Food

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For lists of consumables by game, see Consumable.
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Food refers to a class of consumables in the Fallout series that usually heals a small number of Hit Points or gives temporary statistic boosts but has no major drawbacks. Originally, the developers planned to implement a system requiring the player to eat. The idea was scrapped, but food was not removed from the game. The idea was then returned in Fallout: New Vegas and Fallout 4 in the form of Hardcore mode and Survival difficulty respectively. For some reason, packaged foods, like Salisbury Steak, don't go moldy. This is possibly due to Pre-War technology.

Plants[edit | edit source]

Vegetables[edit | edit source]

Main article: Vegetable

Fruit[edit | edit source]

Main article: Fruit

Flowers[edit | edit source]

Fungi[edit | edit source]

Other plants[edit | edit source]

Raw meat[edit | edit source]

Cooked meat[edit | edit source]

Prepared meals[edit | edit source]

Packaged food[edit | edit source]

Main article: Packaged food

Other[edit | edit source]

See also[edit | edit source]

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