDLC02EndingFo_0001011B_1
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration}Though he sometimes dreamed of distant lands, he continued to support his family at Dead Horse Point, and eventually his wanderlust faded. NVDLC02End_NVDLC02EndingFo_0001011B_2
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration - Civilization is cool}Follows-Chalk took the Courier's words to heart and decided that he would behold the sights and sounds of distant lands with his own eyes and ears. NVDLC02End_NVDLC02EndingFo_0001011C_1
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration}After returning to Dead Horse Point, he quarreled with his family and other tribe members about his ambitions. NVDLC02End_NVDLC02EndingFo_0001011C_2
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration}One morning, they awoke to discover that Follows-Chalk had set off alone, westward, into the wilderness. NVDLC02End_NVDLC02EndingFo_0001011C_3
Topic NVDLC02EndingFollowsChalk NVDLC02EndingFollowsChalk {Narration}He was never seen again. NVDLC02End_NVDLC02EndingFo_0001011C_4
Topic NVDLC02FollowersTacticsGOODBYE That's all. Let's get going. Lead on, I'll follow. NVDLC02Fol_NVDLC02Follower_00009DDE_1
Topic NVDLC02FollowsChalkAerieBark < Follows-Chalk Aerie Bark > See that tower? Back When, folks used them to talk to each other on the air. Not like with signal drums, they could actually talk! Amazing, huh? NVDLC02Dia_NVDLC02FollowsC_00010B2F_1
Topic NVDLC02FollowsChalkAntBurrowBark < Follows-Chalk Ant Burrow Bark > Look sharp, lots of giant ants around here. We call 'em picnic-killers. Don't really know what that means. Something from Back When, I guess. NVDLC02Dia_NVDLC02FollowsC_00010B24_1
Topic NVDLC02FollowsChalkBusBark < Follows-Chalk Bus Bark > See this? This is why your own two feet are better than any cart, whether it's pulled by critters or goes on its own. NVDLC02Dia_NVDLC02FollowsC_00010B26_1
Topic NVDLC02FollowsChalkCampgroundBark < Follows-Chalk Campground Bark > Must have been nice, when Zion was friendly enough folks could make camp wherever they pleased and not worry about White Legs and deadly critters. NVDLC02Dia_NVDLC02FollowsC_00010B23_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > Feels good to be doing some actual scouting, not just following. NVDLC02Dia_NVDLC02FollowsC_00010B47_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > I hear some odd things about the civilized lands outside Zion. Is there really a giant thunder-lizard people live inside? NVDLC02Dia_NVDLC02FollowsC_00010B48_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > The spitter plants and the green monster men aren't native to Zion. Wonder where they came from? NVDLC02Dia_NVDLC02FollowsC_00010B49_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > So I finally get to explore all those taboo places without the other scouts yelling at me? Can't wait! NVDLC02Dia_NVDLC02FollowsC_00010B4A_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > {Talking himself/his home up; wants to impress the player}Bet they don't have anything as nasty as Yao Guai out where you come from, huh? NVDLC02Dia_NVDLC02FollowsC_00010B4B_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > Those, um, what did you call them? {Maybe mispronounce a little}Walkie talkies? Those are going to be loads better than signal drums and smoke signs. NVDLC02Dia_NVDLC02FollowsC_00010B4C_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > That compass thing always knows where north is, huh? Even if it can't see the stars? NVDLC02Dia_NVDLC02FollowsC_00010B4D_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > That Back When medicine smells funny. Guess it works though. NVDLC02Dia_NVDLC02FollowsC_00010B4E_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > There can't really be a place where people go into big buildings and give away all their money just to watch someone flip paper squares on a table... NVDLC02Dia_NVDLC02FollowsC_00010B4F_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > Way I heard it, Salt-Upon-Wounds butchered everyone in New Canaan and nailed their corpses to the cliffs. NVDLC02Dia_NVDLC02FollowsC_00010EF0_1
Topic NVDLC02FollowsChalkGenericBarks < Follows-Chalk Generic Barks > Why do you carry all those bottlecaps, anyway? They jangle like crazy. NVDLC02Dia_NVDLC02FollowsC_00010B50_1
Topic NVDLC02FollowsChalkGuideBark1 <Follows-Chalk Guide Bark 1 > We follow this path for a while. Nice view of the river, neh? NVDLC02Dia_NVDLC02FollowsC_00010C49_1
Topic NVDLC02FollowsChalkGuideBark2 <Follows-Chalk Guide Bark 2 > You can take the path north here if you want, or head east over the ridge. There's a nice view from the top of that cliff, if you want a look. NVDLC02Dia_NVDLC02FollowsC_00010C44_1
Topic NVDLC02FollowsChalkGuideBark3 <Follows-Chalk Guide Bark 3 > Keep headed north, around this rock pile. NVDLC02Dia_NVDLC02FollowsC_00010C4F_1
Topic NVDLC02FollowsChalkGuideBark4 <Follows-Chalk Guide Bark 4 > Follow the old road south, nearly there. NVDLC02Dia_NVDLC02FollowsC_00010C45_1
Topic NVDLC02FollowsChalkGuideBark5 <Follows-Chalk Guide Bark 5 > You see the dead sentries? Shamans say our enemies' souls are trapped in them, but Joshua says it shows we're serious about fighting White Legs. NVDLC02Dia_NVDLC02FollowsC_00010C46_1
Topic NVDLC02FollowsChalkGuideBark6 <Follows-Chalk Guide Bark 6 > Down this path to the north. Hope you don't mind getting wet. NVDLC02Dia_NVDLC02FollowsC_00010C43_1
Topic NVDLC02FollowsChalkGuideBark7 < Follows-Chalk Guide Bark 7 > Nearly there now. Watch out for traps in the water. Got to keep the White Legs out somehow, neh? NVDLC02Dia_NVDLC02FollowsC_00010C47_1
Topic NVDLC02FollowsChalkGuideBark8 < Follows-Chalk Guide Bark 8 > Here we are. Joshua's just ahead there, in the Angel Cave. NVDLC02Dia_NVDLC02FollowsC_00010C48_1
Topic NVDLC02FollowsChalkGuideBarkWrongWay <Follows-Chalk Guide Wrong Way Barks > Hang on, you're going the wrong way! NVDLC02Dia_NVDLC02FollowsC_00010C4A_1
Topic NVDLC02FollowsChalkGuideBarkWrongWay <Follows-Chalk Guide Wrong Way Barks > I thought we were going to the Dead Horses camp? NVDLC02Dia_NVDLC02FollowsC_00010C4B_1
Topic NVDLC02FollowsChalkGuideBarkWrongWay <Follows-Chalk Guide Wrong Way Barks > Hold up, you're getting all turned around. Check your map and backtrack a little. NVDLC02Dia_NVDLC02FollowsC_00010C4C_1
Topic NVDLC02FollowsChalkGuideBarkWrongWay <Follows-Chalk Guide Wrong Way Barks > Where are you going? That's not the way to the camp! NVDLC02Dia_NVDLC02FollowsC_00010C4D_1
Topic NVDLC02FollowsChalkGuideBarkWrongWay <Follows-Chalk Guide Wrong Way Barks > I'm happy to travel with you, but you're not headed toward the Dead Horses anymore. NVDLC02Dia_NVDLC02FollowsC_00010C4E_1
Topic NVDLC02FollowsChalkMarysBark < Follows-Chalk Three Marys Bark > Heads up, this is the Three Marys. White Legs territory. You sure you want to head in there? NVDLC02Dia_NVDLC02FollowsC_0000F6DA_1
Topic NVDLC02FollowsChalkMuralBark < Follows-Chalk Mural Bark > These paintings show the Dead Horses' victories against other tribes. Lots more of them since Joshua came to us. NVDLC02Dia_NVDLC02FollowsC_0001115D_1
Topic NVDLC02FollowsChalkNarrowsBark < Follows Chalk Narrows Bark > The Narrows up ahead, that's the Sorrows' territory. They're peaceful enough, but you don't want to make them mad. NVDLC02Dia_NVDLC02FollowsC_0000F6D7_1
Topic NVDLC02FollowsChalkOverlookBark < Follows-Chalk Overlook Bark > Scenic Overlook. What do you suppose that means? NVDLC02Dia_NVDLC02FollowsC_00010B21_1
Topic NVDLC02FollowsChalkPerkBark < Follows-Chalk Perk Bark > Some kind of view up here, neh? If you know how to look, you can spot all kinds of landmarks from up here. Look, I'll show you. NVDLC02Dia_NVDLC02FollowsC_00010B46_1
Topic NVDLC02FollowsChalkPineCreekBark < Follows-Chalk Pine Creek Bark > That's Pine Creek up there. Supposedly it's one of only two ways out of Zion Valley. Of course, without a map, good luck surviving. NVDLC02Dia_NVDLC02FollowsC_0000F85B_1
Topic NVDLC02FollowsChalkPlaneBark < Follows-Chalk Plane Bark > That thing actually flew once, like a big metal bird? {Wistful}Bet you don't have to follow chalk marks up there.... NVDLC02Dia_NVDLC02FollowsC_00010B2D_1
Topic NVDLC02FollowsChalkPostAmbushForceGreet < Follows-Chalk post-ambush greeting > Hoo! That's for the White Legs! Sorry we weren't fast enough to save your friends, though. The Dead Horses will remember them in our prayers. NVDLC02Dia_NVDLC02FollowsC_00010D70_1
Topic NVDLC02FollowsChalkPostAmbushForceGreet < Follows-Chalk post-ambush greeting > You should come with me now - Joshua Graham will want to meet a visitor from the civilized lands. NVDLC02Dia_NVDLC02FollowsC_00010D70_2
Topic NVDLC02FollowsChalkTabooBark < Follows-Chalk Taboo Area Bark > For as long as I remember, the Dead Horses have thought that places of the old world were taboo. Doesn't look so spooky to me. NVDLC02Dia_NVDLC02FollowsC_0000F6DE_1
Topic NVDLC02FollowsChalkTabooMarksBark < Follows-Chalk Taboo Marks Bark > See those handprints? Dead Horses and Sorrows mark them on taboo places, places from Back When. Good thing for you I don't buy into that stuff. NVDLC02Dia_NVDLC02FollowsC_0001115E_1
Topic NVDLC02FollowsChalkTreeTrunk < Follows-Chalk bark about tree trunk containers > Hold up, see that log over there? Take a closer look. There might be some good stuff tucked in there. NVDLC02Dia_NVDLC02FollowsC_0000F3F1_1
Topic NVDLC02FollowsChalkVault22Bark < Follows-Chalk Vault 22 Bark > You ever seen anything like these green men? Sure as anything they aren't from around here. NVDLC02Dia_NVDLC02FollowsC_00010B29_1
Topic NVDLC02FollowsChalkVirginBark < Follows Chalk Eastern Virgin Bark > Ah, the Eastern Virgin. What's the phrase? "House sweet house?" NVDLC02Dia_NVDLC02FollowsC_0000F85A_1
Topic NVDLC02FollowsChalkVirginGreeting < Follows Chalk greets the player at the Eastern Virgin. > Glad you made it. Joshua's just to the south, inside the Angel Cave. You'll want to talk to him straight away. NVDLC02Dia_NVDLC02FollowsC_0000F18D_1
Topic NVDLC02FollowsChalkYaoGuaiBark < Follows-Chalk Yao Guai Bark > {Hushed, tense, big scary monster ahead!}Freeze! Don't move a muscle. Yao Guai. NVDLC02Dia_NVDLC02FollowsC_00010EF2_1
Topic NVDLC02FollowsChalkYaoGuaiBark < Follows-Chalk Yao Guai Bark > Hoo! That was some kind of lucky. Guess that one was all full of gecko, neh? Don't get used to it, though. Yao Guai are plenty mean as a rule. NVDLC02Dia_NVDLC02FollowsC_00010EF3_1
Combat HealthHalf HealthHalf {Half health, in pain}I could use some help here! NVDLC02Fol_HealthHalf_0000DE00_1
Combat HealthHalf HealthHalf {Half health, in pain}I won't last long at this rate! NVDLC02Fol_HealthHalf_0000DE01_1
Combat HealthHalf HealthHalf {Half health, in pain}Can I get some backup? Healing? Something? NVDLC02Fol_HealthHalf_0000DE02_1
Topic FollowersAcknowledgeMyOrder FollowersAcknowledgeMyOrder Got it. NVDLC02Fol_FollowersAcknow_00009DE4_1
Topic FollowersTacticsCombatAggressive I want you to attack enemies the moment you see them. You're starting to sound like the old Joshua. Okay, got it. NVDLC02Fol_FollowersTactic_00009DDA_1
Topic FollowersFiredNo On second thought, stick with me for a little longer. Glad to hear it. I wouldn't want to go back to Joshua alone. NVDLC02Fol_FollowersFiredN_00009DDC_1
Topic FollowersHired I think we should travel together. I want you to travel with me. Joshua said I might be going with you. Let's go then! NVDLC02Fol_FollowersHired_00009DE3_1
Topic FollowersTactics Let's talk about your tactics. Tactics? You know I'm not much of a fighter, right? NVDLC02Fol_FollowersTactic_00009DEA_1
Topic FollowersTacticsCombat I want you to change your combat style. Change it to...? NVDLC02Fol_FollowersTactic_00009DE2_1
Topic FollowersTacticsCombatEND Let's talk about something else. That's it for your tactics. Let's talk about something else. What can I do? NVDLC02Fol_FollowersTactic_00009DE0_1
Topic FollowersTacticsCombatGOODBYE That's all. Let's get going. Lead on, I'll follow. NVDLC02Fol_FollowersTactic_00009DED_1
Topic FollowersTacticsCombatMelee Switch to a melee weapon. Up close and personal? Well, as long as they don't have guns. NVDLC02Fol_FollowersTactic_00009DF0_1
Topic FollowersTacticsCombatRanged I want you to use ranged weapons. Keeping my distance sounds more my speed anyways. NVDLC02Fol_FollowersTactic_00009DE1_1
Topic FollowersTacticsDistance Let's talk about how close you're following me. Just tell me where to be, and I'll be there. NVDLC02Fol_FollowersTactic_00009DEF_1
Topic FollowersTacticsDistanceDefault Stay close to me. Fine by me - get too far back and it's easy to lose your partner in this maze. NVDLC02Fol_FollowersTactic_00009DEC_1
Topic FollowersTacticsDistanceEND Your distance is good. Let's talk about something else. What can I do? NVDLC02Fol_FollowersTactic_00009DD8_1
Topic FollowersTacticsDistanceGOODBYE All right, you're good. Let's get out of here. Lead on, I'll follow. NVDLC02Fol_FollowersTactic_00009DE6_1
Topic FollowersTacticsDistanceLong Keep your distance. Try to flank them. Sure... you are going to leave me some chalk marks to follow though, right? NVDLC02Fol_FollowersTactic_00009DE9_1
Topic FollowersTacticsEnd Enough about tactics. What can I do? NVDLC02Fol_FollowersTactic_00009DEB_1
Detection LostToCombat LostToCombat Gotcha! NVDLC02Fol_LostToCombat_0000DE0A_1
Detection LostToCombat LostToCombat Thought you could get away from Follows-Chalk? NVDLC02Fol_LostToCombat_0000DE0B_1
Detection CombatToLost CombatToLost Hey! Where'd they go? NVDLC02Fol_CombatToLost_0000DDF4_1
Detection CombatToLost CombatToLost Lost 'em! NVDLC02Fol_CombatToLost_0000DDF5_1
Combat FireExplosive FireExplosive Bombs away! NVDLC02Fol_FireExplosive_0000DDDD_1
Combat FireExplosive FireExplosive Boom coming! NVDLC02Fol_FireExplosive_0000DDDE_1
Topic NVDLC02DialogueFollowsChalkNVDLC02FollowsChalkTopic000 Nothing else. Talk to you later. Go with fortune, friend. NVDLC02Dia_NVDLC02Dialogue_0000D924_1
Topic GREETING GREETING Hoi! White Legs don't leave survivors often. You're some kind of lucky, let me tell you. NVDLC02Dia_GREETING_0000965A_1
Topic GREETING GREETING You came from outside, didn't you? From the civilized lands? Wow... Joshua will want to hear about this. NVDLC02Dia_GREETING_0000965A_2
Topic GREETING GREETING Hoi! What you doing? There's still White Legs back there! NVDLC02Dia_GREETING_00010D71_1
Topic GREETING GREETING Wait - you came from outside, didn't you? From the civilized lands? Wow... Joshua will want to hear about this. NVDLC02Dia_GREETING_00010D71_2
Topic GREETING GREETING {Hello}Yah ah tahg! I saw you at the southern passage - you... um... you do know there were still White Legs alive when you ran off, right? NVDLC02Dia_GREETING_0000BD48_1
Topic GREETING GREETING Joshua says you need someone to guide you around the valley. He said I should go with you, if you want. NVDLC02Dia_GREETING_0000BD49_1
Topic GREETING GREETING Change your mind about bringing me along? NVDLC02Dia_GREETING_0000BD4A_1
Topic GREETING GREETING Good job getting those supplies to Daniel. If you were a Dead Horse, you'd get a tattoo for that. NVDLC02Dia_GREETING_0000F6EC_1
Topic GREETING GREETING You again? Talk to Joshua yet? NVDLC02Dia_GREETING_0000965B_1
Topic GREETING GREETING What can I tell you? NVDLC02Dia_GREETING_0000BD4C_1
Topic GREETING GREETING < Do Not Record: Follows-Chalk Top Level Topics > NVDLC02Dia_GREETING_0000965C_1
Topic GREETING GREETING Well, here we part ways. I'm needed back at the Dead Horses camp - maybe I'll see you there sometime. NVDLC02Dia_GREETING_0000CA4F_1
Combat Attack Attack {Attack grunt} NVDLC02Fol_Attack_0000DE5B_1

References